Searched refs:yVel (Results 1 – 2 of 2) sorted by relevance
304 float yVel = ps.mYVelocity * (1000 / 60); in onDraw() local305 canvas.drawLine(lastX, lastY, lastX + xVel, lastY + yVel, mPaint); in onDraw()
1475 float yVel = mVelocityTracker.getYVelocity(); in interceptTouchEvent() local1476 boolean negative = yVel < 0; in interceptTouchEvent()1486 float vel = (float)Math.hypot(yVel, xVel); in interceptTouchEvent()1495 xVel, yVel, in interceptTouchEvent()