1 /*
2 * libjingle
3 * Copyright 2004--2005, Google Inc.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28 #include "talk/p2p/base/relayserver.h"
29
30 #ifdef POSIX
31 #include <errno.h>
32 #endif // POSIX
33
34 #include <algorithm>
35
36 #include "talk/base/asynctcpsocket.h"
37 #include "talk/base/helpers.h"
38 #include "talk/base/logging.h"
39 #include "talk/base/socketadapters.h"
40
41 namespace cricket {
42
43 // By default, we require a ping every 90 seconds.
44 const int MAX_LIFETIME = 15 * 60 * 1000;
45
46 // The number of bytes in each of the usernames we use.
47 const uint32 USERNAME_LENGTH = 16;
48
49 static const uint32 kMessageAcceptConnection = 1;
50
51 // Calls SendTo on the given socket and logs any bad results.
Send(talk_base::AsyncPacketSocket * socket,const char * bytes,size_t size,const talk_base::SocketAddress & addr)52 void Send(talk_base::AsyncPacketSocket* socket, const char* bytes, size_t size,
53 const talk_base::SocketAddress& addr) {
54 int result = socket->SendTo(bytes, size, addr);
55 if (result < static_cast<int>(size)) {
56 LOG(LS_ERROR) << "SendTo wrote only " << result << " of " << size
57 << " bytes";
58 } else if (result < 0) {
59 LOG_ERR(LS_ERROR) << "SendTo";
60 }
61 }
62
63 // Sends the given STUN message on the given socket.
SendStun(const StunMessage & msg,talk_base::AsyncPacketSocket * socket,const talk_base::SocketAddress & addr)64 void SendStun(const StunMessage& msg,
65 talk_base::AsyncPacketSocket* socket,
66 const talk_base::SocketAddress& addr) {
67 talk_base::ByteBuffer buf;
68 msg.Write(&buf);
69 Send(socket, buf.Data(), buf.Length(), addr);
70 }
71
72 // Constructs a STUN error response and sends it on the given socket.
SendStunError(const StunMessage & msg,talk_base::AsyncPacketSocket * socket,const talk_base::SocketAddress & remote_addr,int error_code,const char * error_desc,const std::string & magic_cookie)73 void SendStunError(const StunMessage& msg, talk_base::AsyncPacketSocket* socket,
74 const talk_base::SocketAddress& remote_addr, int error_code,
75 const char* error_desc, const std::string& magic_cookie) {
76 StunMessage err_msg;
77 err_msg.SetType(GetStunErrorResponseType(msg.type()));
78 err_msg.SetTransactionID(msg.transaction_id());
79
80 StunByteStringAttribute* magic_cookie_attr =
81 StunAttribute::CreateByteString(cricket::STUN_ATTR_MAGIC_COOKIE);
82 if (magic_cookie.size() == 0)
83 magic_cookie_attr->CopyBytes(cricket::STUN_MAGIC_COOKIE_VALUE, 4);
84 else
85 magic_cookie_attr->CopyBytes(magic_cookie.c_str(), magic_cookie.size());
86 err_msg.AddAttribute(magic_cookie_attr);
87
88 StunErrorCodeAttribute* err_code = StunAttribute::CreateErrorCode();
89 err_code->SetErrorClass(error_code / 100);
90 err_code->SetNumber(error_code % 100);
91 err_code->SetReason(error_desc);
92 err_msg.AddAttribute(err_code);
93
94 SendStun(err_msg, socket, remote_addr);
95 }
96
RelayServer(talk_base::Thread * thread)97 RelayServer::RelayServer(talk_base::Thread* thread)
98 : thread_(thread), log_bindings_(true) {
99 }
100
~RelayServer()101 RelayServer::~RelayServer() {
102 // Deleting the binding will cause it to be removed from the map.
