Searched refs:vertexBuffers (Results 1 – 4 of 4) sorted by relevance
26 mHal.state.vertexBuffers = NULL; in Mesh()41 mHal.state.vertexBuffers = new ObjectBaseRef<Allocation>[mHal.state.vertexBuffersCount]; in Mesh()49 if (mHal.state.vertexBuffers) { in ~Mesh()50 delete[] mHal.state.vertexBuffers; in ~Mesh()78 mHal.state.vertexBuffers[vCount]->serialize(stream); in serialize()109 ObjectBaseRef<Allocation> *vertexBuffers = NULL; in createFromStream() local111 vertexBuffers = new ObjectBaseRef<Allocation>[vertexBuffersCount]; in createFromStream()115 vertexBuffers[vCount].set(vertexAlloc); in createFromStream()142 mesh->setVertexBuffer(vertexBuffers[vCount].get(), vCount); in createFromStream()150 delete[] vertexBuffers; in createFromStream()[all …]
54 ObjectBaseRef<Allocation> *vertexBuffers; member65 mHal.state.vertexBuffers[index].set(vb); in setVertexBuffer()
83 const Element *elem = mRSMesh->mHal.state.vertexBuffers[ct]->getType()->getElement(); in init()106 const Element *elem = mRSMesh->mHal.state.vertexBuffers[ct]->getType()->getElement(); in init()141 const Allocation *alloc = mRSMesh->mHal.state.vertexBuffers[ct].get(); in renderPrimitiveRange()151 Allocation *alloc = mRSMesh->mHal.state.vertexBuffers[allocIndex].get(); in renderPrimitiveRange()
333 Allocation[] vertexBuffers = new Allocation[mVertexTypeCount]; in create() local345 vertexBuffers[ct] = alloc; in create()367 newMesh.mVertexBuffers = vertexBuffers; in create()481 Allocation[] vertexBuffers = new Allocation[mVertexTypeCount]; in create() local485 vertexBuffers[ct] = entry.a; in create()501 newMesh.mVertexBuffers = vertexBuffers; in create()