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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.gallery3d.photoeditor;
18 
19 import android.graphics.Bitmap;
20 
21 /**
22  * Photo that holds a GL texture and all its methods must be only accessed from the GL thread.
23  */
24 public class Photo {
25 
26     private int texture;
27     private int width;
28     private int height;
29 
30     /**
31      * Factory method to ensure every Photo instance holds a valid texture.
32      */
create(Bitmap bitmap)33     public static Photo create(Bitmap bitmap) {
34         return (bitmap != null) ? new Photo(
35                 RendererUtils.createTexture(bitmap), bitmap.getWidth(), bitmap.getHeight()) : null;
36     }
37 
create(int width, int height)38     public static Photo create(int width, int height) {
39         return new Photo(RendererUtils.createTexture(), width, height);
40     }
41 
Photo(int texture, int width, int height)42     private Photo(int texture, int width, int height) {
43         this.texture = texture;
44         this.width = width;
45         this.height = height;
46     }
47 
texture()48     public int texture() {
49         return texture;
50     }
51 
matchDimension(Photo photo)52     public boolean matchDimension(Photo photo) {
53         return ((photo.width == width) && (photo.height == height));
54     }
55 
changeDimension(int width, int height)56     public void changeDimension(int width, int height) {
57         this.width = width;
58         this.height = height;
59         RendererUtils.clearTexture(texture);
60         texture = RendererUtils.createTexture();
61     }
62 
width()63     public int width() {
64         return width;
65     }
66 
height()67     public int height() {
68         return height;
69     }
70 
save()71     public Bitmap save() {
72         return RendererUtils.saveTexture(texture, width, height);
73     }
74 
75     /**
76      * Clears the texture; this instance should not be used after its clear() is called.
77      */
clear()78     public void clear() {
79         RendererUtils.clearTexture(texture);
80     }
81 }
82