Searched refs:cameraLUT (Results 1 – 1 of 1) sorted by relevance
42 const SceneModesEntry* cameraLUT = NULL; in getSceneModeEntry() local49 cameraLUT = CameraToSensorModesLUT[i].Table; in getSceneModeEntry()56 if (!cameraLUT) { in getSceneModeEntry()61 if(cameraLUT[i].scene == scene) { in getSceneModeEntry()62 entry = cameraLUT + i; in getSceneModeEntry()