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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 /**
17  ************************************************************************
18  * @file        M4PSW_Trace.c
19  * @brief        Trace function for trace macros
20  * @note        This file gives the implementation of the trace function used
21  *                in the trace instrumentation macros
22  ************************************************************************
23 */
24 
25 #include <stdio.h>  /*for printf */
26 #include <stdarg.h> /* ANSI C macros and defs for variable args */
27 #include <stdlib.h>
28 #include <string.h>
29 #include <time.h>
30 
31 #include "M4OSA_Types.h"
32 #include "M4OSA_Error.h"
33 #include "M4OSA_Memory.h"
34 #include "M4OSA_Mutex.h"
35 /**
36  ************************************************************************
37  * @fn         M4OSA_ERR M4OSA_randInit()
38  * @brief      this function initialize the number generator
39  *               this function must be called once before any call to M4OSA_rand()
40  *               need the stdlib and time libraries
41  * @note
42  * @param
43  * @return     M4NO_ERROR
44  ************************************************************************
45 */
46 
M4OSA_randInit()47 M4OSA_ERR M4OSA_randInit()
48 {
49     int i;
50 
51     srand(time(NULL));
52 
53     /* Windows' rand is rotten, the first generated value after the init
54     above is not random enough, so let's shake things a little... */
55 
56     for (i=0; i<100; i++) rand();
57 
58     return M4NO_ERROR;
59 }
60 /**
61  ************************************************************************
62  * @fn           M4OSA_ERR M4OSA_rand(M4OSA_Int32* out_value, M4OSA_UInt32 max_value)
63  * @brief       This function gives a random number between 1 and max_value
64  *               (inclusive) with approximately equal probability, and
65  *               returns this number in out_value. For instance, a max_value
66  *             of 6 will simulate a fair 6-sided dice roll.
67  * @note
68  * @param      out_value (OUT): on return, points to random result
69  * @param       max_value (IN): max expected value
70  * @return     M4NO_ERROR
71  ************************************************************************
72 */
73 
M4OSA_rand(M4OSA_Int32 * out_value,M4OSA_UInt32 max_value)74 M4OSA_ERR M4OSA_rand(M4OSA_Int32* out_value, M4OSA_UInt32 max_value)
75 {
76     if( (out_value == M4OSA_NULL) || (max_value < 1) )
77     {
78         return M4ERR_PARAMETER;
79     }
80 
81     (*out_value) = rand();
82     /* notice this algorithm will only work for max_values such that the multiplication
83     won't overflow, which means that max_value typically shouldn't go over the range of
84     an Int16. */
85     (*out_value) = (((*out_value) * max_value) / ((M4OSA_UInt32)RAND_MAX + 1)) + 1;
86 
87     return M4NO_ERROR;
88 }
89 
90 
91