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Searched refs:textureUnit (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DSkiaShader.cpp75 GLuint* textureUnit) { in setupProgram() argument
130 const Snapshot& snapshot, GLuint* textureUnit) { in setupProgram() argument
131 GLuint textureSlot = (*textureUnit)++; in setupProgram()
224 const Snapshot& snapshot, GLuint* textureUnit) { in setupProgram() argument
225 GLuint textureSlot = (*textureUnit)++; in setupProgram()
336 const Snapshot& snapshot, GLuint* textureUnit) { in setupProgram() argument
337 GLuint textureSlot = (*textureUnit)++; in setupProgram()
402 const Snapshot& snapshot, GLuint* textureUnit) { in setupProgram() argument
403 mFirst->setupProgram(program, modelView, snapshot, textureUnit); in setupProgram()
404 mSecond->setupProgram(program, modelView, snapshot, textureUnit); in setupProgram()
DSkiaShader.h64 GLuint* textureUnit);
148 GLuint* textureUnit);
179 GLuint* textureUnit);
203 GLuint* textureUnit);
244 GLuint* textureUnit);
/frameworks/base/opengl/java/android/opengl/
DTexture.java86 int textureUnit, in loadTexture() argument
97 gl.glClientActiveTexture(textureUnit); in loadTexture()