/system/core/libpixelflinger/codeflinger/ |
D | load_store.cpp | 121 MOV(AL, 0, d.reg, reg_imm(s, LSR, l)); // component = packed >> l; in extract() 145 MOV(AL, 0, d.reg, reg_imm(s, LSR, l)); // component = packed >> l; in extract() 223 ORR(AL, 0, d, d, reg_imm(d, LSR, sbits)); in expand() 340 MOV(AL, 0, ireg, reg_imm(s.reg, LSR, sl)); in downshift() 346 SUB(AL, 0, ireg, s.reg, reg_imm(s.reg, LSR, dbits)); in downshift() 348 if (shift>0) ADD(AL, 0, ireg, ireg, reg_imm(dither.reg, LSR, shift)); in downshift() 357 MOV(AL, 0, ireg, reg_imm(s.reg, LSR, shift)); in downshift() 365 MOV(AL, 0, d.reg, reg_imm(s.reg, LSR, shift)); in downshift() 367 ORR(AL, 0, d.reg, d.reg, reg_imm(s.reg, LSR, shift)); in downshift() 374 MOV(AL, 0, d.reg, reg_imm(s.reg, LSR, shift)); in downshift() [all …]
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D | blending.cpp | 138 MOV(AL, 0, temp.reg, reg_imm(temp.reg, LSR, temp.l)); in build_blending() 148 MOV(AL, 0, fragment.reg, reg_imm(temp.reg, LSR, temp.l)); in build_blending() 331 ADD(AL, 0, factor.reg, fb.reg, reg_imm(fb.reg, LSR, fb.s-1)); in build_blend_factor() 337 reg_imm(fragment.reg, LSR, fragment.s-1)); in build_blend_factor() 343 reg_imm(src_alpha.reg, LSR, src_alpha.s-1)); in build_blend_factor() 350 reg_imm(factor.reg, LSR, factor.s-1)); in build_blend_factor() 371 MOV(AL, 0, factor.reg, reg_imm(factor.reg, LSR, factor.s-8)); in build_blend_factor() 447 if (shift>0) RSB(AL, 0, diff.reg, fb.reg, reg_imm(fragment.reg, LSR, shift)); in build_blendFOneMinusF() 465 if (shift>0) SUB(AL, 0, diff.reg, fb.reg, reg_imm(fragment.reg, LSR, shift)); in build_blendOneMinusFF() 544 MOV(AL, 0, d.reg, reg_imm(vreg, LSR, vshift)); in mul_factor() [all …]
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D | texturing.cpp | 102 MOV(AL, 0, end, reg_imm(parts.count.reg, LSR, 16)); in init_iterated_color() 166 reg_imm(parts.iterated.reg, LSR, 16)); in init_iterated_color() 822 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter16() 837 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter16() 851 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter16() 920 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter32() 937 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter32() 955 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter32() 1011 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter32() 1014 AND(AL, 0, temp, mask, reg_imm(pixel, LSR, 8)); in filter32() [all …]
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D | GGLAssembler.cpp | 430 ADD(AL, 0, Rs, Rs, reg_imm(parts.count.reg, LSR, 16)); in build_scanline_prolog() 553 MOV(AL, 0, fragment.reg, reg_imm(incoming.reg, LSR, incoming.l)); in build_incoming_component() 573 reg_imm(mAlphaSource.reg, LSR, shift)); in build_incoming_component() 582 reg_imm(fragment.reg, LSR, shift)); in build_incoming_component() 702 if (shift) CMP(AL, fragment.reg, reg_imm(ref, LSR, shift)); in build_alpha_test() 766 SUB(AL, 0, zbase, zbase, reg_imm(parts.count.reg, LSR, 15)); in build_depth_test() 771 CMP(AL, depth, reg_imm(z, LSR, 16)); in build_depth_test() 779 MOV(AL, 0, depth, reg_imm(z, LSR, 16)); in build_depth_test()
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D | ARMAssemblerInterface.h | 43 LSL, LSR, ASR, ROR enumerator
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