Lines Matching refs:argb
2186 unsigned short argb = *(unsigned short*)(source + 2 * i + j * lock.Pitch); in readPixels() local
2188 a = (argb & 0x8000) ? 1.0f : 0.0f; in readPixels()
2189 b = (argb & 0x001F) * (1.0f / 0x001F); in readPixels()
2190 g = (argb & 0x03E0) * (1.0f / 0x03E0); in readPixels()
2191 r = (argb & 0x7C00) * (1.0f / 0x7C00); in readPixels()
2196 unsigned int argb = *(unsigned int*)(source + 4 * i + j * lock.Pitch); in readPixels() local
2198 a = (argb & 0xFF000000) * (1.0f / 0xFF000000); in readPixels()
2199 b = (argb & 0x000000FF) * (1.0f / 0x000000FF); in readPixels()
2200 g = (argb & 0x0000FF00) * (1.0f / 0x0000FF00); in readPixels()
2201 r = (argb & 0x00FF0000) * (1.0f / 0x00FF0000); in readPixels()
2216 unsigned int argb = *(unsigned int*)(source + 4 * i + j * lock.Pitch); in readPixels() local
2218 a = (argb & 0xC0000000) * (1.0f / 0xC0000000); in readPixels()
2219 b = (argb & 0x000003FF) * (1.0f / 0x000003FF); in readPixels()
2220 g = (argb & 0x000FFC00) * (1.0f / 0x000FFC00); in readPixels()
2221 r = (argb & 0x3FF00000) * (1.0f / 0x3FF00000); in readPixels()