Searched refs:g_attention (Results 1 – 1 of 1) sorted by relevance
45 static int g_attention = 0; variable132 int mode = g_attention; in handle_trackball_light_locked()138 __func__, g_backlight, mode, g_attention); in handle_trackball_light_locked()332 g_attention = state->flashOnMS; in set_light_attention()334 g_attention = 0; in set_light_attention()