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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.view;
18 
19 import android.content.Context;
20 import android.graphics.Bitmap;
21 import android.graphics.Canvas;
22 import android.graphics.Matrix;
23 import android.graphics.Paint;
24 import android.graphics.Rect;
25 import android.graphics.SurfaceTexture;
26 import android.os.Looper;
27 import android.util.AttributeSet;
28 import android.util.Log;
29 
30 /**
31  * <p>A TextureView can be used to display a content stream. Such a content
32  * stream can for instance be a video or an OpenGL scene. The content stream
33  * can come from the application's process as well as a remote process.</p>
34  *
35  * <p>TextureView can only be used in a hardware accelerated window. When
36  * rendered in software, TextureView will draw nothing.</p>
37  *
38  * <p>Unlike {@link SurfaceView}, TextureView does not create a separate
39  * window but behaves as a regular View. This key difference allows a
40  * TextureView to be moved, transformed, animated, etc. For instance, you
41  * can make a TextureView semi-translucent by calling
42  * <code>myView.setAlpha(0.5f)</code>.</p>
43  *
44  * <p>Using a TextureView is simple: all you need to do is get its
45  * {@link SurfaceTexture}. The {@link SurfaceTexture} can then be used to
46  * render content. The following example demonstrates how to render the
47  * camera preview into a TextureView:</p>
48  *
49  * <pre>
50  *  public class LiveCameraActivity extends Activity implements TextureView.SurfaceTextureListener {
51  *      private Camera mCamera;
52  *      private TextureView mTextureView;
53  *
54  *      protected void onCreate(Bundle savedInstanceState) {
55  *          super.onCreate(savedInstanceState);
56  *
57  *          mTextureView = new TextureView(this);
58  *          mTextureView.setSurfaceTextureListener(this);
59  *
60  *          setContentView(mTextureView);
61  *      }
62  *
63  *      public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
64  *          mCamera = Camera.open();
65  *
66  *          try {
67  *              mCamera.setPreviewTexture(surface);
68  *              mCamera.startPreview();
69  *          } catch (IOException ioe) {
70  *              // Something bad happened
71  *          }
72  *      }
73  *
74  *      public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
75  *          // Ignored, Camera does all the work for us
76  *      }
77  *
78  *      public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
79  *          mCamera.stopPreview();
80  *          mCamera.release();
81  *          return true;
82  *      }
83  *
84  *      public void onSurfaceTextureUpdated(SurfaceTexture surface) {
85  *          // Invoked every time there's a new Camera preview frame
86  *      }
87  *  }
88  * </pre>
89  *
90  * <p>A TextureView's SurfaceTexture can be obtained either by invoking
91  * {@link #getSurfaceTexture()} or by using a {@link SurfaceTextureListener}.
92  * It is important to know that a SurfaceTexture is available only after the
93  * TextureView is attached to a window (and {@link #onAttachedToWindow()} has
94  * been invoked.) It is therefore highly recommended you use a listener to
95  * be notified when the SurfaceTexture becomes available.</p>
96  *
97  * <p>It is important to note that only one producer can use the TextureView.
98  * For instance, if you use a TextureView to display the camera preview, you
99  * cannot use {@link #lockCanvas()} to draw onto the TextureView at the same
100  * time.</p>
101  *
102  * @see SurfaceView
103  * @see SurfaceTexture
104  */
105 public class TextureView extends View {
106     private static final String LOG_TAG = "TextureView";
107 
108     private HardwareLayer mLayer;
109     private SurfaceTexture mSurface;
110     private SurfaceTextureListener mListener;
111 
112     private boolean mOpaque = true;
113 
114     private final Matrix mMatrix = new Matrix();
115     private boolean mMatrixChanged;
116 
117     private final Object[] mLock = new Object[0];
118     private boolean mUpdateLayer;
119     private boolean mUpdateSurface;
120 
121     private SurfaceTexture.OnFrameAvailableListener mUpdateListener;
122 
123     private Canvas mCanvas;
124     private int mSaveCount;
125 
126     private final Object[] mNativeWindowLock = new Object[0];
127     // Used from native code, do not write!
