Searched defs:FPS (Results 1 – 1 of 1) sorted by relevance
52 struct FPS : public MachineFunctionPass { struct53 static char ID;54 FPS() : MachineFunctionPass(ID) { in FPS() argument62 virtual void getAnalysisUsage(AnalysisUsage &AU) const { in getAnalysisUsage()72 virtual const char *getPassName() const { return "X86 FP Stackifier"; } in getPassName()75 const TargetInstrInfo *TII; // Machine instruction info.88 struct LiveBundle {108 SmallVector<LiveBundle, 8> LiveBundles;111 EdgeBundles *Bundles;114 unsigned calcLiveInMask(MachineBasicBlock *MBB) { in calcLiveInMask()[all …]