Lines Matching defs:i
45 void setTexture(int i, GrTexture* texture) { in setTexture()
52 GrTexture* getTexture(int i) const { in getTexture()
57 GrSamplerState* textureSampler(int i) { in textureSampler()
62 const GrSamplerState& getTextureSampler(int i) const { in getTextureSampler()
69 void setMask(int i, GrTexture* mask) { in setMask()
76 GrTexture* getMask(int i) const { in getMask()
83 GrSamplerState* maskSampler(int i) { in maskSampler()
88 const GrSamplerState& getMaskSampler(int i) const { in getMaskSampler()
95 for (int i = 0; i < kMaxTextures; ++i) { in preConcatActiveSamplerMatrices() local
98 for (int i = 0; i < kMaxMasks; ++i) { in preConcatActiveSamplerMatrices() local
105 for (int i = 0; i < kMaxTextures; ++i) { in GrPaint() local
108 for (int i = 0; i < kMaxMasks; ++i) { in GrPaint() local
114 for (int i = 0; i < kMaxTextures; ++i) { in GrPaint() local
117 for (int i = 0; i < kMaxMasks; ++i) { in GrPaint() local
137 for (int i = 0; i < kMaxTextures; ++i) { variable
143 for (int i = 0; i < kMaxMasks; ++i) { variable
153 for (int i = 0; i < kMaxTextures; ++i) { in ~GrPaint() local
156 for (int i = 0; i < kMaxMasks; ++i) { in ~GrPaint() local
194 for (int i = 0; i < kMaxTextures; ++i) { in getActiveTextureStageMask() local
204 for (int i = 0; i < kMaxMasks; ++i) { in getActiveMaskStageMask() local
253 for (int i = 0; i < kMaxTextures; ++i) { in resetTextures() local
260 for (int i = 0; i < kMaxMasks; ++i) { in resetMasks() local