128     @SuppressWarnings({"UnusedDeclaration"})
129     private int mNativeWindow;
130 
131     /**
132      * Creates a new TextureView.
133      *
134      * @param context The context to associate this view with.
135      */
TextureView(Context context)136     public TextureView(Context context) {
137         super(context);
138         init();
139     }
140 
141     /**
142      * Creates a new TextureView.
143      *
144      * @param context The context to associate this view with.
145      * @param attrs The attributes of the XML tag that is inflating the view.
146      */
147     @SuppressWarnings({"UnusedDeclaration"})
TextureView(Context context, AttributeSet attrs)148     public TextureView(Context context, AttributeSet attrs) {
149         super(context, attrs);
150         init();
151     }
152 
153     /**
154      * Creates a new TextureView.
155      *
156      * @param context The context to associate this view with.
157      * @param attrs The attributes of the XML tag that is inflating the view.
158      * @param defStyle The default style to apply to this view. If 0, no style
159      *        will be applied (beyond what is included in the theme). This may
160      *        either be an attribute resource, whose value will be retrieved
161      *        from the current theme, or an explicit style resource.
162      */
163     @SuppressWarnings({"UnusedDeclaration"})
TextureView(Context context, AttributeSet attrs, int defStyle)164     public TextureView(Context context, AttributeSet attrs, int defStyle) {
165         super(context, attrs, defStyle);
166         init();
167     }
168 
init()169     private void init() {
170         mLayerPaint = new Paint();
171     }
172 
173     /**
174      * {@inheritDoc}
175      */
176     @Override
isOpaque()177     public boolean isOpaque() {
178         return mOpaque;
179     }
180 
181     /**
182      * Indicates whether the content of this TextureView is opaque. The
183      * content is assumed to be opaque by default.
184      *
185      * @param opaque True if the content of this TextureView is opaque,
186      *               false otherwise
187      */
setOpaque(boolean opaque)188     public void setOpaque(boolean opaque) {
189         if (opaque != mOpaque) {
190             mOpaque = opaque;
191             if (mLayer != null) {
192                 updateLayer();
193             }
194         }
195     }
196 
197     @Override
onAttachedToWindow()198     protected void onAttachedToWindow() {
199         super.onAttachedToWindow();
200 
201         if (!isHardwareAccelerated()) {
202             Log.w(LOG_TAG, "A TextureView or a subclass can only be "
203                     + "used with hardware acceleration enabled.");
204         }
205     }
206 
207     @Override
onDetachedFromWindow()208     protected void onDetachedFromWindow() {
209         super.onDetachedFromWindow();
210         if (mLayer != null && mAttachInfo != null && mAttachInfo.mHardwareRenderer != null) {
211             boolean success = mAttachInfo.mHardwareRenderer.safelyRun(new Runnable() {
212                 @Override
213                 public void run() {
214                     destroySurface();
215                 }
216             });
217 
218             if (!success) {
219                 Log.w(LOG_TAG, "TextureView was not able to destroy its surface: " + this);
220             }
221         }
222     }
223 
destroySurface()224     private void destroySurface() {
225         if (mLayer != null) {
226             mSurface.detachFromGLContext();
227 
228             boolean shouldRelease = true;
229             if (mListener != null) {
230                 shouldRelease = mListener.onSurfaceTextureDestroyed(mSurface);
231             }
232 
233             synchronized (mNativeWindowLock) {
234                 nDestroyNativeWindow();
235             }
236 
237             mLayer.destroy();
238             if (shouldRelease) mSurface.release();
239             mSurface = null;
240             mLayer = null;
241         }
242     }
243 
244     /**
245      * The layer type of a TextureView is ignored since a TextureView is always
246      * considered to act as a hardware layer. The optional paint supplied to this
247      * method will however be taken into account when rendering the content of
248      * this TextureView.
