Searched refs:validH (Results 1 – 2 of 2) sorted by relevance
70 int validH = rsClamp((int)y + r, (int)0, (int)(fs->height - 1));71 const float4 *i = (const float4 *)rsGetElementAt(fs->ain, x, validH);
884 int validH = y + r; in verticalBlur() local886 if (validH < 0) { in verticalBlur()887 validH = 0; in verticalBlur()889 if (validH > height - 1) { in verticalBlur()890 validH = height - 1; in verticalBlur()893 const uint8_t *i = input + validH * width; in verticalBlur()