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Searched refs:LSR (Results 1 – 5 of 5) sorted by relevance

/system/core/libpixelflinger/codeflinger/
Dload_store.cpp121 MOV(AL, 0, d.reg, reg_imm(s, LSR, l)); // component = packed >> l; in extract()
145 MOV(AL, 0, d.reg, reg_imm(s, LSR, l)); // component = packed >> l; in extract()
223 ORR(AL, 0, d, d, reg_imm(d, LSR, sbits)); in expand()
340 MOV(AL, 0, ireg, reg_imm(s.reg, LSR, sl)); in downshift()
346 SUB(AL, 0, ireg, s.reg, reg_imm(s.reg, LSR, dbits)); in downshift()
348 if (shift>0) ADD(AL, 0, ireg, ireg, reg_imm(dither.reg, LSR, shift)); in downshift()
357 MOV(AL, 0, ireg, reg_imm(s.reg, LSR, shift)); in downshift()
365 MOV(AL, 0, d.reg, reg_imm(s.reg, LSR, shift)); in downshift()
367 ORR(AL, 0, d.reg, d.reg, reg_imm(s.reg, LSR, shift)); in downshift()
374 MOV(AL, 0, d.reg, reg_imm(s.reg, LSR, shift)); in downshift()
[all …]
Dblending.cpp138 MOV(AL, 0, temp.reg, reg_imm(temp.reg, LSR, temp.l)); in build_blending()
148 MOV(AL, 0, fragment.reg, reg_imm(temp.reg, LSR, temp.l)); in build_blending()
331 ADD(AL, 0, factor.reg, fb.reg, reg_imm(fb.reg, LSR, fb.s-1)); in build_blend_factor()
337 reg_imm(fragment.reg, LSR, fragment.s-1)); in build_blend_factor()
343 reg_imm(src_alpha.reg, LSR, src_alpha.s-1)); in build_blend_factor()
350 reg_imm(factor.reg, LSR, factor.s-1)); in build_blend_factor()
371 MOV(AL, 0, factor.reg, reg_imm(factor.reg, LSR, factor.s-8)); in build_blend_factor()
447 if (shift>0) RSB(AL, 0, diff.reg, fb.reg, reg_imm(fragment.reg, LSR, shift)); in build_blendFOneMinusF()
465 if (shift>0) SUB(AL, 0, diff.reg, fb.reg, reg_imm(fragment.reg, LSR, shift)); in build_blendOneMinusFF()
544 MOV(AL, 0, d.reg, reg_imm(vreg, LSR, vshift)); in mul_factor()
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Dtexturing.cpp102 MOV(AL, 0, end, reg_imm(parts.count.reg, LSR, 16)); in init_iterated_color()
166 reg_imm(parts.iterated.reg, LSR, 16)); in init_iterated_color()
822 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter16()
837 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter16()
851 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter16()
920 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter32()
937 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter32()
955 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter32()
1011 MOV(AL, 0, u, reg_imm(u, LSR, adjust)); in filter32()
1014 AND(AL, 0, temp, mask, reg_imm(pixel, LSR, 8)); in filter32()
[all …]
DGGLAssembler.cpp430 ADD(AL, 0, Rs, Rs, reg_imm(parts.count.reg, LSR, 16)); in build_scanline_prolog()
553 MOV(AL, 0, fragment.reg, reg_imm(incoming.reg, LSR, incoming.l)); in build_incoming_component()
573 reg_imm(mAlphaSource.reg, LSR, shift)); in build_incoming_component()
582 reg_imm(fragment.reg, LSR, shift)); in build_incoming_component()
702 if (shift) CMP(AL, fragment.reg, reg_imm(ref, LSR, shift)); in build_alpha_test()
766 SUB(AL, 0, zbase, zbase, reg_imm(parts.count.reg, LSR, 15)); in build_depth_test()
771 CMP(AL, depth, reg_imm(z, LSR, 16)); in build_depth_test()
779 MOV(AL, 0, depth, reg_imm(z, LSR, 16)); in build_depth_test()
DARMAssemblerInterface.h43 LSL, LSR, ASR, ROR enumerator