/frameworks/compile/libbcc/lib/ScriptCRT/ |
D | rs_cl.c | 253 fnc(float2 v1, float2 v2, float2 v3) { \ 255 r.x = fnc(v1.x, v2.x, v3.x); \ 256 r.y = fnc(v1.y, v2.y, v3.y); \ 260 fnc(float3 v1, float3 v2, float3 v3) { \ 262 r.x = fnc(v1.x, v2.x, v3.x); \ 263 r.y = fnc(v1.y, v2.y, v3.y); \ 264 r.z = fnc(v1.z, v2.z, v3.z); \ 268 fnc(float4 v1, float4 v2, float4 v3) { \ 270 r.x = fnc(v1.x, v2.x, v3.x); \ 271 r.y = fnc(v1.y, v2.y, v3.y); \ [all …]
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/frameworks/base/libs/rs/ |
D | rsScriptC_LibGL.cpp | 134 float x3, float y3, float z3, float u3, float v3, in rsrDrawQuadTexCoords() argument 152 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; in rsrDrawQuadTexCoords()
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D | rsFont.h | 249 float u3, float v3,
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D | rsRuntime.h | 61 float x3, float y3, float z3, float u3, float v3,
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D | rsFont.cpp | 650 float u3, float v3, in appendMeshQuad() argument 686 (*currentPos++) = v3; in appendMeshQuad()
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/frameworks/base/libs/rs/scriptc/ |
D | rs_cl.rsh | 99 fnc(float2 v1, float2 v2, float2 v3); \ 101 fnc(float3 v1, float3 v2, float3 v3); \ 103 fnc(float4 v1, float4 v2, float4 v3); 107 fnc(float2 v1, float2 v2, int2 *v3); \ 109 fnc(float3 v1, float3 v2, int3 *v3); \ 111 fnc(float4 v1, float4 v2, int4 *v3);
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D | rs_graphics.rsh | 263 * @param v3 273 float x3, float y3, float z3, float u3, float v3,
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/frameworks/base/libs/rs/driver/ |
D | rsdRuntimeMath.cpp | 45 static float SC_mad(float v1, float v2, float v3) { in SC_mad() argument 46 return v1 * v2 + v3; in SC_mad()
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D | rsdRuntimeStubs.cpp | 179 float x3, float y3, float z3, float u3, float v3, in SC_DrawQuadTexCoords() argument 185 x3, y3, z3, u3, v3, in SC_DrawQuadTexCoords()
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/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/api/ |
D | armCOMM_s.h | 101 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 107 _M_VARIANT $v3 153 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 160 _M_TRY1 $v3
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/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/api/ |
D | armCOMM_s.h | 101 M_VARIANTS $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 107 _M_VARIANT $v3 156 _M_TRY $cpu, $v0,$v1,$v2,$v3,$v4,$v5,$v6,$v7 163 _M_TRY1 $v3
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/frameworks/base/libs/hwui/ |
D | FontRenderer.h | 283 float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3,
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D | FontRenderer.cpp | 616 float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, in appendMeshQuad() argument 642 (*currentPos++) = v3; in appendMeshQuad()
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/frameworks/base/docs/html/guide/topics/resources/ |
D | providing-resources.jd | 737 <code>v3</code><br/>
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