103 while (!bindings_.empty())
104 delete bindings_.begin()->second;
105 for (size_t i = 0; i < internal_sockets_.size(); ++i)
106 delete internal_sockets_[i];
107 for (size_t i = 0; i < external_sockets_.size(); ++i)
108 delete external_sockets_[i];
109 while (!server_sockets_.empty()) {
110 talk_base::AsyncSocket* socket = server_sockets_.begin()->first;
111 server_sockets_.erase(server_sockets_.begin()->first);
112 delete socket;
113 }
114 }
115
AddInternalSocket(talk_base::AsyncPacketSocket * socket)116 void RelayServer::AddInternalSocket(talk_base::AsyncPacketSocket* socket) {
117 ASSERT(internal_sockets_.end() ==
118 std::find(internal_sockets_.begin(), internal_sockets_.end(), socket));
119 internal_sockets_.push_back(socket);
120 socket->SignalReadPacket.connect(this, &RelayServer::OnInternalPacket);
121 }
122
RemoveInternalSocket(talk_base::AsyncPacketSocket * socket)123 void RelayServer::RemoveInternalSocket(talk_base::AsyncPacketSocket* socket) {
124 SocketList::iterator iter =
125 std::find(internal_sockets_.begin(), internal_sockets_.end(), socket);
126 ASSERT(iter != internal_sockets_.end());
127 internal_sockets_.erase(iter);
128 socket->SignalReadPacket.disconnect(this);
129 }
130
AddExternalSocket(talk_base::AsyncPacketSocket * socket)131 void RelayServer::AddExternalSocket(talk_base::AsyncPacketSocket* socket) {
132 ASSERT(external_sockets_.end() ==
133 std::find(external_sockets_.begin(), external_sockets_.end(), socket));
134 external_sockets_.push_back(socket);
135 socket->SignalReadPacket.connect(this, &RelayServer::OnExternalPacket);
136 }
137
RemoveExternalSocket(talk_base::AsyncPacketSocket * socket)138 void RelayServer::RemoveExternalSocket(talk_base::AsyncPacketSocket* socket) {
139 SocketList::iterator iter =
140 std::find(external_sockets_.begin(), external_sockets_.end(), socket);
141 ASSERT(iter != external_sockets_.end());
142 external_sockets_.erase(iter);
143 socket->SignalReadPacket.disconnect(this);
144 }
145
AddInternalServerSocket(talk_base::AsyncSocket * socket,cricket::ProtocolType proto)146 void RelayServer::AddInternalServerSocket(talk_base::AsyncSocket* socket,
147 cricket::ProtocolType proto) {
148 ASSERT(server_sockets_.end() ==
149 server_sockets_.find(socket));
150 server_sockets_[socket] = proto;
151 socket->SignalReadEvent.connect(this, &RelayServer::OnReadEvent);
152 }
153
RemoveInternalServerSocket(talk_base::AsyncSocket * socket)154 void RelayServer::RemoveInternalServerSocket(
155 talk_base::AsyncSocket* socket) {
156 ServerSocketMap::iterator iter = server_sockets_.find(socket);
157 ASSERT(iter != server_sockets_.end());
158 server_sockets_.erase(iter);
159 socket->SignalReadEvent.disconnect(this);
160 }
161
GetConnectionCount() const162 int RelayServer::GetConnectionCount() const {
163 return connections_.size();
164 }
165
GetConnection(int connection) const166 talk_base::SocketAddressPair RelayServer::GetConnection(int connection) const {
167 int i = 0;
168 for (ConnectionMap::const_iterator it = connections_.begin();
169 it != connections_.end(); ++it) {
170 if (i == connection) {
171 return it->second->addr_pair();
172 }
173 ++i;
174 }
175 return talk_base::SocketAddressPair();
176 }
177
HasConnection(const talk_base::SocketAddress & address) const178 bool RelayServer::HasConnection(const talk_base::SocketAddress& address) const {
179 for (ConnectionMap::const_iterator it = connections_.begin();
180 it != connections_.end(); ++it) {
181 if (it->second->addr_pair().destination() == address) {
182 return true;
183 }
184 }
185 return false;
186 }
187
OnReadEvent(talk_base::AsyncSocket * socket)188 void RelayServer::OnReadEvent(talk_base::AsyncSocket* socket) {
189 ServerSocketMap::iterator iter = server_sockets_.find(socket);
190 ASSERT(iter != server_sockets_.end());
191 AcceptConnection(socket);
192 }
193
OnInternalPacket(talk_base::AsyncPacketSocket * socket,const char * bytes,size_t size,const talk_base::SocketAddress & remote_addr)194 void RelayServer::OnInternalPacket(
195 talk_base::AsyncPacketSocket* socket, const char* bytes, size_t size,
196 const talk_base::SocketAddress& remote_addr) {
197
198 // Get the address of the connection we just received on.
