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Searched refs:wraps (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/opengl/libagl/
DTextureObjectManager.cpp50 wraps = GL_REPEAT; in init()
63 wraps = old->wraps; in copyParameters()
DTextureObjectManager.h75 GLenum wraps; variable
Dtexture.cpp87 GGL_TEXTURE_WRAP_S, u.texture->wraps); in validate_tmu()
646 textureObject->wraps = param; in texParameterx()
/frameworks/base/docs/html/resources/articles/
Dbackward-compatibility.jd135 <p>The idea is to create a class that wraps all of the new APIs exposed by a new
/frameworks/base/docs/html/guide/appendix/
Dglossary.jd219 <dd>A View object that wraps a Surface for drawing, and exposes methods to
/frameworks/base/tests/DumpRenderTree/assets/results/
Dlayout_tests_nontext.txt2687 /sdcard/android/layout_tests/fast/block/basic/white-space-pre-wraps.html