Searched refs:systemW (Results 1 – 1 of 1) sorted by relevance
195 int systemW = (systemTime*W)/totalTime; in onDraw() local206 if (systemW > 0) { in onDraw()207 canvas.drawRect(x-systemW, top, x, bottom, mSystemPaint); in onDraw()208 x -= systemW; in onDraw()235 systemW = (st.rel_stime*W)/totalTime; in onDraw()237 if (systemW > 0) { in onDraw()238 canvas.drawRect(x-systemW, top, x, bottom, mSystemPaint); in onDraw()239 x -= systemW; in onDraw()