Searched refs:MUSIC (Results 1 – 4 of 4) sorted by relevance
261 (stream == AudioSystem::MUSIC) && in computeVolume()
269 (stream == AudioSystem::MUSIC) && in computeVolume()
77 MUSIC = 3, enumerator
315 isStreamActive(AudioSystem::MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY)) { in setPhoneState()855 return getOutput(AudioSystem::MUSIC); in getOutputForEffect()1627 case AudioSystem::MUSIC: in getStrategy()2059 if (stream == AudioSystem::MUSIC && in computeVolume()2085 if (outputDesc->mRefCount[AudioSystem::MUSIC] || mLimitRingtoneVolume) { in computeVolume()2086 …float musicVol = computeVolume(AudioSystem::MUSIC, mStreams[AudioSystem::MUSIC].mIndexCur, output,… in computeVolume()