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Searched refs:vertexBufferSize (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DFontRenderer.cpp551 uint32_t vertexBufferSize = mMaxNumberOfQuads * vertsPerQuad * coordSize * uvSize; in initVertexArrayBuffers() local
552 mTextMeshPtr = new float[vertexBufferSize]; in initVertexArrayBuffers()