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/frameworks/base/media/libstagefright/codecs/m4v_h263/enc/src/
Dfastidct.cpp107 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; in idct_col3() local
113 x4 = x0; in idct_col3()
119 x8 = x4 - x6; in idct_col3()
120 x4 += x6; in idct_col3()
130 blk[8] = (x4 + x7) >> 8; in idct_col3()
134 blk[48] = (x4 - x7) >> 8; in idct_col3()
142 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; in idct_col4() local
148 x4 = x0; in idct_col4()
154 x8 = x4 - x6; in idct_col4()
155 x4 += x6; in idct_col4()
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Dsad_inline.h84 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; in simd_sad_mb() local
97 x4 = x5 = 0; in simd_sad_mb()
121 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in simd_sad_mb()
124 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in simd_sad_mb()
140 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in simd_sad_mb()
143 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in simd_sad_mb()
146 x10 = x5 - (x4 << 8); /* extract low bytes */ in simd_sad_mb()
147 x10 = x10 + x4; /* add with high bytes */ in simd_sad_mb()
228 ADD x4, x4, x10,lsr #8; /* accumulate high bytes */ \
231 ADD x4, x4, x11,lsr #8; } /* accumulate high bytes */
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Dsad_mb_offset.h34 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; in sad_mb_offset3() local
37 x4 = x5 = 0; in sad_mb_offset3()
73 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in sad_mb_offset3()
76 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in sad_mb_offset3()
99 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in sad_mb_offset3()
102 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in sad_mb_offset3()
105 x10 = x5 - (x4 << 8); /* extract low bytes */ in sad_mb_offset3()
106 x10 = x10 + x4; /* add with high bytes */ in sad_mb_offset3()
137 int32 x4, x5, x6, x9, x10, x11, x12, x14; in sad_mb_offset3() local
140 x4 = x5 = 0; in sad_mb_offset3()
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/frameworks/base/media/libstagefright/codecs/avc/enc/src/
Dsad_inline.h79 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; in simd_sad_mb() local
92 x4 = x5 = 0; in simd_sad_mb()
116 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in simd_sad_mb()
119 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in simd_sad_mb()
135 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in simd_sad_mb()
138 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in simd_sad_mb()
141 x10 = x5 - (x4 << 8); /* extract low bytes */ in simd_sad_mb()
142 x10 = x10 + x4; /* add with high bytes */ in simd_sad_mb()
223 ADD x4, x4, x10,lsr #8; /* accumulate high bytes */ \
226 ADD x4, x4, x11,lsr #8; } /* accumulate high bytes */
[all …]
Dsad_mb_offset.h29 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14; in sad_mb_offset3() local
32 x4 = x5 = 0; in sad_mb_offset3()
68 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in sad_mb_offset3()
71 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in sad_mb_offset3()
94 x4 = x4 + ((uint32)x10 >> 8); /* accumulate high bytes */ in sad_mb_offset3()
97 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */ in sad_mb_offset3()
100 x10 = x5 - (x4 << 8); /* extract low bytes */ in sad_mb_offset3()
101 x10 = x10 + x4; /* add with high bytes */ in sad_mb_offset3()
132 int32 x4, x5, x6, x9, x10, x11, x12, x14; in sad_mb_offset3() local
135 x4 = x5 = 0; in sad_mb_offset3()
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Dintra_est.cpp737 int x0, x1, x2, x3, x4, x5; in blk_intra4x4_search() local
1156 x4 = P_E + P_F + 1; in blk_intra4x4_search()
1161 x3 = x4 = x5 = (P_D << 1) + 1; in blk_intra4x4_search()
1174 temp2 |= (((x3 + x4) >> 2) << 24); in blk_intra4x4_search()
1178 temp1 = (temp1 >> 8) | ((x4 >> 1) << 24); /* rotate out old value */ in blk_intra4x4_search()
1181 temp2 = (temp2 >> 8) | (((x4 + x5) >> 2) << 24); /* rotate out old value */ in blk_intra4x4_search()
/frameworks/base/media/libstagefright/codecs/m4v_h263/dec/src/
Didct_vca.cpp99 int32 x0, x1, x2, x4, x5; in idctrow2() local
113 x4 = blk[9]; in idctrow2()
119 x5 = (W7 * x4 + 4) >> 3; in idctrow2()
120 x4 = (W1 * x4 + 4) >> 3; in idctrow2()
123 x2 = (181 * (x4 + x5) + 128) >> 8; in idctrow2()
124 x1 = (181 * (x4 - x5) + 128) >> 8; in idctrow2()
128 res = (x0 + x4) >> 14; in idctrow2()
150 res = (x0 - x4) >> 14; in idctrow2()
