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1 /*
2  * To change this template, choose Tools | Templates
3  * and open the template in the editor.
4  */
5 package com.jme3.terrain.heightmap;
6 
7 import com.jme3.math.Vector3f;
8 
9 /**
10  *
11  * @author Anthyon
12  */
13 @Deprecated
14 /**
15  * @Deprecated in favor of TerrainGridTileLoader
16  */
17 public interface HeightMapGrid {
18 
getHeightMapAt(Vector3f location)19     public HeightMap getHeightMapAt(Vector3f location);
20 
setSize(int size)21     public void setSize(int size);
22 
23 }
24