249      *
250      * @param layerType The ype of layer to use with this view, must be one of
251      *        {@link #LAYER_TYPE_NONE}, {@link #LAYER_TYPE_SOFTWARE} or
252      *        {@link #LAYER_TYPE_HARDWARE}
253      * @param paint The paint used to compose the layer. This argument is optional
254      *        and can be null. It is ignored when the layer type is
255      *        {@link #LAYER_TYPE_NONE}
256      */
257     @Override
setLayerType(int layerType, Paint paint)258     public void setLayerType(int layerType, Paint paint) {
259         if (paint != mLayerPaint) {
260             mLayerPaint = paint;
261             invalidate();
262         }
263     }
264 
265     /**
266      * Always returns {@link #LAYER_TYPE_HARDWARE}.
267      */
268     @Override
getLayerType()269     public int getLayerType() {
270         return LAYER_TYPE_HARDWARE;
271     }
272 
273     @Override
hasStaticLayer()274     boolean hasStaticLayer() {
275         return true;
276     }
277 
278     /**
279      * Calling this method has no effect.
280      */
281     @Override
buildLayer()282     public void buildLayer() {
283     }
284 
285     /**
286      * Subclasses of TextureView cannot do their own rendering
287      * with the {@link Canvas} object.
288      *
289      * @param canvas The Canvas to which the View is rendered.
290      */
291     @Override
draw(Canvas canvas)292     public final void draw(Canvas canvas) {
293         applyUpdate();
294         applyTransformMatrix();
295     }
296 
297     /**
298      * Subclasses of TextureView cannot do their own rendering
299      * with the {@link Canvas} object.
300      *
301      * @param canvas The Canvas to which the View is rendered.
302      */
303     @Override
onDraw(Canvas canvas)304     protected final void onDraw(Canvas canvas) {
305     }
306 
307     @Override
onSizeChanged(int w, int h, int oldw, int oldh)308     protected void onSizeChanged(int w, int h, int oldw, int oldh) {
309         super.onSizeChanged(w, h, oldw, oldh);
310         if (mSurface != null) {
311             nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
312             if (mListener != null) {
313                 mListener.onSurfaceTextureSizeChanged(mSurface, getWidth(), getHeight());
314             }
315         }
316     }
317 
318     @Override
destroyLayer(boolean valid)319     boolean destroyLayer(boolean valid) {
320         return false;
321     }
322 
323     /**
324      * @hide
325      */
326     @Override
destroyHardwareResources()327     protected void destroyHardwareResources() {
328         super.destroyHardwareResources();
329         destroySurface();
330         invalidateParentCaches();
331         invalidate(true);
332     }
333 
334     @Override
getHardwareLayer()335     HardwareLayer getHardwareLayer() {
336         if (mLayer == null) {
337             if (mAttachInfo == null || mAttachInfo.mHardwareRenderer == null) {
338                 return null;
339             }
340 
341             mLayer = mAttachInfo.mHardwareRenderer.createHardwareLayer(mOpaque);
342             if (!mUpdateSurface) {
343                 // Create a new SurfaceTexture for the layer.
344                 mSurface = mAttachInfo.mHardwareRenderer.createSurfaceTexture(mLayer);
345             }
346             nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
347             nCreateNativeWindow(mSurface);
348 
349             mUpdateListener = new SurfaceTexture.OnFrameAvailableListener() {
350                 @Override
351                 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
352                     // Per SurfaceTexture's documentation, the callback may be invoked
353                     // from an arbitrary thread
354                     synchronized (mLock) {
355                         mUpdateLayer = true;
356                     }
357 
358                     if (Looper.myLooper() == Looper.getMainLooper()) {
359                         invalidate();
360                     } else {
361                         postInvalidate();
362                     }
363                 }
364             };
365             mSurface.setOnFrameAvailableListener(mUpdateListener);
366 
367             if (mListener != null && !mUpdateSurface) {
368                 mListener.onSurfaceTextureAvailable(mSurface, getWidth(), getHeight());
369             }
370         }
371 
372         if (mUpdateSurface) {
373             // Someone has requested that we use a specific SurfaceTexture, so
374             // tell mLayer about it and set the SurfaceTexture to use the
375             // current view size.