187 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; in idctrow3() local
209 x4 = x0; in idctrow3()
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Dblock_idct.cpp516 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; in idctrow() local
545 x4 = blk[9]; in idctrow()
557 x8 = W7 * (x4 + x5) + 4; in idctrow()
558 x4 = (x8 + (W1 - W7) * x4) >> 3; in idctrow()
570 x1 = x4 + x6; in idctrow()
571 x4 -= x6; in idctrow()
580 x2 = (181 * (x4 + x5) + 128) >> 8; in idctrow()
581 x4 = (181 * (x4 - x5) + 128) >> 8; in idctrow()
591 res = (x0 + x4) >> 14; in idctrow()
603 res2 = (x0 - x4) >> 14; in idctrow()
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/frameworks/base/media/libstagefright/codecs/amrwb/src/
Dmedian5.cpp120 int16 x1, x2, x3, x4, x5; in median5() local
126 x4 = x[1]; in median5()
143 if (x4 < x1) in median5()
146 x1 = x4; in median5()
147 x4 = tmp; in median5()
159 if (x4 < x2) in median5()
162 x2 = x4; in median5()
163 x4 = tmp; in median5()
169 if (x4 < x3) in median5()
171 x3 = x4; in median5()
/frameworks/base/media/libstagefright/codecs/amrwbenc/src/
Dp_med_ol.c174 Word16 x1, x2, x3, x4, x5; in median5() local
180 x4 = x[1]; in median5()
195 if (x4 < x1) in median5()
198 x1 = x4; in median5()
199 x4 = tmp; in median5()
211 if (x4 < x2) in median5()
214 x2 = x4; in median5()
215 x4 = tmp; in median5()
221 if (x4 < x3) in median5()
223 x3 = x4; in median5()
/frameworks/base/libs/rs/
DrsScriptC_LibGL.cpp135 float x4, float y4, float z4, float u4, float v4) { in rsrDrawQuadTexCoords() argument
151 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; in rsrDrawQuadTexCoords()
168 float x4, float y4, float z4) { in rsrDrawQuad() argument
172 x4, y4, z4, 0, 0); in rsrDrawQuad()
DrsRuntime.h62 float x4, float y4, float z4, float u4, float v4);
67 float x4, float y4, float z4);
DrsFont.h250 float x4, float y4, float z4,
DrsFont.cpp651 float x4, float y4, float z4, in appendMeshQuad() argument
688 (*currentPos++) = x4; in appendMeshQuad()
/frameworks/base/libs/rs/driver/
DrsdRuntimeStubs.cpp180 float x4, float y4, float z4, float u4, float v4) { in SC_DrawQuadTexCoords() argument
186 x4, y4, z4, u4, v4); in SC_DrawQuadTexCoords()
192 float x4, float y4, float z4) { in SC_DrawQuad() argument
194 rsrDrawQuad(rsc, sc, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4); in SC_DrawQuad()
/frameworks/base/libs/rs/scriptc/
Drs_graphics.rsh234 * @param x4
242 float x4, float y4, float z4);
264 * @param x4
274 float x4, float y4, float z4, float u4, float v4);
Drs_types.rsh334 * \brief 4x4 float matrix
/frameworks/base/libs/hwui/
DFontRenderer.h284 float x4, float y4, float z4, float u4, float v4);
DFontRenderer.cpp617 float x4, float y4, float z4, float u4, float v4) { in appendMeshQuad() argument
644 (*currentPos++) = x4; in appendMeshQuad()
/frameworks/base/api/
Dcurrent.txt2001 field public static final int FEEDBACK_AUDIBLE = 4; // 0x4
2089 field public static final int ERROR_CODE_CANCELED = 4; // 0x4
2455 field public static final int DISPLAY_HOME_AS_UP = 4; // 0x4
2671 field public static final int DEFAULT_KEYS_SEARCH_GLOBAL = 4; // 0x4
2792 field public static final int FLAG_SYSTEM_PROCESS = 4; // 0x4
2864 field public static final int THEME_DEVICE_DEFAULT_DARK = 4; // 0x4
3168 field public static final int PAUSED_UNKNOWN = 4; // 0x4
3172 field public static final int STATUS_PAUSED = 4; // 0x4
3597 field public static final int DEFAULT_LIGHTS = 4; // 0x4
3603 field public static final int FLAG_INSISTENT = 4; // 0x4
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D14.txt2001 field public static final int FEEDBACK_AUDIBLE = 4; // 0x4
2089 field public static final int ERROR_CODE_CANCELED = 4; // 0x4
2455 field public static final int DISPLAY_HOME_AS_UP = 4; // 0x4
2671 field public static final int DEFAULT_KEYS_SEARCH_GLOBAL = 4; // 0x4
2792 field public static final int FLAG_SYSTEM_PROCESS = 4; // 0x4
2864 field public static final int THEME_DEVICE_DEFAULT_DARK = 4; // 0x4
3168 field public static final int PAUSED_UNKNOWN = 4; // 0x4
3172 field public static final int STATUS_PAUSED = 4; // 0x4
3597 field public static final int DEFAULT_LIGHTS = 4; // 0x4
3603 field public static final int FLAG_INSISTENT = 4; // 0x4
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/frameworks/base/docs/html/guide/practices/ui_guidelines/
Dwidget_design.jd106 vary by device; for example, many handsets offer a 4x4 grid, and tablets can offer a larger, 8x7