/frameworks/base/media/libstagefright/codecs/aacdec/ |
D | ps_channel_filtering.cpp | 193 Int32 real; in eight_ch_filtering() local 198 real = fxp_mul32_Q29(Q29_fmt(-0.06989827306334f), pQmfReal[ 4]); in eight_ch_filtering() 200 real = fxp_mac32_Q31(real, Qfmt31(0.01055120626280f), pQmfReal[12]); in eight_ch_filtering() 205 mHybridReal[2] = (imag - real); in eight_ch_filtering() 206 mHybridImag[2] = -(imag + real); in eight_ch_filtering() 208 real = fxp_mul32_Q29(Q29_fmt(-0.07266113929591f), pQmfReal[ 3]); in eight_ch_filtering() 210 real = fxp_mac32_Q31(real, Qfmt31(0.04540841899650f), pQmfReal[11]); in eight_ch_filtering() 215 tmp1 = fxp_mul32_Q29(Q29_fmt(-0.38268343236509f), real); in eight_ch_filtering() 217 tmp2 = fxp_mul32_Q29(Q29_fmt(-0.92387953251129f), real); in eight_ch_filtering() 225 real = fxp_mul32_Q29(Q29_fmt(-0.02270420949825f), pQmfReal[ 1]); in eight_ch_filtering() [all …]
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D | ps_hybrid_synthesis.cpp | 159 Int32 real; in ps_hybrid_synthesis() local 170 real = *(ptr_mHybrid_Re++); in ps_hybrid_synthesis() 171 real += *(ptr_mHybrid_Re++); in ps_hybrid_synthesis() 177 real += *(ptr_mHybrid_Re++); in ps_hybrid_synthesis() 178 real += *(ptr_mHybrid_Re++); in ps_hybrid_synthesis() 183 *(ptr_mQmfReal++) = real; in ps_hybrid_synthesis()
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/frameworks/compile/libbcc/runtime/lib/ppc/ |
D | divtc3.c | 45 DD real = { .ld = __gcc_qdiv(realNumerator, denom) }; in __divtc3() local 48 real.s.hi = scalbn(real.s.hi, -ilogbw); in __divtc3() 49 real.s.lo = scalbn(real.s.lo, -ilogbw); in __divtc3() 53 if (isnan(real.s.hi) && isnan(imag.s.hi)) in __divtc3() 61 real.s.hi = __builtin_copysign(INFINITY,cDD.s.hi) * aDD.s.hi; in __divtc3() 62 real.s.lo = 0.0; in __divtc3() 71 real.s.hi = INFINITY * (aDD.s.hi*cDD.s.hi + bDD.s.hi*dDD.s.hi); in __divtc3() 72 real.s.lo = 0.0; in __divtc3() 81 real.s.hi = __builtin_copysign(0.0,(aDD.s.hi*cDD.s.hi + bDD.s.hi*dDD.s.hi)); in __divtc3() 82 real.s.lo = 0.0; in __divtc3() [all …]
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D | multc3.c | 36 DD real = { .ld = __gcc_qsub(ac,bd) }; in __multc3() local 39 if (isnan(real.s.hi) && isnan(imag.s.hi)) in __multc3() 85 real.s.hi = INFINITY * (aDD.s.hi*cDD.s.hi - bDD.s.hi*dDD.s.hi); in __multc3() 86 real.s.lo = 0.0; in __multc3() 93 __real__ z = real.ld; in __multc3()
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/frameworks/base/core/java/com/android/internal/util/ |
D | JournaledFile.java | 27 public JournaledFile(File real, File temp) { in JournaledFile() argument 28 mReal = real; in JournaledFile()
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/frameworks/base/docs/html/guide/developing/debugging/ |
D | debugging-projects.jd | 37 <li>LogCat - Allows you to view system log messages in real time. The LogCat tab is also 53 <li>LogCat - Lets you view system log messages in real time.</li>
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D | debugging-devtools.jd | 11 on a real development device, you can copy the application from your emulator and then install it
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/frameworks/base/core/java/android/provider/ |
D | Browser.java | 312 String url, boolean real) { in updateVisitedHistory() argument 320 if (real) { in updateVisitedHistory() 333 if (real) { in updateVisitedHistory()
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/frameworks/base/docs/html/guide/market/billing/ |
D | billing_best_practices.jd | 49 <li>Use a real-time service to deliver your content, such as a content feed. Delivering content 50 through a real-time service allows you to keep your content fresh.</li> 53 <p>When you deliver content from a remote server or a real-time service, you can store the unlocked
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D | billing_testing.jd | 11 <li><a href="#billing-testing-real">Testing in-app purchases using your own product IDs</a></li> 171 <code>REQUEST_PURCHASE</code> request, but instead of using a real product ID from your 205 <h2 id="billing-testing-real">Testing In-app Purchases Using Your Own Product IDs</h2> 209 purchases. Testing real in-app purchases enables you to test the end-to-end in-app billing 236 <p>You do not need to publish your application to perform end-to-end testing with real product