376             mUpdateSurface = false;
377 
378             // Since we are updating the layer, force an update to ensure its
379             // parameters are correct (width, height, transform, etc.)
380             synchronized (mLock) {
381                 mUpdateLayer = true;
382             }
383             mMatrixChanged = true;
384 
385             mAttachInfo.mHardwareRenderer.setSurfaceTexture(mLayer, mSurface);
386             nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
387         }
388 
389         applyUpdate();
390         applyTransformMatrix();
391 
392         return mLayer;
393     }
394 
395     @Override
onVisibilityChanged(View changedView, int visibility)396     protected void onVisibilityChanged(View changedView, int visibility) {
397         super.onVisibilityChanged(changedView, visibility);
398 
399         if (mSurface != null) {
400             // When the view becomes invisible, stop updating it, it's a waste of CPU
401             // To cancel updates, the easiest thing to do is simply to remove the
402             // updates listener
403             if (visibility == VISIBLE) {
404                 mSurface.setOnFrameAvailableListener(mUpdateListener);
405                 updateLayer();
406             } else {
407                 mSurface.setOnFrameAvailableListener(null);
408             }
409         }
410     }
411 
updateLayer()412     private void updateLayer() {
413         mUpdateLayer = true;
414         invalidate();
415     }
416 
applyUpdate()417     private void applyUpdate() {
418         if (mLayer == null) {
419             return;
420         }
421 
422         synchronized (mLock) {
423             if (mUpdateLayer) {
424                 mUpdateLayer = false;
425             } else {
426                 return;
427             }
428         }
429 
430         mLayer.update(getWidth(), getHeight(), mOpaque);
431 
432         if (mListener != null) {
433             mListener.onSurfaceTextureUpdated(mSurface);
434         }
435     }
436 
437     /**
438      * <p>Sets the transform to associate with this texture view.
439      * The specified transform applies to the underlying surface
440      * texture and does not affect the size or position of the view
441      * itself, only of its content.</p>
442      *
443      * <p>Some transforms might prevent the content from drawing
444      * all the pixels contained within this view's bounds. In such
445      * situations, make sure this texture view is not marked opaque.</p>
446      *
447      * @param transform The transform to apply to the content of
448      *        this view.
449      *
450      * @see #getTransform(android.graphics.Matrix)
451      * @see #isOpaque()
452      * @see #setOpaque(boolean)
453      */
setTransform(Matrix transform)454     public void setTransform(Matrix transform) {
455         mMatrix.set(transform);
456         mMatrixChanged = true;
457         invalidateParentIfNeeded();
458     }
459 
460     /**
461      * Returns the transform associated with this texture view.
462      *
463      * @param transform The {@link Matrix} in which to copy the current
464      *        transform. Can be null.
465      *
466      * @return The specified matrix if not null or a new {@link Matrix}
467      *         instance otherwise.
