/* * Written by Wilco Dijkstra, 1996. * Refer to NOTICE file at the root of git project. * * Minor modifications in code style for WebRTC, 2012. */ #include "signal_processing_library.h" /* * Algorithm: * Successive approximation of the equation (root + delta) ^ 2 = N * until delta < 1. If delta < 1 we have the integer part of SQRT (N). * Use delta = 2^i for i = 15 .. 0. * * Output precision is 16 bits. Note for large input values (close to * 0x7FFFFFFF), bit 15 (the highest bit of the low 16-bit half word) * contains the MSB information (a non-sign value). Do with caution * if you need to cast the output to int16_t type. * * If the input value is negative, it returns 0. */ #define WEBRTC_SPL_SQRT_ITER(N) \ try1 = root + (1 << (N)); \ if (value >= try1 << (N)) \ { \ value -= try1 << (N); \ root |= 2 << (N); \ } int32_t WebRtcSpl_SqrtFloor(int32_t value) { int32_t root = 0, try1; WEBRTC_SPL_SQRT_ITER (15); WEBRTC_SPL_SQRT_ITER (14); WEBRTC_SPL_SQRT_ITER (13); WEBRTC_SPL_SQRT_ITER (12); WEBRTC_SPL_SQRT_ITER (11); WEBRTC_SPL_SQRT_ITER (10); WEBRTC_SPL_SQRT_ITER ( 9); WEBRTC_SPL_SQRT_ITER ( 8); WEBRTC_SPL_SQRT_ITER ( 7); WEBRTC_SPL_SQRT_ITER ( 6); WEBRTC_SPL_SQRT_ITER ( 5); WEBRTC_SPL_SQRT_ITER ( 4); WEBRTC_SPL_SQRT_ITER ( 3); WEBRTC_SPL_SQRT_ITER ( 2); WEBRTC_SPL_SQRT_ITER ( 1); WEBRTC_SPL_SQRT_ITER ( 0); return root >> 1; }