// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_URL_REQUEST_URL_REQUEST_JOB_MANAGER_H_ #define NET_URL_REQUEST_URL_REQUEST_JOB_MANAGER_H_ #pragma once #include #include #include #include "base/synchronization/lock.h" #include "base/threading/platform_thread.h" #include "net/url_request/url_request.h" template struct DefaultSingletonTraits; namespace net { // This class is responsible for managing the set of protocol factories and // request interceptors that determine how an URLRequestJob gets created to // handle an URLRequest. // // MULTI-THREADING NOTICE: // URLRequest is designed to have all consumers on a single thread, and // so no attempt is made to support ProtocolFactory or Interceptor instances // being registered/unregistered or in any way poked on multiple threads. // However, we do support checking for supported schemes FROM ANY THREAD // (i.e., it is safe to call SupportsScheme on any thread). // class URLRequestJobManager { public: // Returns the singleton instance. static URLRequestJobManager* GetInstance(); // Instantiate an URLRequestJob implementation based on the registered // interceptors and protocol factories. This will always succeed in // returning a job unless we are--in the extreme case--out of memory. URLRequestJob* CreateJob(URLRequest* request) const; // Allows interceptors to hijack the request after examining the new location // of a redirect. Returns NULL if no interceptor intervenes. URLRequestJob* MaybeInterceptRedirect(URLRequest* request, const GURL& location) const; // Allows interceptors to hijack the request after examining the response // status and headers. This is also called when there is no server response // at all to allow interception of failed requests due to network errors. // Returns NULL if no interceptor intervenes. URLRequestJob* MaybeInterceptResponse(URLRequest* request) const; // Returns true if there is a protocol factory registered for the given // scheme. Note: also returns true if there is a built-in handler for the // given scheme. bool SupportsScheme(const std::string& scheme) const; // Register a protocol factory associated with the given scheme. The factory // parameter may be null to clear any existing association. Returns the // previously registered protocol factory if any. URLRequest::ProtocolFactory* RegisterProtocolFactory( const std::string& scheme, URLRequest::ProtocolFactory* factory); // Register/unregister a request interceptor. void RegisterRequestInterceptor(URLRequest::Interceptor* interceptor); void UnregisterRequestInterceptor(URLRequest::Interceptor* interceptor); void set_enable_file_access(bool enable) { enable_file_access_ = enable; } bool enable_file_access() const { return enable_file_access_; } private: typedef std::map FactoryMap; typedef std::vector InterceptorList; friend struct DefaultSingletonTraits; URLRequestJobManager(); ~URLRequestJobManager(); #ifndef NDEBUG // The first guy to call this function sets the allowed thread. This way we // avoid needing to define that thread externally. Since we expect all // callers to be on the same thread, we don't worry about threads racing to // set the allowed thread. bool IsAllowedThread() const { #if 0 if (!allowed_thread_initialized_) { allowed_thread_ = base::PlatformThread::CurrentId(); allowed_thread_initialized_ = true; } return allowed_thread_ == base::PlatformThread::CurrentId(); #else // The previous version of this check used GetCurrentThread on Windows to // get thread handles to compare. Unfortunately, GetCurrentThread returns // a constant psuedo-handle (0xFFFFFFFE), and therefore IsAllowedThread // always returned true. The above code that's turned off is the correct // code, but causes the tree to turn red because some caller isn't // respecting our thread requirements. We're turning off the check for now; // bug http://b/issue?id=1338969 has been filed to fix things and turn the // check back on. return true; #endif } // We use this to assert that CreateJob and the registration functions all // run on the same thread. mutable base::PlatformThreadId allowed_thread_; mutable bool allowed_thread_initialized_; #endif mutable base::Lock lock_; FactoryMap factories_; InterceptorList interceptors_; bool enable_file_access_; DISALLOW_COPY_AND_ASSIGN(URLRequestJobManager); }; } // namespace net #endif // NET_URL_REQUEST_URL_REQUEST_JOB_MANAGER_H_