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Searched refs:vtxAttrs (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/rs/driver/
DrsdShaderCache.h101 vtxAttrs(0), vtxUniforms(0), fragUniforms(0) { in ProgramEntry()
104 vtxAttrs = new AttrData[numVtxAttr]; in ProgramEntry()
114 if (vtxAttrs) { in ~ProgramEntry()
115 delete[] vtxAttrs; in ~ProgramEntry()
116 vtxAttrs = NULL; in ~ProgramEntry()
131 AttrData *vtxAttrs; member
DrsdShaderCache.cpp180 e->vtxAttrs[ct].slot = glGetAttribLocation(pgm, vtx->getAttribName(ct)); in link()
181 e->vtxAttrs[ct].name = vtx->getAttribName(ct).string(); in link()
183 … LOGV("vtx A %i, %s = %d\n", ct, vtx->getAttribName(ct).string(), e->vtxAttrs[ct].slot); in link()
241 if (attrName == mCurrent->vtxAttrs[ct].name) { in vtxAttribSlot()
242 return mCurrent->vtxAttrs[ct].slot; in vtxAttribSlot()