1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_NBAIO_H 18 #define ANDROID_AUDIO_NBAIO_H 19 20 // Non-blocking audio I/O interface 21 // 22 // This header file has the abstract interfaces only. Concrete implementation classes are declared 23 // elsewhere. Implementations _should_ be non-blocking for all methods, especially read() and 24 // write(), but this is not enforced. In general, implementations do not need to be multi-thread 25 // safe, and any exceptions are noted in the particular implementation. 26 27 #include <limits.h> 28 #include <stdlib.h> 29 #include <utils/RefBase.h> 30 31 namespace android { 32 33 // In addition to the usual status_t 34 enum { 35 NEGOTIATE = 0x80000010, // Must (re-)negotiate format. For negotiate() only, the offeree 36 // doesn't accept offers, and proposes counter-offers 37 OVERRUN = 0x80000011, // availableToRead(), read(), or readVia() detected lost input due 38 // to overrun; an event is counted and the caller should re-try 39 UNDERRUN = 0x80000012, // availableToWrite(), write(), or writeVia() detected a gap in 40 // output due to underrun (not being called often enough, or with 41 // enough data); an event is counted and the caller should re-try 42 }; 43 44 // Negotiation of format is based on the data provider and data sink, or the data consumer and 45 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is 46 // mutually agreed upon. Each offer is an NBAIO_Format. For simplicity and performance, 47 // NBAIO_Format is an enum that ties together the most important combinations of the various 48 // attributes, rather than a struct with separate fields for format, sample rate, channel count, 49 // interleave, packing, alignment, etc. The reason is that NBAIO_Format tries to abstract out only 50 // the combinations that are actually needed within AudioFligner. If the list of combinations grows 51 // too large, then this decision should be re-visited. 52 enum NBAIO_Format { 53 Format_Invalid, 54 Format_SR44_1_C2_I16, // 44.1 kHz PCM stereo interleaved 16-bit signed 55 Format_SR48_C2_I16, // 48 kHz PCM stereo interleaved 16-bit signed 56 Format_SR44_1_C1_I16, // 44.1 kHz PCM mono interleaved 16-bit signed 57 Format_SR48_C1_I16, // 48 kHz PCM mono interleaved 16-bit signed 58 }; 59 60 // Return the frame size of an NBAIO_Format in bytes 61 size_t Format_frameSize(NBAIO_Format format); 62 63 // Return the frame size of an NBAIO_Format as a bit shift 64 size_t Format_frameBitShift(NBAIO_Format format); 65 66 // Convert a sample rate in Hz and channel count to an NBAIO_Format 67 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount); 68 69 // Return the sample rate in Hz of an NBAIO_Format 70 unsigned Format_sampleRate(NBAIO_Format format); 71 72 // Return the channel count of an NBAIO_Format 73 unsigned Format_channelCount(NBAIO_Format format); 74 75 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below. 76 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count); 77 typedef ssize_t (*readVia_t)(void *user, const void *buffer, size_t count); 78 79 // Abstract class (interface) representing a data port. 80 class NBAIO_Port : public RefBase { 81 82 public: 83 84 // negotiate() must called first. The purpose of negotiate() is to check compatibility of 85 // formats, not to automatically adapt if they are incompatible. It's the responsibility of 86 // whoever sets up the graph connections to make sure formats are compatible, and this method 87 // just verifies that. The edges are "dumb" and don't attempt to adapt to bad connections. 88 // How it works: offerer proposes an array of formats, in descending order of preference from 89 // offers[0] to offers[numOffers - 1]. If offeree accepts one of these formats, it returns 90 // the index of that offer. Otherwise, offeree sets numCounterOffers to the number of 91 // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the 92 // provided array counterOffers[] with its counter-offers, in descending order of preference 93 // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE. 94 // Note that since the offerer allocates space for counter-offers, but only the offeree knows 95 // how many counter-offers it has, there may be insufficient space for all counter-offers. 96 // In that case, the offeree sets numCounterOffers to the requested number of counter-offers 97 // (which is greater than the entry value of numCounterOffers), fills in as many of the most 98 // important counterOffers as will fit, and returns NEGOTIATE. As this implies a re-allocation, 99 // it should be used as a last resort. It is preferable for the offerer to simply allocate a 100 // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired. 101 // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for 102 // numOffers. This indicates that it has not allocated space for any counter-offers yet. 103 // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE. 104 // Then the offerer will allocate the correct amount of memory and retry. 