Searched refs:afterChild (Results 1 – 5 of 5) sorted by relevance
318 virtual void afterChild(SkView* child, SkCanvas* canvas) {} in afterChild() function
308 … RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : children->lastChild(); in addChild() local309 if (afterChild && afterChild->isAnonymous() && afterChild->isTable()) in addChild()310 table = toRenderTable(afterChild); in addChild()
768 RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : lastChild(); in addChildIgnoringAnonymousColumnBlocks() local770 if (afterChild && afterChild->isAnonymousBlock()) { in addChildIgnoringAnonymousColumnBlocks()771 afterChild->addChild(newChild); in addChildIgnoringAnonymousColumnBlocks()
115 fParent->afterChild(this, canvas); in draw()
264 virtual void afterChild(SkView* child, SkCanvas* canvas);913 void SampleWindow::afterChild(SkView* child, SkCanvas* canvas) { in afterChild() function in SampleWindow