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1 
2 /*
3  * Copyright 2010 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 
11 #ifndef GrColor_DEFINED
12 #define GrColor_DEFINED
13 
14 #include "GrTypes.h"
15 
16 /**
17  *  GrColor is 4 bytes for R, G, B, A, in a compile-time specific order. The
18  *  components are stored premultiplied.
19  */
20 typedef uint32_t GrColor;
21 
22 
23 // shift amount to assign a component to a GrColor int
24 // These shift values are chosen for compatibility with GL attrib arrays
25 // ES doesn't allow BGRA vertex attrib order so if they were not in this order
26 // we'd have to swizzle in shaders. Note the assumption that the cpu is little
27 // endian.
28 #define GrColor_SHIFT_R     0
29 #define GrColor_SHIFT_G     8
30 #define GrColor_SHIFT_B     16
31 #define GrColor_SHIFT_A     24
32 
33 /**
34  *  Pack 4 components (RGBA) into a GrColor int
35  */
GrColorPackRGBA(unsigned r,unsigned g,unsigned b,unsigned a)36 static inline GrColor GrColorPackRGBA(unsigned r, unsigned g,
37                                       unsigned b, unsigned a) {
38     GrAssert((uint8_t)r == r);
39     GrAssert((uint8_t)g == g);
40     GrAssert((uint8_t)b == b);
41     GrAssert((uint8_t)a == a);
42     return  (r << GrColor_SHIFT_R) |
43             (g << GrColor_SHIFT_G) |
44             (b << GrColor_SHIFT_B) |
45             (a << GrColor_SHIFT_A);
46 }
47 
48 // extract a component (byte) from a GrColor int
49 
50 #define GrColorUnpackR(color)   (((color) >> GrColor_SHIFT_R) & 0xFF)
51 #define GrColorUnpackG(color)   (((color) >> GrColor_SHIFT_G) & 0xFF)
52 #define GrColorUnpackB(color)   (((color) >> GrColor_SHIFT_B) & 0xFF)
53 #define GrColorUnpackA(color)   (((color) >> GrColor_SHIFT_A) & 0xFF)
54 
55 /**
56  *  Since premultiplied means that alpha >= color, we construct a color with
57  *  each component==255 and alpha == 0 to be "illegal"
58  */
59 #define GrColor_ILLEGAL     (~(0xFF << GrColor_SHIFT_A))
60 
61 #endif
62 
63