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Searched refs:vtxUniforms (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/rs/driver/
DrsdShaderCache.h58 int32_t vtxUniformSlot(uint32_t a) const {return mCurrent->vtxUniforms[a].slot;} in vtxUniformSlot()
59 uint32_t vtxUniformSize(uint32_t a) const {return mCurrent->vtxUniforms[a].arraySize;} in vtxUniformSize()
101 vtxAttrs(0), vtxUniforms(0), fragUniforms(0) { in ProgramEntry()
107 vtxUniforms = new UniformData[numVtxUnis]; in ProgramEntry()
118 if (vtxUniforms) { in ~ProgramEntry()
119 delete[] vtxUniforms; in ~ProgramEntry()
120 vtxUniforms = NULL; in ~ProgramEntry()
132 UniformData *vtxUniforms; member
DrsdShaderCache.cpp71 UniformData *data = mCurrent->vtxUniforms; in hasArrayUniforms()
187 populateUniformData(vtx, pgm, e->vtxUniforms); in link()
217 updateUniformArrayData(rsc, vtx, pgm, e->vtxUniforms, "vtx", in link()