Searched refs:fragment_parts_t (Results 1 – 3 of 3) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.h | 287 struct fragment_parts_t { struct 398 void build_scanline_prolog( fragment_parts_t& parts, 401 void build_smooth_shade(const fragment_parts_t& parts); 404 const fragment_parts_t& parts, 411 const fragment_parts_t& parts, 416 void init_iterated_color(fragment_parts_t& parts, const reg_t& x); 419 const fragment_parts_t& parts, 431 void build_textures( fragment_parts_t& parts, 434 void filter8( const fragment_parts_t& parts, 439 void filter16( const fragment_parts_t& parts, [all …]
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D | GGLAssembler.cpp | 188 fragment_parts_t parts; in scanline_core() 349 fragment_parts_t& parts, const needs_t& needs) in build_scanline_prolog() 453 const fragment_parts_t& parts, in build_component() 481 const fragment_parts_t& parts, in build_incoming_component() 626 void GGLAssembler::build_smooth_shade(const fragment_parts_t& parts) in build_smooth_shade() 668 const fragment_parts_t& parts, Scratch& regs) in build_coverage_application() 694 const fragment_parts_t& parts) in build_alpha_test() 721 const fragment_parts_t& parts, uint32_t mask) in build_depth_test() 785 void GGLAssembler::build_iterate_z(const fragment_parts_t& parts) in build_iterate_z() 796 void GGLAssembler::build_iterate_f(const fragment_parts_t& parts) in build_iterate_f()
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D | texturing.cpp | 43 void GGLAssembler::init_iterated_color(fragment_parts_t& parts, const reg_t& x) in init_iterated_color() 182 const fragment_parts_t& parts, in build_iterated_color() 404 void GGLAssembler::build_textures( fragment_parts_t& parts, in build_textures() 642 const fragment_parts_t& parts) in build_iterate_texture_coordinates() 680 const fragment_parts_t& parts, in filter8() 747 const fragment_parts_t& parts, in filter16() 865 const fragment_parts_t& parts, in filter24() 877 const fragment_parts_t& parts, in filter32() 975 const fragment_parts_t& parts, in filter32() 1065 const fragment_parts_t& parts, in build_texture_environment()
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