199 bool allocated;
200 talk_base::SocketAddressPair ap(
201 remote_addr, socket->GetLocalAddress(&allocated));
202 ASSERT(allocated);
203 ASSERT(!ap.destination().IsAny());
204
205 // If this did not come from an existing connection, it should be a STUN
206 // allocate request.
207 ConnectionMap::iterator piter = connections_.find(ap);
208 if (piter == connections_.end()) {
209 HandleStunAllocate(bytes, size, ap, socket);
210 return;
211 }
212
213 RelayServerConnection* int_conn = piter->second;
214
215 // Handle STUN requests to the server itself.
216 if (int_conn->binding()->HasMagicCookie(bytes, size)) {
217 HandleStun(int_conn, bytes, size);
218 return;
219 }
220
221 // Otherwise, this is a non-wrapped packet that we are to forward. Make sure
222 // that this connection has been locked. (Otherwise, we would not know what
223 // address to forward to.)
224 if (!int_conn->locked()) {
225 LOG(LS_WARNING) << "Dropping packet: connection not locked";
226 return;
227 }
228
229 // Forward this to the destination address into the connection.
230 RelayServerConnection* ext_conn = int_conn->binding()->GetExternalConnection(
231 int_conn->default_destination());
232 if (ext_conn && ext_conn->locked()) {
233 // TODO: Check the HMAC.
234 ext_conn->Send(bytes, size);
235 } else {
236 // This happens very often and is not an error.
237 LOG(LS_INFO) << "Dropping packet: no external connection";
238 }
239 }
240
OnExternalPacket(talk_base::AsyncPacketSocket * socket,const char * bytes,size_t size,const talk_base::SocketAddress & remote_addr)241 void RelayServer::OnExternalPacket(
242 talk_base::AsyncPacketSocket* socket, const char* bytes, size_t size,
243 const talk_base::SocketAddress& remote_addr) {
244
245 // Get the address of the connection we just received on.
246 bool allocated;
247 talk_base::SocketAddressPair ap(
248 remote_addr, socket->GetLocalAddress(&allocated));
249 ASSERT(allocated);
250 ASSERT(!ap.destination().IsAny());
251
252 // If this connection already exists, then forward the traffic.
253 ConnectionMap::iterator piter = connections_.find(ap);
254 if (piter != connections_.end()) {
255 // TODO: Check the HMAC.
256 RelayServerConnection* ext_conn = piter->second;
257 RelayServerConnection* int_conn =
258 ext_conn->binding()->GetInternalConnection(
259 ext_conn->addr_pair().source());
260 ASSERT(int_conn != NULL);
261 int_conn->Send(bytes, size, ext_conn->addr_pair().source());
262 ext_conn->Lock(); // allow outgoing packets
263 return;
264 }
265
266 // The first packet should always be a STUN / TURN packet. If it isn't, then
267 // we should just ignore this packet.
268 StunMessage msg;
269 talk_base::ByteBuffer buf(bytes, size);
270 if (!msg.Read(&buf)) {
271 LOG(LS_WARNING) << "Dropping packet: first packet not STUN";
272 return;
273 }
274
275 // The initial packet should have a username (which identifies the binding).
276 const StunByteStringAttribute* username_attr =
277 msg.GetByteString(STUN_ATTR_USERNAME);
278 if (!username_attr) {
279 LOG(LS_WARNING) << "Dropping packet: no username";
280 return;
281 }
282
283 uint32 length = talk_base::_min(static_cast<uint32>(username_attr->length()),
284 USERNAME_LENGTH);
285 std::string username(username_attr->bytes(), length);
286 // TODO: Check the HMAC.
287
288 // The binding should already be present.
