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Searched refs:workText (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/core/jni/android/graphics/
DTextLayout.cpp156 const jchar *workText = text; in prepareText() local
171 workText = buffer; // use the shaped text in prepareText()
184 const jchar* workLimit = workText + len; in prepareText()
187 while (workText < workLimit && *workText == ' ') { in prepareText()
188 ++workText; in prepareText()
192 while (workLimit > workText && *(workLimit - 1) == ' ') { in prepareText()
197 *outBytes = (workLimit - workText) << 1; in prepareText()
198 *outText = workText; in prepareText()
209 const jchar *workText; in handleText() local
212 if (prepareText(paint, text, len, bidiFlags, &workText, &workBytes, &buffer)) { in handleText()
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/frameworks/base/core/jni/
Dandroid_view_GLES20Canvas.cpp494 const jchar *workText; in renderText()
497 if (TextLayout::prepareText(paint, text, count, flags, &workText, &workBytes, &buffer)) { in renderText()
498 renderer->drawText((const char*) workText, workBytes, count, x, y, paint); in renderText()