1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 package com.jme3.animation; 34 35 /** 36 * <code>AnimEventListener</code> allows user code to receive various 37 * events regarding an AnimControl. For example, when an animation cycle is done. 38 * 39 * @author Kirill Vainer 40 */ 41 public interface AnimEventListener { 42 43 /** 44 * Invoked when an animation "cycle" is done. For non-looping animations, 45 * this event is invoked when the animation is finished playing. For 46 * looping animations, this even is invoked each time the animation is restarted. 47 * 48 * @param control The control to which the listener is assigned. 49 * @param channel The channel being altered 50 * @param animName The new animation that is done. 51 */ onAnimCycleDone(AnimControl control, AnimChannel channel, String animName)52 public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName); 53 54 /** 55 * Invoked when a animation is set to play by the user on the given channel. 56 * 57 * @param control The control to which the listener is assigned. 58 * @param channel The channel being altered 59 * @param animName The new animation name set. 60 */ onAnimChange(AnimControl control, AnimChannel channel, String animName)61 public void onAnimChange(AnimControl control, AnimChannel channel, String animName); 62 63 } 64