289 BindingMap::iterator biter = bindings_.find(username);
290 if (biter == bindings_.end()) {
291 LOG(LS_WARNING) << "Dropping packet: no binding with username";
292 return;
293 }
294
295 // Add this authenticted connection to the binding.
296 RelayServerConnection* ext_conn =
297 new RelayServerConnection(biter->second, ap, socket);
298 ext_conn->binding()->AddExternalConnection(ext_conn);
299 AddConnection(ext_conn);
300
301 // We always know where external packets should be forwarded, so we can lock
302 // them from the beginning.
303 ext_conn->Lock();
304
305 // Send this message on the appropriate internal connection.
306 RelayServerConnection* int_conn = ext_conn->binding()->GetInternalConnection(
307 ext_conn->addr_pair().source());
308 ASSERT(int_conn != NULL);
309 int_conn->Send(bytes, size, ext_conn->addr_pair().source());
310 }
311
HandleStun(const char * bytes,size_t size,const talk_base::SocketAddress & remote_addr,talk_base::AsyncPacketSocket * socket,std::string * username,StunMessage * msg)312 bool RelayServer::HandleStun(
313 const char* bytes, size_t size, const talk_base::SocketAddress& remote_addr,
314 talk_base::AsyncPacketSocket* socket, std::string* username,
315 StunMessage* msg) {
316
317 // Parse this into a stun message.
318 talk_base::ByteBuffer buf(bytes, size);
319 if (!msg->Read(&buf)) {
320 SendStunError(*msg, socket, remote_addr, 400, "Bad Request", "");
321 return false;
322 }
323
324 // The initial packet should have a username (which identifies the binding).
325 const StunByteStringAttribute* username_attr =
326 msg->GetByteString(STUN_ATTR_USERNAME);
327 if (!username_attr) {
328 SendStunError(*msg, socket, remote_addr, 432, "Missing Username", "");
329 return false;
330 }
331
332 // Record the username if requested.
333 if (username)
334 username->append(username_attr->bytes(), username_attr->length());
335
336 // TODO: Check for unknown attributes (<= 0x7fff)
337
338 return true;
339 }
340
HandleStunAllocate(const char * bytes,size_t size,const talk_base::SocketAddressPair & ap,talk_base::AsyncPacketSocket * socket)341 void RelayServer::HandleStunAllocate(
342 const char* bytes, size_t size, const talk_base::SocketAddressPair& ap,
343 talk_base::AsyncPacketSocket* socket) {
344
345 // Make sure this is a valid STUN request.
346 StunMessage request;
347 std::string username;
348 if (!HandleStun(bytes, size, ap.source(), socket, &username, &request))
349 return;
350
351 // Make sure this is a an allocate request.
352 if (request.type() != STUN_ALLOCATE_REQUEST) {
353 SendStunError(request,
354 socket,
355 ap.source(),
356 600,
357 "Operation Not Supported",
358 "");
359 return;
360 }
361
362 // TODO: Check the HMAC.
363
364 // Find or create the binding for this username.
365
366 RelayServerBinding* binding;
367
368 BindingMap::iterator biter = bindings_.find(username);
369 if (biter != bindings_.end()) {
370 binding = biter->second;
371 } else {
372 // NOTE: In the future, bindings will be created by the bot only. This
373 // else-branch will then disappear.
374
375 // Compute the appropriate lifetime for this binding.
376 uint32 lifetime = MAX_LIFETIME;
377 const StunUInt32Attribute* lifetime_attr =
378 request.GetUInt32(STUN_ATTR_LIFETIME);
379 if (lifetime_attr)
380 lifetime = talk_base::_min(lifetime, lifetime_attr->value() * 1000);
381
382 binding = new RelayServerBinding(this, username, "0", lifetime);
383 binding->SignalTimeout.connect(this, &RelayServer::OnTimeout);
384 bindings_[username] = binding;
385
386 if (log_bindings_) {
387 LOG(LS_INFO) << "Added new binding " << username << ", "
388 << bindings_.size() << " total";
389 }
390 }
391
392 // Add this connection to the binding. It starts out unlocked.
393 RelayServerConnection* int_conn =
394 new RelayServerConnection(binding, ap, socket);
395 binding->AddInternalConnection(int_conn);
396 AddConnection(int_conn);
397
398 // Now that we have a connection, this other method takes over.
