Lines Matching refs:Connection
582 class Connection; variable
590 sp<Connection> connection;
781 class Connection : public RefBase {
783 virtual ~Connection();
813 explicit Connection(const sp<InputChannel>& inputChannel,
873 KeyedVector<int, sp<Connection> > mConnectionsByFd;
1021 void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1023 void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
1025 void enqueueDispatchEntryLocked(const sp<Connection>& connection,
1027 void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
1028 void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1030 void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1040 void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
1058 void activateConnectionLocked(Connection* connection);
1059 void deactivateConnectionLocked(Connection* connection);
1063 nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled);
1065 nsecs_t currentTime, const sp<Connection>& connection);
1077 bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
1079 bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
1088 void traceOutboundQueueLengthLocked(const sp<Connection>& connection);
1089 void traceWaitQueueLengthLocked(const sp<Connection>& connection);