105 // Format_Invalid is not allowed as either an offer or counter-offer. 106 // Returns: 107 // >= 0 Offer accepted. 108 // NEGOTIATE No offer accepted, and counter-offer(s) optionally made. See above for details. 109 virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers, 110 NBAIO_Format counterOffers[], size_t& numCounterOffers); 111 112 // Return the current negotiated format, or Format_Invalid if negotiation has not been done, 113 // or if re-negotiation is required. format()114 virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; } 115 116 protected: NBAIO_Port(NBAIO_Format format)117 NBAIO_Port(NBAIO_Format format) : mNegotiated(false), mFormat(format), 118 mBitShift(Format_frameBitShift(format)) { } ~NBAIO_Port()119 virtual ~NBAIO_Port() { } 120 121 // Implementations are free to ignore these if they don't need them 122 123 bool mNegotiated; // mNegotiated implies (mFormat != Format_Invalid) 124 NBAIO_Format mFormat; // (mFormat != Format_Invalid) does not imply mNegotiated 125 size_t mBitShift; // assign in parallel with any assignment to mFormat 126 }; 127 128 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider. 129 class NBAIO_Sink : public NBAIO_Port { 130 131 public: 132 133 // For the next two APIs: 134 // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. 135 136 // Return the number of frames written successfully since construction. framesWritten()137 virtual size_t framesWritten() const { return mFramesWritten; } 138 139 // Number of frames lost due to underrun since construction. framesUnderrun()140 virtual size_t framesUnderrun() const { return 0; } 141 142 // Number of underruns since construction, where a set of contiguous lost frames is one event. underruns()143 virtual size_t underruns() const { return 0; } 144 145 // Estimate of number of frames that could be written successfully now without blocking. 146 // When a write() is actually attempted, the implementation is permitted to return a smaller or 147 // larger transfer count, however it will make a good faith effort to give an accurate estimate. 148 // Errors: 149 // NEGOTIATE (Re-)negotiation is needed. 150 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 151 // An underrun event is counted, and the caller should re-try this operation. 152 // WOULD_BLOCK Determining how many frames can be written without blocking would itself block. availableToWrite()153 virtual ssize_t availableToWrite() const { return SSIZE_MAX; } 154 155 // Transfer data to sink from single input buffer. Implies a copy. 156 // Inputs: 157 // buffer Non-NULL buffer owned by provider. 158 // count Maximum number of frames to transfer. 159 // Return value: 160 // > 0 Number of frames successfully transferred prior to first error. 161 // = 0 Count was zero. 162 // < 0 status_t error occurred prior to the first frame transfer. 163 // Errors: 164 // NEGOTIATE (Re-)negotiation is needed. 165 // WOULD_BLOCK No frames can be transferred without blocking. 166 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 167 // An underrun event is counted, and the caller should re-try this operation. 168 virtual ssize_t write(const void *buffer, size_t count) = 0; 169 170 // Transfer data to sink using a series of callbacks. More suitable for zero-fill, synthesis, 171 // and non-contiguous transfers (e.g. circular buffer or writev). 172 // Inputs: 173 // via Callback function that the sink will call as many times as needed to consume data. 174 // total Estimate of the number of frames the provider has available. This is an estimate, 175 // and it can provide a different number of frames during the series of callbacks. 176 // user Arbitrary void * reserved for data provider. 177 // block Number of frames per block, that is a suggested value for 'count' in each callback. 178 // Zero means no preference. This parameter is a hint only, and may be ignored. 179 // Return value: 180 // > 0 Total number of frames successfully transferred prior to first error. 181 // = 0 Count was zero. 182 // < 0 status_t error occurred prior to the first frame transfer. 183 // Errors: 184 // NEGOTIATE (Re-)negotiation is needed. 185 // WOULD_BLOCK No frames can be transferred without blocking. 186 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 187 // An underrun event is counted, and the caller should re-try this operation. 188 // 189 // The 'via' callback is called by the data sink as follows: 190 // Inputs: 191 // user Arbitrary void * reserved for data provider. 192 // buffer Non-NULL buffer owned by sink that callback should fill in with data, 193 // up to a maximum of 'count' frames. 194 // count Maximum number of frames to transfer during this callback. 