399 HandleStunAllocate(int_conn, request);
400 }
401
HandleStun(RelayServerConnection * int_conn,const char * bytes,size_t size)402 void RelayServer::HandleStun(
403 RelayServerConnection* int_conn, const char* bytes, size_t size) {
404
405 // Make sure this is a valid STUN request.
406 StunMessage request;
407 std::string username;
408 if (!HandleStun(bytes, size, int_conn->addr_pair().source(),
409 int_conn->socket(), &username, &request))
410 return;
411
412 // Make sure the username is the one were were expecting.
413 if (username != int_conn->binding()->username()) {
414 int_conn->SendStunError(request, 430, "Stale Credentials");
415 return;
416 }
417
418 // TODO: Check the HMAC.
419
420 // Send this request to the appropriate handler.
421 if (request.type() == STUN_SEND_REQUEST)
422 HandleStunSend(int_conn, request);
423 else if (request.type() == STUN_ALLOCATE_REQUEST)
424 HandleStunAllocate(int_conn, request);
425 else
426 int_conn->SendStunError(request, 600, "Operation Not Supported");
427 }
428
HandleStunAllocate(RelayServerConnection * int_conn,const StunMessage & request)429 void RelayServer::HandleStunAllocate(
430 RelayServerConnection* int_conn, const StunMessage& request) {
431
432 // Create a response message that includes an address with which external
433 // clients can communicate.
434
435 StunMessage response;
436 response.SetType(STUN_ALLOCATE_RESPONSE);
437 response.SetTransactionID(request.transaction_id());
438
439 StunByteStringAttribute* magic_cookie_attr =
440 StunAttribute::CreateByteString(cricket::STUN_ATTR_MAGIC_COOKIE);
441 magic_cookie_attr->CopyBytes(int_conn->binding()->magic_cookie().c_str(),
442 int_conn->binding()->magic_cookie().size());
443 response.AddAttribute(magic_cookie_attr);
444
445 size_t index = rand() % external_sockets_.size();
446 bool allocated;
447 talk_base::SocketAddress ext_addr =
448 external_sockets_[index]->GetLocalAddress(&allocated);
449 ASSERT(allocated);
450
451 StunAddressAttribute* addr_attr =
452 StunAttribute::CreateAddress(STUN_ATTR_MAPPED_ADDRESS);
453 addr_attr->SetFamily(1);
454 addr_attr->SetIP(ext_addr.ip());
455 addr_attr->SetPort(ext_addr.port());
456 response.AddAttribute(addr_attr);
457
458 StunUInt32Attribute* res_lifetime_attr =
459 StunAttribute::CreateUInt32(STUN_ATTR_LIFETIME);
460 res_lifetime_attr->SetValue(int_conn->binding()->lifetime() / 1000);
461 response.AddAttribute(res_lifetime_attr);
462
463 // TODO: Support transport-prefs (preallocate RTCP port).
464 // TODO: Support bandwidth restrictions.
465 // TODO: Add message integrity check.
466
467 // Send a response to the caller.
468 int_conn->SendStun(response);
469 }
470
HandleStunSend(RelayServerConnection * int_conn,const StunMessage & request)471 void RelayServer::HandleStunSend(
472 RelayServerConnection* int_conn, const StunMessage& request) {
473
474 const StunAddressAttribute* addr_attr =
475 request.GetAddress(STUN_ATTR_DESTINATION_ADDRESS);
476 if (!addr_attr) {
477 int_conn->SendStunError(request, 400, "Bad Request");
478 return;
479 }
480
481 const StunByteStringAttribute* data_attr =
482 request.GetByteString(STUN_ATTR_DATA);
483 if (!data_attr) {
484 int_conn->SendStunError(request, 400, "Bad Request");
485 return;
486 }
487
488 talk_base::SocketAddress ext_addr(addr_attr->ip(), addr_attr->port());
489 RelayServerConnection* ext_conn =
490 int_conn->binding()->GetExternalConnection(ext_addr);
491 if (!ext_conn) {
492 // Create a new connection to establish the relationship with this binding.
