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Searched refs:wrapt (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/opengl/libagl/
DTextureObjectManager.cpp51 wrapt = GL_REPEAT; in init()
64 wrapt = old->wrapt; in copyParameters()
DTextureObjectManager.h76 GLenum wrapt; variable
Dtexture.cpp89 GGL_TEXTURE_WRAP_T, u.texture->wrapt); in validate_tmu()
654 textureObject->wrapt = param; in texParameterx()