Searched defs:z1 (Results 1 – 6 of 6) sorted by relevance
/frameworks/base/libs/rs/ |
D | rsScriptC_LibGL.cpp | 132 float x1, float y1, float z1, float u1, float v1, in rsrDrawQuadTexCoords() 165 float x1, float y1, float z1, in rsrDrawQuad()
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D | rsFont.cpp | 645 void FontState::appendMeshQuad(float x1, float y1, float z1, in appendMeshQuad()
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/frameworks/base/core/java/android/util/ |
D | MathUtils.java | 96 public static float dist(float x1, float y1, float z1, float x2, float y2, float z2) { in dist()
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/frameworks/base/libs/rs/driver/ |
D | rsdRuntimeStubs.cpp | 177 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, in SC_DrawQuadTexCoords() 189 static void SC_DrawQuad(float x1, float y1, float z1, in SC_DrawQuad()
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/frameworks/base/core/jni/android/opengl/ |
D | util.cpp | 262 float z1 = z0; in util_computeBoundingSphere() local 315 static inline float dot3(float x0, float y0, float z0, float x1, float y1, float z1) { in dot3()
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/frameworks/base/libs/hwui/ |
D | FontRenderer.cpp | 615 void FontRenderer::appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, in appendMeshQuad()
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