493 ASSERT(external_sockets_.size() == 1);
494 talk_base::AsyncPacketSocket* socket = external_sockets_[0];
495 bool allocated;
496 talk_base::SocketAddressPair ap(
497 ext_addr, socket->GetLocalAddress(&allocated));
498 ASSERT(allocated);
499 ext_conn = new RelayServerConnection(int_conn->binding(), ap, socket);
500 ext_conn->binding()->AddExternalConnection(ext_conn);
501 AddConnection(ext_conn);
502 }
503
504 // If this connection has pinged us, then allow outgoing traffic.
505 if (ext_conn->locked())
506 ext_conn->Send(data_attr->bytes(), data_attr->length());
507
508 const StunUInt32Attribute* options_attr =
509 request.GetUInt32(STUN_ATTR_OPTIONS);
510 if (options_attr && (options_attr->value() & 0x01)) {
511 int_conn->set_default_destination(ext_addr);
512 int_conn->Lock();
513
514 StunMessage response;
515 response.SetType(STUN_SEND_RESPONSE);
516 response.SetTransactionID(request.transaction_id());
517
518 StunByteStringAttribute* magic_cookie_attr =
519 StunAttribute::CreateByteString(cricket::STUN_ATTR_MAGIC_COOKIE);
520 magic_cookie_attr->CopyBytes(int_conn->binding()->magic_cookie().c_str(),
521 int_conn->binding()->magic_cookie().size());
522 response.AddAttribute(magic_cookie_attr);
523
524 StunUInt32Attribute* options2_attr =
525 StunAttribute::CreateUInt32(cricket::STUN_ATTR_OPTIONS);
526 options2_attr->SetValue(0x01);
527 response.AddAttribute(options2_attr);
528
529 int_conn->SendStun(response);
530 }
531 }
532
AddConnection(RelayServerConnection * conn)533 void RelayServer::AddConnection(RelayServerConnection* conn) {
534 ASSERT(connections_.find(conn->addr_pair()) == connections_.end());
535 connections_[conn->addr_pair()] = conn;
536 }
537
RemoveConnection(RelayServerConnection * conn)538 void RelayServer::RemoveConnection(RelayServerConnection* conn) {
539 ConnectionMap::iterator iter = connections_.find(conn->addr_pair());
540 ASSERT(iter != connections_.end());
541 connections_.erase(iter);
542 }
543
RemoveBinding(RelayServerBinding * binding)544 void RelayServer::RemoveBinding(RelayServerBinding* binding) {
545 BindingMap::iterator iter = bindings_.find(binding->username());
546 ASSERT(iter != bindings_.end());
547 bindings_.erase(iter);
548
549 if (log_bindings_) {
550 LOG(LS_INFO) << "Removed binding " << binding->username() << ", "
551 << bindings_.size() << " remaining";
552 }
553 }
554
OnMessage(talk_base::Message * pmsg)555 void RelayServer::OnMessage(talk_base::Message *pmsg) {
556 ASSERT(pmsg->message_id == kMessageAcceptConnection);
557 talk_base::MessageData* data = pmsg->pdata;
558 talk_base::AsyncSocket* socket =
559 static_cast <talk_base::TypedMessageData<talk_base::AsyncSocket*>*>
560 (data)->data();
561 AcceptConnection(socket);
562 delete data;
563 }
564
OnTimeout(RelayServerBinding * binding)565 void RelayServer::OnTimeout(RelayServerBinding* binding) {
566 // This call will result in all of the necessary clean-up. We can't call
567 // delete here, because you can't delete an object that is signaling you.
568 thread_->Dispose(binding);
569 }
570
AcceptConnection(talk_base::AsyncSocket * server_socket)571 void RelayServer::AcceptConnection(talk_base::AsyncSocket* server_socket) {
572 // Check if someone is trying to connect to us.
573 talk_base::SocketAddress accept_addr;
574 talk_base::AsyncSocket* accepted_socket =
575 server_socket->Accept(&accept_addr);
576 if (accepted_socket != NULL) {
577 // We had someone trying to connect, now check which protocol to
578 // use and create a packet socket.
