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1 
2 /*
3  * Copyright 2006 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef SkFDot6_DEFINED
11 #define SkFDot6_DEFINED
12 
13 #include "SkMath.h"
14 
15 typedef int32_t SkFDot6;
16 
17 #define SK_FDot6One         (64)
18 #define SK_FDot6Half        (32)
19 
20 #ifdef SK_DEBUG
SkIntToFDot6(S16CPU x)21     inline SkFDot6 SkIntToFDot6(S16CPU x) {
22         SkASSERT(SkToS16(x) == x);
23         return x << 6;
24     }
25 #else
26     #define SkIntToFDot6(x) ((x) << 6)
27 #endif
28 
29 #define SkFDot6Floor(x)     ((x) >> 6)
30 #define SkFDot6Ceil(x)      (((x) + 63) >> 6)
31 #define SkFDot6Round(x)     (((x) + 32) >> 6)
32 
33 #define SkFixedToFDot6(x)   ((x) >> 10)
34 
SkFDot6ToFixed(SkFDot6 x)35 inline SkFixed SkFDot6ToFixed(SkFDot6 x) {
36     SkASSERT((x << 10 >> 10) == x);
37 
38     return x << 10;
39 }
40 
41 #ifdef SK_SCALAR_IS_FLOAT
42     #define SkScalarToFDot6(x)  (SkFDot6)((x) * 64)
43 #else
44     #define SkScalarToFDot6(x)  ((x) >> 10)
45 #endif
46 
SkFDot6Div(SkFDot6 a,SkFDot6 b)47 inline SkFixed SkFDot6Div(SkFDot6 a, SkFDot6 b) {
48     SkASSERT(b != 0);
49 
50     if (a == (int16_t)a) {
51         return (a << 16) / b;
52     } else {
53         return SkFixedDiv(a, b);
54     }
55 }
56 
57 #endif
58 
59