468      *
469      * @see #setTransform(android.graphics.Matrix)
470      */
getTransform(Matrix transform)471     public Matrix getTransform(Matrix transform) {
472         if (transform == null) {
473             transform = new Matrix();
474         }
475 
476         transform.set(mMatrix);
477 
478         return transform;
479     }
480 
applyTransformMatrix()481     private void applyTransformMatrix() {
482         if (mMatrixChanged && mLayer != null) {
483             mLayer.setTransform(mMatrix);
484             mMatrixChanged = false;
485         }
486     }
487 
488     /**
489      * <p>Returns a {@link android.graphics.Bitmap} representation of the content
490      * of the associated surface texture. If the surface texture is not available,
491      * this method returns null.</p>
492      *
493      * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
494      * pixel format and its dimensions are the same as this view's.</p>
495      *
496      * <p><strong>Do not</strong> invoke this method from a drawing method
497      * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
498      *
499      * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
500      *
501      * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
502      *         texture is not available or the width &lt;= 0 or the height &lt;= 0
503      *
504      * @see #isAvailable()
505      * @see #getBitmap(android.graphics.Bitmap)
506      * @see #getBitmap(int, int)
507      */
getBitmap()508     public Bitmap getBitmap() {
509         return getBitmap(getWidth(), getHeight());
510     }
511 
512     /**
513      * <p>Returns a {@link android.graphics.Bitmap} representation of the content
514      * of the associated surface texture. If the surface texture is not available,
515      * this method returns null.</p>
516      *
517      * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
518      * pixel format.</p>
519      *
520      * <p><strong>Do not</strong> invoke this method from a drawing method
521      * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
522      *
523      * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
524      *
525      * @param width The width of the bitmap to create
526      * @param height The height of the bitmap to create
527      *
528      * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
529      *         texture is not available or width is &lt;= 0 or height is &lt;= 0
530      *
531      * @see #isAvailable()
532      * @see #getBitmap(android.graphics.Bitmap)
533      * @see #getBitmap()
534      */
getBitmap(int width, int height)535     public Bitmap getBitmap(int width, int height) {
536         if (isAvailable() && width > 0 && height > 0) {
537             return getBitmap(Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888));
538         }
539         return null;
540     }
541 
542     /**
543      * <p>Copies the content of this view's surface texture into the specified
544      * bitmap. If the surface texture is not available, the copy is not executed.
545      * The content of the surface texture will be scaled to fit exactly inside
546      * the specified bitmap.</p>
547      *
548      * <p><strong>Do not</strong> invoke this method from a drawing method
549      * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
550      *
551      * <p>If an error occurs, the bitmap is left unchanged.</p>
552      *
553      * @param bitmap The bitmap to copy the content of the surface texture into,
554      *               cannot be null, all configurations are supported
555      *
556      * @return The bitmap specified as a parameter
557      *
558      * @see #isAvailable()
559      * @see #getBitmap(int, int)
560      * @see #getBitmap()
561      *
562      * @throws IllegalStateException if the hardware rendering context cannot be
563      *         acquired to capture the bitmap
564      */
getBitmap(Bitmap bitmap)565     public Bitmap getBitmap(Bitmap bitmap) {
566         if (bitmap != null && isAvailable()) {
567             AttachInfo info = mAttachInfo;
568             if (info != null && info.mHardwareRenderer != null &&
569                     info.mHardwareRenderer.isEnabled()) {
570                 if (!info.mHardwareRenderer.validate()) {
571                     throw new IllegalStateException("Could not acquire hardware rendering context");
572                 }
573             }
574 
575             applyUpdate();
576             applyTransformMatrix();
577 
578             // This case can happen if the app invokes setSurfaceTexture() before
579             // we are able to create the hardware layer. We can safely initialize
580             // the layer here thanks to the validate() call at the beginning of
581             // this method
582             if (mLayer == null && mUpdateSurface) {
583                 getHardwareLayer();
584             }
585 
586             if (mLayer != null) {
587                 mLayer.copyInto(bitmap);
588             }
589         }
590         return bitmap;
591     }
592 
593     /**
594      * Returns true if the {@link SurfaceTexture} associated with this
595      * TextureView is available for rendering. When this method returns
596      * true, {@link #getSurfaceTexture()} returns a valid surface texture.
