/* * Copyright 2010-2012, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef BCC_SCRIPT_H #define BCC_SCRIPT_H #include <bcc/bcc.h> #include "bcc_internal.h" #include "Compiler.h" #include <llvm/Support/CodeGen.h> #include <vector> #include <string> #include <stddef.h> namespace llvm { class Module; class GDBJITRegistrar; } namespace bcc { class ScriptCompiled; class ScriptCached; class SourceInfo; struct CompilerOption; namespace ScriptStatus { enum StatusType { Unknown, Compiled, Cached }; } namespace ScriptObject { enum ObjectType { Unknown, Relocatable, SharedObject, Executable, }; } class Script { private: int mErrorCode; ScriptStatus::StatusType mStatus; // The type of the object behind this script after compilation. For // example, after returning from a successful call to prepareRelocatable(), // the value of mObjectType will be ScriptObject::Relocatable. ScriptObject::ObjectType mObjectType; union { ScriptCompiled *mCompiled; ScriptCached *mCached; }; std::string mCacheDir; std::string mCacheName; inline std::string getCachedObjectPath() const { return std::string(mCacheDir + mCacheName + ".o"); } inline std::string getCacheInfoPath() const { return getCachedObjectPath().append(".info"); } bool mIsContextSlotNotAvail; // Source List SourceInfo *mSourceList[2]; // Note: mSourceList[0] (main source) // Note: mSourceList[1] (library source) // TODO(logan): Generalize this, use vector or SmallVector instead! // External Function List std::vector<char const *> mUserDefinedExternalSymbols; // Register Symbol Lookup Function BCCSymbolLookupFn mpExtSymbolLookupFn; void *mpExtSymbolLookupFnContext; public: Script() : mErrorCode(BCC_NO_ERROR), mStatus(ScriptStatus::Unknown), mObjectType(ScriptObject::Unknown), mIsContextSlotNotAvail(false), mpExtSymbolLookupFn(NULL), mpExtSymbolLookupFnContext(NULL) { Compiler::GlobalInitialization(); mSourceList[0] = NULL; mSourceList[1] = NULL; } ~Script(); int addSourceBC(size_t idx, char const *resName, const char *bitcode, size_t bitcodeSize, unsigned long flags); int addSourceModule(size_t idx, llvm::Module *module, unsigned long flags); int addSourceFile(size_t idx, char const *path, unsigned long flags); void markExternalSymbol(char const *name) { mUserDefinedExternalSymbols.push_back(name); } std::vector<char const *> const &getUserDefinedExternalSymbols() const { return mUserDefinedExternalSymbols; } int prepareExecutable(char const *cacheDir, char const *cacheName, unsigned long flags); int writeCache(); /* * Link the given bitcodes in mSourceList to shared object (.so). * * Currently, it requires one to provide the relocatable object files with * given bitcodes to output a shared object. * * The usage of this function is flexible. You can have a relocatable object * compiled before and pass it in objPath to generate shared object. If the * objPath is NULL, we'll invoke prepareRelocatable() to get .o first (if * you haven't done that yet) and then link the output relocatable object * file to .so in dsoPath. * * TODO: Currently, we only support to link the bitcodes in mSourceList[0]. * */ int prepareSharedObject(char const *objPath, char const *dsoPath, unsigned long flags); int prepareRelocatable(char const *objPath, llvm::Reloc::Model RelocModel, unsigned long flags); char const *getCompilerErrorMessage(); void *lookup(const char *name); size_t getExportVarCount() const; size_t getExportFuncCount() const; size_t getExportForEachCount() const; size_t getPragmaCount() const; size_t getFuncCount() const; size_t getObjectSlotCount() const; void getExportVarList(size_t size, void **list); void getExportFuncList(size_t size, void **list); void getExportForEachList(size_t size, void **list); void getExportVarNameList(std::vector<std::string> &list); void getExportFuncNameList(std::vector<std::string> &list); void getExportForEachNameList(std::vector<std::string> &list); void getPragmaList(size_t size, char const **keyList, char const **valueList); void getFuncInfoList(size_t size, FuncInfo *list); void getObjectSlotList(size_t size, uint32_t *list); size_t getELFSize() const; const char *getELF() const; int registerSymbolCallback(BCCSymbolLookupFn pFn, void *pContext); bool isCacheable() const; void setError(int error) { if (mErrorCode == BCC_NO_ERROR && error != BCC_NO_ERROR) { mErrorCode = error; } } int getError() { int result = mErrorCode; mErrorCode = BCC_NO_ERROR; return result; } private: // // It returns 0 if there's a cache hit. // // Side effect: it will set mCacheDir, mCacheName. int internalLoadCache(char const *cacheDir, char const *cacheName, bool checkOnly); int internalCompile(const CompilerOption&); }; } // namespace bcc #endif // BCC_SCRIPT_H