579 ASSERT(server_sockets_[server_socket] == cricket::PROTO_TCP ||
580 server_sockets_[server_socket] == cricket::PROTO_SSLTCP);
581 if (server_sockets_[server_socket] == cricket::PROTO_SSLTCP) {
582 accepted_socket = new talk_base::AsyncSSLServerSocket(accepted_socket);
583 }
584 talk_base::AsyncTCPSocket* tcp_socket =
585 new talk_base::AsyncTCPSocket(accepted_socket, false);
586
587 // Finally add the socket so it can start communicating with the client.
588 AddInternalSocket(tcp_socket);
589 }
590 }
591
RelayServerConnection(RelayServerBinding * binding,const talk_base::SocketAddressPair & addrs,talk_base::AsyncPacketSocket * socket)592 RelayServerConnection::RelayServerConnection(
593 RelayServerBinding* binding, const talk_base::SocketAddressPair& addrs,
594 talk_base::AsyncPacketSocket* socket)
595 : binding_(binding), addr_pair_(addrs), socket_(socket), locked_(false) {
596 // The creation of a new connection constitutes a use of the binding.
597 binding_->NoteUsed();
598 }
599
~RelayServerConnection()600 RelayServerConnection::~RelayServerConnection() {
601 // Remove this connection from the server's map (if it exists there).
602 binding_->server()->RemoveConnection(this);
603 }
604
Send(const char * data,size_t size)605 void RelayServerConnection::Send(const char* data, size_t size) {
606 // Note that the binding has been used again.
607 binding_->NoteUsed();
608
609 cricket::Send(socket_, data, size, addr_pair_.source());
610 }
611
Send(const char * data,size_t size,const talk_base::SocketAddress & from_addr)612 void RelayServerConnection::Send(
613 const char* data, size_t size, const talk_base::SocketAddress& from_addr) {
614 // If the from address is known to the client, we don't need to send it.
615 if (locked() && (from_addr == default_dest_)) {
616 Send(data, size);
617 return;
618 }
619
620 // Wrap the given data in a data-indication packet.
621
622 StunMessage msg;
623 msg.SetType(STUN_DATA_INDICATION);
624 msg.SetTransactionID("0000000000000000");
625
626 StunByteStringAttribute* magic_cookie_attr =
627 StunAttribute::CreateByteString(cricket::STUN_ATTR_MAGIC_COOKIE);
628 magic_cookie_attr->CopyBytes(binding_->magic_cookie().c_str(),
629 binding_->magic_cookie().size());
630 msg.AddAttribute(magic_cookie_attr);
631
632 StunAddressAttribute* addr_attr =
633 StunAttribute::CreateAddress(STUN_ATTR_SOURCE_ADDRESS2);
634 addr_attr->SetFamily(1);
635 addr_attr->SetIP(from_addr.ip());
636 addr_attr->SetPort(from_addr.port());
637 msg.AddAttribute(addr_attr);
638
639 StunByteStringAttribute* data_attr =
640 StunAttribute::CreateByteString(STUN_ATTR_DATA);
641 ASSERT(size <= 65536);
642 data_attr->CopyBytes(data, uint16(size));
643 msg.AddAttribute(data_attr);
644
645 SendStun(msg);
646 }
647
SendStun(const StunMessage & msg)648 void RelayServerConnection::SendStun(const StunMessage& msg) {
649 // Note that the binding has been used again.
650 binding_->NoteUsed();
651
652 cricket::SendStun(msg, socket_, addr_pair_.source());
653 }
654
SendStunError(const StunMessage & request,int error_code,const char * error_desc)655 void RelayServerConnection::SendStunError(
656 const StunMessage& request, int error_code, const char* error_desc) {
657 // An error does not indicate use. If no legitimate use off the binding
658 // occurs, we want it to be cleaned up even if errors are still occuring.