597      */
isAvailable()598     public boolean isAvailable() {
599         return mSurface != null;
600     }
601 
602     /**
603      * <p>Start editing the pixels in the surface.  The returned Canvas can be used
604      * to draw into the surface's bitmap.  A null is returned if the surface has
605      * not been created or otherwise cannot be edited. You will usually need
606      * to implement
607      * {@link SurfaceTextureListener#onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int)}
608      * to find out when the Surface is available for use.</p>
609      *
610      * <p>The content of the Surface is never preserved between unlockCanvas()
611      * and lockCanvas(), for this reason, every pixel within the Surface area
612      * must be written. The only exception to this rule is when a dirty
613      * rectangle is specified, in which case, non-dirty pixels will be
614      * preserved.</p>
615      *
616      * <p>This method can only be used if the underlying surface is not already
617      * owned by another producer. For instance, if the TextureView is being used
618      * to render the camera's preview you cannot invoke this method.</p>
619      *
620      * @return A Canvas used to draw into the surface.
621      *
622      * @see #lockCanvas(android.graphics.Rect)
623      * @see #unlockCanvasAndPost(android.graphics.Canvas)
624      */
lockCanvas()625     public Canvas lockCanvas() {
626         return lockCanvas(null);
627     }
628 
629     /**
630      * Just like {@link #lockCanvas()} but allows specification of a dirty
631      * rectangle. Every pixel within that rectangle must be written; however
632      * pixels outside the dirty rectangle will be preserved by the next call
633      * to lockCanvas().
634      *
635      * @param dirty Area of the surface that will be modified.
636 
637      * @return A Canvas used to draw into the surface.
638      *
639      * @see #lockCanvas()
640      * @see #unlockCanvasAndPost(android.graphics.Canvas)
641      */
lockCanvas(Rect dirty)642     public Canvas lockCanvas(Rect dirty) {
643         if (!isAvailable()) return null;
644 
645         if (mCanvas == null) {
646             mCanvas = new Canvas();
647         }
648 
649         synchronized (mNativeWindowLock) {
650             nLockCanvas(mNativeWindow, mCanvas, dirty);
651         }
652         mSaveCount = mCanvas.save();
653 
654         return mCanvas;
655     }
656 
657     /**
658      * Finish editing pixels in the surface. After this call, the surface's
659      * current pixels will be shown on the screen, but its content is lost,
660      * in particular there is no guarantee that the content of the Surface
661      * will remain unchanged when lockCanvas() is called again.
662      *
663      * @param canvas The Canvas previously returned by lockCanvas()
664      *
665      * @see #lockCanvas()
666      * @see #lockCanvas(android.graphics.Rect)
667      */
unlockCanvasAndPost(Canvas canvas)668     public void unlockCanvasAndPost(Canvas canvas) {
669         if (mCanvas != null && canvas == mCanvas) {
670             canvas.restoreToCount(mSaveCount);
671             mSaveCount = 0;
672 
673             synchronized (mNativeWindowLock) {
674                 nUnlockCanvasAndPost(mNativeWindow, mCanvas);
675             }
676         }
677     }
678 
679     /**
680      * Returns the {@link SurfaceTexture} used by this view. This method
681      * may return null if the view is not attached to a window or if the surface
682      * texture has not been initialized yet.
683      *
684      * @see #isAvailable()
685      */
getSurfaceTexture()686     public SurfaceTexture getSurfaceTexture() {
687         return mSurface;
688     }
689 
690     /**
691      * Set the {@link SurfaceTexture} for this view to use. If a {@link
692      * SurfaceTexture} is already being used by this view, it is immediately
693      * released and not be usable any more.  The {@link
694      * SurfaceTextureListener#onSurfaceTextureDestroyed} callback is <b>not</b>
695      * called for the previous {@link SurfaceTexture}.  Similarly, the {@link
696      * SurfaceTextureListener#onSurfaceTextureAvailable} callback is <b>not</b>
697      * called for the {@link SurfaceTexture} passed to setSurfaceTexture.
