Searched refs:mGLProjectionMatrix (Results 1 – 2 of 2) sorted by relevance
49 float[] mGLProjectionMatrix = new float[16]; field in GLMock124 System.arraycopy(m, offset, mGLProjectionMatrix, 0, 16); in glLoadMatrixf()
309 copy(mProjectionMatrixUsed, mGLProjectionMatrix); in glDrawArrays()