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Searched refs:fragment_parts_t (Results 1 – 3 of 3) sorted by relevance

/system/core/libpixelflinger/codeflinger/
DGGLAssembler.h287 struct fragment_parts_t { struct
398 void build_scanline_prolog( fragment_parts_t& parts,
401 void build_smooth_shade(const fragment_parts_t& parts);
404 const fragment_parts_t& parts,
411 const fragment_parts_t& parts,
416 void init_iterated_color(fragment_parts_t& parts, const reg_t& x);
419 const fragment_parts_t& parts,
431 void build_textures( fragment_parts_t& parts,
434 void filter8( const fragment_parts_t& parts,
439 void filter16( const fragment_parts_t& parts,
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DGGLAssembler.cpp188 fragment_parts_t parts; in scanline_core()
349 fragment_parts_t& parts, const needs_t& needs) in build_scanline_prolog()
453 const fragment_parts_t& parts, in build_component()
481 const fragment_parts_t& parts, in build_incoming_component()
626 void GGLAssembler::build_smooth_shade(const fragment_parts_t& parts) in build_smooth_shade()
668 const fragment_parts_t& parts, Scratch& regs) in build_coverage_application()
694 const fragment_parts_t& parts) in build_alpha_test()
721 const fragment_parts_t& parts, uint32_t mask) in build_depth_test()
785 void GGLAssembler::build_iterate_z(const fragment_parts_t& parts) in build_iterate_z()
796 void GGLAssembler::build_iterate_f(const fragment_parts_t& parts) in build_iterate_f()
Dtexturing.cpp43 void GGLAssembler::init_iterated_color(fragment_parts_t& parts, const reg_t& x) in init_iterated_color()
182 const fragment_parts_t& parts, in build_iterated_color()
404 void GGLAssembler::build_textures( fragment_parts_t& parts, in build_textures()
642 const fragment_parts_t& parts) in build_iterate_texture_coordinates()
680 const fragment_parts_t& parts, in filter8()
747 const fragment_parts_t& parts, in filter16()
865 const fragment_parts_t& parts, in filter24()
877 const fragment_parts_t& parts, in filter32()
975 const fragment_parts_t& parts, in filter32()
1065 const fragment_parts_t& parts, in build_texture_environment()