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/frameworks/base/libs/binder/ |
D | Parcel.cpp | 189 sp<IBinder> real = binder.promote(); in flatten_binder() local 190 if (real != NULL) { in flatten_binder() 191 IBinder *local = real->localBinder(); in flatten_binder() 193 BpBinder *proxy = real->remoteBinder(); in flatten_binder() 206 return finish_flatten_binder(real, obj, out); in flatten_binder()
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/frameworks/base/docs/html/guide/tutorials/views/ |
D | hello-linearlayout.jd | 121 experimenting with different values to see how the screen real estate is
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/frameworks/base/docs/html/resources/articles/ |
D | live-folders.jd | 8 folder is simply a real-time view of a {@link android.content.ContentProvider}. 20 folder, the user will see the change happen in real-time. Live folders are not
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D | backward-compatibility.jd | 137 corresponding real method and returns the same result.</p>
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/frameworks/base/docs/html/guide/developing/ |
D | device.jd | 23 real device before releasing it to users. This page describes how to set up your development 41 on configurations that are not equivalent to those of your real device. Although the emulator
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/frameworks/base/docs/html/resources/tutorials/views/ |
D | hello-linearlayout.jd | 122 real estate is distributed based on the weight of each element. See the <a
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D | hello-gallery.jd | 63 android.widget.Toast#show()} (in a real world scenario, this ID could be used to get the full sized
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D | hello-gridview.jd | 69 position (zero-based) of the selected item (in a real world scenario, the position could be used to
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/frameworks/base/docs/html/guide/basics/ |
D | fixme-gs-core-packages.jd | 22 constructing a real Android Application: A notepad which can create, edit
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/frameworks/base/docs/html/guide/topics/testing/ |
D | testing_android.jd | 442 an instance of a real provider but use test data in it. You can even set the provider for an 444 from providers that contain real data. You can control the 445 function of the provider, and you can prevent your test from affecting real data. 458 This class allows you to test an application's data operations without affecting real
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D | service_testing.jd | 137 isolates it from the real system. In addition, any hidden dependencies your Service has on
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/frameworks/base/docs/html/guide/practices/ |
D | optimizing-for-3.0.jd | 126 <p>The best way to test your application on Android 3.0 is to use real hardware running Android 3.0, 130 significantly larger than a typical virtual device, emulator performance is much slower than a real 145 issues and it will improve in future tools releases. If you don't yet have a real device running 476 should always test your application on real or <a
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/frameworks/base/docs/html/sdk/1.0_r1/ |
D | upgrading.jd | 131 are real. The tool creates a new build.xml file, as well as a new directory called "libs" in which
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/frameworks/base/docs/html/sdk/1.0_r2/ |
D | upgrading.jd | 131 are real. The tool creates a new build.xml file, as well as a new directory called "libs" in which
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/frameworks/base/docs/html/guide/developing/building/ |
D | building-eclipse.jd | 34 <p>This document shows you how to run your application on an emulator or a real device
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