195 // Return value: 196 // > 0 Number of frames successfully transferred during this callback prior to first error. 197 // = 0 Count was zero. 198 // < 0 status_t error occurred prior to the first frame transfer during this callback. 199 virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0); 200 201 protected: NBAIO_Port(format)202 NBAIO_Sink(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { } ~NBAIO_Sink()203 virtual ~NBAIO_Sink() { } 204 205 // Implementations are free to ignore these if they don't need them 206 size_t mFramesWritten; 207 }; 208 209 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer. 210 class NBAIO_Source : public NBAIO_Port { 211 212 public: 213 214 // For the next two APIs: 215 // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. 216 217 // Number of frames read successfully since construction. framesRead()218 virtual size_t framesRead() const { return mFramesRead; } 219 220 // Number of frames lost due to overrun since construction. 221 // Not const because implementations may need to do I/O. framesOverrun()222 virtual size_t framesOverrun() /*const*/ { return 0; } 223 224 // Number of overruns since construction, where a set of contiguous lost frames is one event. 225 // Not const because implementations may need to do I/O. overruns()226 virtual size_t overruns() /*const*/ { return 0; } 227 228 // Estimate of number of frames that could be read successfully now. 229 // When a read() is actually attempted, the implementation is permitted to return a smaller or 230 // larger transfer count, however it will make a good faith effort to give an accurate estimate. 231 // Errors: 232 // NEGOTIATE (Re-)negotiation is needed. 233 // OVERRUN One or more frames were lost due to overrun, try again to read more recent data. 234 // WOULD_BLOCK Determining how many frames can be read without blocking would itself block. availableToRead()235 virtual ssize_t availableToRead() { return SSIZE_MAX; } 236 237 // Transfer data from source into single destination buffer. Implies a copy. 238 // Inputs: 239 // buffer Non-NULL destination buffer owned by consumer. 240 // count Maximum number of frames to transfer. 241 // Return value: 242 // > 0 Number of frames successfully transferred prior to first error. 243 // = 0 Count was zero. 244 // < 0 status_t error occurred prior to the first frame transfer. 245 // Errors: 246 // NEGOTIATE (Re-)negotiation is needed. 247 // WOULD_BLOCK No frames can be transferred without blocking. 248 // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. 249 // One or more frames were lost due to overrun, try again to read more recent data. 250 virtual ssize_t read(void *buffer, size_t count) = 0; 251 252 // Transfer data from source using a series of callbacks. More suitable for zero-fill, 253 // synthesis, and non-contiguous transfers (e.g. circular buffer or readv). 254 // Inputs: 255 // via Callback function that the source will call as many times as needed to provide data. 256 // total Estimate of the number of frames the consumer desires. This is an estimate, 257 // and it can consume a different number of frames during the series of callbacks. 258 // user Arbitrary void * reserved for data consumer. 259 // block Number of frames per block, that is a suggested value for 'count' in each callback. 260 // Zero means no preference. This parameter is a hint only, and may be ignored. 261 // Return value: 262 // > 0 Total number of frames successfully transferred prior to first error. 263 // = 0 Count was zero. 264 // < 0 status_t error occurred prior to the first frame transfer. 265 // Errors: 266 // NEGOTIATE (Re-)negotiation is needed. 267 // WOULD_BLOCK No frames can be transferred without blocking. 268 // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. 269 // One or more frames were lost due to overrun, try again to read more recent data. 270 // 271 // The 'via' callback is called by the data source as follows: 272 // Inputs: 273 // user Arbitrary void * reserved for data consumer. 274 // dest Non-NULL buffer owned by source that callback should consume data from, 275 // up to a maximum of 'count' frames. 276 // count Maximum number of frames to transfer during this callback. 277 // Return value: 278 // > 0 Number of frames successfully transferred during this callback prior to first error. 279 // = 0 Count was zero. 280 // < 0 status_t error occurred prior to the first frame transfer during this callback. 281 virtual ssize_t readVia(readVia_t via, size_t total, void *user, size_t block = 0); 282 283 protected: NBAIO_Port(format)284 NBAIO_Source(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { } ~NBAIO_Source()285 virtual ~NBAIO_Source() { } 286 287 // Implementations are free to ignore these if they don't need them 288 size_t mFramesRead; 289 }; 290 291 } // namespace android 292 293 #endif // ANDROID_AUDIO_NBAIO_H 294