Lines Matching refs:inputTargets
757 Vector<InputTarget> inputTargets; in dispatchKeyLocked() local
759 entry, inputTargets, nextWakeupTime); in dispatchKeyLocked()
769 addMonitoringTargetsLocked(inputTargets); in dispatchKeyLocked()
772 dispatchEventLocked(currentTime, entry, inputTargets); in dispatchKeyLocked()
807 Vector<InputTarget> inputTargets; in dispatchMotionLocked() local
814 entry, inputTargets, nextWakeupTime, &conflictingPointerActions); in dispatchMotionLocked()
818 entry, inputTargets, nextWakeupTime); in dispatchMotionLocked()
829 addMonitoringTargetsLocked(inputTargets); in dispatchMotionLocked()
837 dispatchEventLocked(currentTime, entry, inputTargets); in dispatchMotionLocked()
876 EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) { in dispatchEventLocked() argument
885 for (size_t i = 0; i < inputTargets.size(); i++) { in dispatchEventLocked()
886 const InputTarget& inputTarget = inputTargets.itemAt(i); in dispatchEventLocked()
1020 const EventEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) { in findFocusedWindowTargetsLocked() argument
1067 inputTargets); in findFocusedWindowTargetsLocked()
1084 const MotionEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime, in findTouchedWindowTargetsLocked() argument
1458 touchedWindow.pointerIds, inputTargets); in findTouchedWindowTargetsLocked()
1563 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) { in addWindowTargetLocked() argument
1564 inputTargets.push(); in addWindowTargetLocked()
1567 InputTarget& target = inputTargets.editTop(); in addWindowTargetLocked()
1576 void InputDispatcher::addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets) { in addMonitoringTargetsLocked() argument
1578 inputTargets.push(); in addMonitoringTargetsLocked()
1580 InputTarget& target = inputTargets.editTop(); in addMonitoringTargetsLocked()