Searched defs:LOGI (Results 1 – 8 of 8) sorted by relevance
| /cts/tests/tests/opengl/libopengltest/ |
| D | attach_shader_six.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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| D | attach_shader_three.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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| D | attach_shader_four.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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| D | attach_shader_two.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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| D | attach_shader_five.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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| D | attach_shader_one.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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| D | gl2_jni_libone.cpp | 35 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) macro
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| /cts/suite/audio_quality/lib/include/ |
| D | Log.h | 58 #define LOGI(x...) do { Log::Instance()->printf(Log::ELogI, x); } while(0) macro
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