Searched refs:GGLFormat (Results 1 – 13 of 13) sorted by relevance
/system/core/libpixelflinger/ |
D | format.cpp | 23 static GGLFormat const gPixelFormatInfos[] = 70 const GGLFormat* gglGetPixelFormatTable(size_t* numEntries) in gglGetPixelFormatTable() 73 *numEntries = sizeof(android::gPixelFormatInfos)/sizeof(GGLFormat); in gglGetPixelFormatTable()
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D | buffer.cpp | 67 const GGLFormat& pixelFormat(c->formats[dst->format]); in ggl_set_surface() 116 const GGLFormat* f = &(c->formats[s->format]); in read_pixel() 173 const GGLFormat* f = &(c->formats[s->format]); in write_pixel() 182 (i==GGLFormat::GREEN || i==GGLFormat::BLUE)) { in write_pixel() 260 const GGLFormat* f = &(c->formats[format]); in ggl_pack_color()
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D | picker.cpp | 57 const GGLFormat& cbf = c->formats[ c->state.buffers.color.format ]; in ggl_pick() 58 if (!cbf.c[GGLFormat::ALPHA].h) { in ggl_pick()
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D | pixelflinger.cpp | 284 c->state.fog.color[GGLFormat::ALPHA]= 0xFF; // unused in ggl_fogColor3xv() 285 c->state.fog.color[GGLFormat::RED] = (r - (r>>8))>>8; in ggl_fogColor3xv() 286 c->state.fog.color[GGLFormat::GREEN]= (g - (g>>8))>>8; in ggl_fogColor3xv() 287 c->state.fog.color[GGLFormat::BLUE] = (b - (b>>8))>>8; in ggl_fogColor3xv() 519 if (a) mask |= 1 << GGLFormat::ALPHA; in ggl_colorMask() 520 if (r) mask |= 1 << GGLFormat::RED; in ggl_colorMask() 521 if (g) mask |= 1 << GGLFormat::GREEN; in ggl_colorMask() 522 if (b) mask |= 1 << GGLFormat::BLUE; in ggl_colorMask()
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D | scanline.cpp | 319 const GGLFormat* f = in pick_scanline() 1634 gen.argb[GGLFormat::ALPHA].c = ci.ydady; in init_y() 1635 gen.argb[GGLFormat::ALPHA].dx = c->shade.dadx; in init_y() 1636 gen.argb[GGLFormat::RED ].c = ci.ydrdy; in init_y() 1637 gen.argb[GGLFormat::RED ].dx = c->shade.drdx; in init_y() 1638 gen.argb[GGLFormat::GREEN].c = ci.ydgdy; in init_y() 1639 gen.argb[GGLFormat::GREEN].dx = c->shade.dgdx; in init_y() 1640 gen.argb[GGLFormat::BLUE ].c = ci.ydbdy; in init_y() 1641 gen.argb[GGLFormat::BLUE ].dx = c->shade.dbdx; in init_y() 2206 const GGLFormat* fp = &(c->formats[cb->format]); in scanline_memcpy() [all …]
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D | raster.cpp | 105 const GGLFormat* fp = &(c->formats[cb->format]); in ggl_copyPixels()
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D | trap.cpp | 455 const GGLFormat* fp = &(c->formats[cb->format]); in scanline_set()
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/system/core/include/pixelflinger/ |
D | format.h | 124 } GGLFormat; typedef 128 extern "C" const GGLFormat* gglGetPixelFormatTable(size_t* numEntries = 0); 130 const GGLFormat* gglGetPixelFormatTable(size_t* numEntries);
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/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.cpp | 122 if (!mCbFormat.c[GGLFormat::ALPHA].h) { in scanline_core() 159 int fs = i==GGLFormat::ALPHA ? mBlendSrcA : mBlendSrc; in scanline_core() 160 int fd = i==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in scanline_core() 161 if (fs==GGL_SRC_ALPHA_SATURATE && i==GGLFormat::ALPHA) in scanline_core() 167 (i==GGLFormat::GREEN || i==GGLFormat::BLUE)) { in scanline_core() 170 info.needed = (i==GGLFormat::ALPHA) && in scanline_core() 175 info.fog = mFog && info.inDest && (i != GGLFormat::ALPHA); in scanline_core() 271 build_component(pixel, parts, GGLFormat::ALPHA, regs); in scanline_core() 279 build_component(pixel, parts, GGLFormat::RED, regs); in scanline_core() 280 build_component(pixel, parts, GGLFormat::GREEN, regs); in scanline_core() [all …]
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D | GGLAssembler.h | 224 memset(&format, 0, sizeof(GGLFormat)); in pixel_t() 226 pixel_t(int r, const GGLFormat* fmt, int f=0) 229 void setTo(int r, const GGLFormat* fmt, int f=0) { 232 GGLFormat format; 305 GGLFormat format; 535 GGLFormat mCbFormat;
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D | blending.cpp | 72 int fs = component==GGLFormat::ALPHA ? mBlendSrcA : mBlendSrc; in build_blending() 73 int fd = component==GGLFormat::ALPHA ? mBlendDstA : mBlendDst; in build_blending() 74 if (fs==GGL_SRC_ALPHA_SATURATE && component==GGLFormat::ALPHA) in build_blending() 270 if (component==GGLFormat::ALPHA && !isAlphaSourceNeeded()) { in build_blend_factor() 348 extract(factor, dst_pixel, GGLFormat::ALPHA); in build_blend_factor()
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D | texturing.cpp | 132 if (mBlending || mDithering || mInfo[GGLFormat::ALPHA].needed) { in init_iterated_color() 306 if (!tmu.format.c[GGLFormat::ALPHA].h) { in decodeTMUNeeds() 311 tmu.mask &= ~(1<<GGLFormat::ALPHA); in decodeTMUNeeds() 1255 extract(factor, incomingTexel, GGLFormat::ALPHA); in decal() 1283 if (component == GGLFormat::ALPHA) { in blend()
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/system/core/include/private/pixelflinger/ |
D | ggl_context.h | 515 const GGLFormat* formats;
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