659
660 cricket::SendStunError(
661 request, socket_, addr_pair_.source(), error_code, error_desc,
662 binding_->magic_cookie());
663 }
664
Lock()665 void RelayServerConnection::Lock() {
666 locked_ = true;
667 }
668
Unlock()669 void RelayServerConnection::Unlock() {
670 locked_ = false;
671 }
672
673 // IDs used for posted messages:
674 const uint32 MSG_LIFETIME_TIMER = 1;
675
RelayServerBinding(RelayServer * server,const std::string & username,const std::string & password,uint32 lifetime)676 RelayServerBinding::RelayServerBinding(
677 RelayServer* server, const std::string& username,
678 const std::string& password, uint32 lifetime)
679 : server_(server), username_(username), password_(password),
680 lifetime_(lifetime) {
681 // For now, every connection uses the standard magic cookie value.
682 magic_cookie_.append(
683 reinterpret_cast<const char*>(STUN_MAGIC_COOKIE_VALUE), 4);
684
685 // Initialize the last-used time to now.
686 NoteUsed();
687
688 // Set the first timeout check.
689 server_->thread()->PostDelayed(lifetime_, this, MSG_LIFETIME_TIMER);
690 }
691
~RelayServerBinding()692 RelayServerBinding::~RelayServerBinding() {
693 // Clear the outstanding timeout check.
694 server_->thread()->Clear(this);
695
696 // Clean up all of the connections.
697 for (size_t i = 0; i < internal_connections_.size(); ++i)
698 delete internal_connections_[i];
699 for (size_t i = 0; i < external_connections_.size(); ++i)
700 delete external_connections_[i];
701
702 // Remove this binding from the server's map.
703 server_->RemoveBinding(this);
704 }
705
AddInternalConnection(RelayServerConnection * conn)706 void RelayServerBinding::AddInternalConnection(RelayServerConnection* conn) {
707 internal_connections_.push_back(conn);
708 }
709
AddExternalConnection(RelayServerConnection * conn)710 void RelayServerBinding::AddExternalConnection(RelayServerConnection* conn) {
711 external_connections_.push_back(conn);
712 }
713
NoteUsed()714 void RelayServerBinding::NoteUsed() {
715 last_used_ = talk_base::Time();
716 }
717
HasMagicCookie(const char * bytes,size_t size) const718 bool RelayServerBinding::HasMagicCookie(const char* bytes, size_t size) const {
719 if (size < 24 + magic_cookie_.size()) {
720 return false;
721 } else {
722 return 0 == std::memcmp(
723 bytes + 24, magic_cookie_.c_str(), magic_cookie_.size());
724 }
725 }
726
GetInternalConnection(const talk_base::SocketAddress & ext_addr)727 RelayServerConnection* RelayServerBinding::GetInternalConnection(
728 const talk_base::SocketAddress& ext_addr) {
729
730 // Look for an internal connection that is locked to this address.
731 for (size_t i = 0; i < internal_connections_.size(); ++i) {
732 if (internal_connections_[i]->locked() &&
733 (ext_addr == internal_connections_[i]->default_destination()))
734 return internal_connections_[i];
735 }
736
737 // If one was not found, we send to the first connection.
738 ASSERT(internal_connections_.size() > 0);
739 return internal_connections_[0];
740 }
741
GetExternalConnection(const talk_base::SocketAddress & ext_addr)742 RelayServerConnection* RelayServerBinding::GetExternalConnection(
743 const talk_base::SocketAddress& ext_addr) {
744 for (size_t i = 0; i < external_connections_.size(); ++i) {
745 if (ext_addr == external_connections_[i]->addr_pair().source())
746 return external_connections_[i];
747 }
748 return 0;
749 }
750
OnMessage(talk_base::Message * pmsg)751 void RelayServerBinding::OnMessage(talk_base::Message *pmsg) {
752 if (pmsg->message_id == MSG_LIFETIME_TIMER) {
753 ASSERT(!pmsg->pdata);
754
755 // If the lifetime timeout has been exceeded, then send a signal.
756 // Otherwise, just keep waiting.
757 if (talk_base::Time() >= last_used_ + lifetime_) {
758 LOG(LS_INFO) << "Expiring binding " << username_;
759 SignalTimeout(this);
760 } else {
761 server_->thread()->PostDelayed(lifetime_, this, MSG_LIFETIME_TIMER);
762 }
763
764 } else {
765 ASSERT(false);
766 }
767 }
768
769 } // namespace cricket
770