698      *
699      * The {@link SurfaceTexture} object must be detached from all OpenGL ES
700      * contexts prior to calling this method.
701      *
702      * @param surfaceTexture The {@link SurfaceTexture} that the view should use.
703      * @see SurfaceTexture#detachFromGLContext()
704      */
setSurfaceTexture(SurfaceTexture surfaceTexture)705     public void setSurfaceTexture(SurfaceTexture surfaceTexture) {
706         if (surfaceTexture == null) {
707             throw new NullPointerException("surfaceTexture must not be null");
708         }
709         if (mSurface != null) {
710             mSurface.release();
711         }
712         mSurface = surfaceTexture;
713         mUpdateSurface = true;
714         invalidateParentIfNeeded();
715     }
716 
717     /**
718      * Returns the {@link SurfaceTextureListener} currently associated with this
719      * texture view.
720      *
721      * @see #setSurfaceTextureListener(android.view.TextureView.SurfaceTextureListener)
722      * @see SurfaceTextureListener
723      */
getSurfaceTextureListener()724     public SurfaceTextureListener getSurfaceTextureListener() {
725         return mListener;
726     }
727 
728     /**
729      * Sets the {@link SurfaceTextureListener} used to listen to surface
730      * texture events.
731      *
732      * @see #getSurfaceTextureListener()
733      * @see SurfaceTextureListener
734      */
setSurfaceTextureListener(SurfaceTextureListener listener)735     public void setSurfaceTextureListener(SurfaceTextureListener listener) {
736         mListener = listener;
737     }
738 
739     /**
740      * This listener can be used to be notified when the surface texture
741      * associated with this texture view is available.
742      */
743     public static interface SurfaceTextureListener {
744         /**
745          * Invoked when a {@link TextureView}'s SurfaceTexture is ready for use.
746          *
747          * @param surface The surface returned by
748          *                {@link android.view.TextureView#getSurfaceTexture()}
749          * @param width The width of the surface
750          * @param height The height of the surface
751          */
onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height)752         public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height);
753 
754         /**
755          * Invoked when the {@link SurfaceTexture}'s buffers size changed.
756          *
757          * @param surface The surface returned by
758          *                {@link android.view.TextureView#getSurfaceTexture()}
759          * @param width The new width of the surface
760          * @param height The new height of the surface
761          */
onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height)762         public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height);
763 
764         /**
765          * Invoked when the specified {@link SurfaceTexture} is about to be destroyed.
766          * If returns true, no rendering should happen inside the surface texture after this method
767          * is invoked. If returns false, the client needs to call {@link SurfaceTexture#release()}.
768          *
769          * @param surface The surface about to be destroyed
770          */
onSurfaceTextureDestroyed(SurfaceTexture surface)771         public boolean onSurfaceTextureDestroyed(SurfaceTexture surface);
772 
773         /**
774          * Invoked when the specified {@link SurfaceTexture} is updated through
775          * {@link SurfaceTexture#updateTexImage()}.
776          *
777          * @param surface The surface just updated
778          */
onSurfaceTextureUpdated(SurfaceTexture surface)779         public void onSurfaceTextureUpdated(SurfaceTexture surface);
780     }
781 
nCreateNativeWindow(SurfaceTexture surface)782     private native void nCreateNativeWindow(SurfaceTexture surface);
nDestroyNativeWindow()783     private native void nDestroyNativeWindow();
784 
nSetDefaultBufferSize(SurfaceTexture surfaceTexture, int width, int height)785     private static native void nSetDefaultBufferSize(SurfaceTexture surfaceTexture,
786             int width, int height);
787 
nLockCanvas(int nativeWindow, Canvas canvas, Rect dirty)788     private static native void nLockCanvas(int nativeWindow, Canvas canvas, Rect dirty);
nUnlockCanvasAndPost(int nativeWindow, Canvas canvas)789     private static native void nUnlockCanvasAndPost(int nativeWindow, Canvas canvas);
790 }
791