Home
last modified time | relevance | path

Searched refs:MUSIC (Results 1 – 4 of 4) sorted by relevance

/hardware/msm7k/libaudio-qdsp5v2/
DAudioPolicyManager.cpp261 (stream == AudioSystem::MUSIC) && in computeVolume()
/hardware/msm7k/libaudio-qsd8k/
DAudioPolicyManager.cpp269 (stream == AudioSystem::MUSIC) && in computeVolume()
/hardware/libhardware_legacy/include/hardware_legacy/
DAudioSystemLegacy.h77 MUSIC = 3, enumerator
/hardware/libhardware_legacy/audio/
DAudioPolicyManagerBase.cpp315 isStreamActive(AudioSystem::MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY)) { in setPhoneState()
855 return getOutput(AudioSystem::MUSIC); in getOutputForEffect()
1627 case AudioSystem::MUSIC: in getStrategy()
2059 if (stream == AudioSystem::MUSIC && in computeVolume()
2085 if (outputDesc->mRefCount[AudioSystem::MUSIC] || mLimitRingtoneVolume) { in computeVolume()
2086 …float musicVol = computeVolume(AudioSystem::MUSIC, mStreams[AudioSystem::MUSIC].mIndexCur, output,… in computeVolume()