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1 //===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Interface for the implementations of runtime dynamic linker facilities.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_RUNTIME_DYLD_IMPL_H
15 #define LLVM_RUNTIME_DYLD_IMPL_H
16 
17 #include "llvm/ExecutionEngine/RuntimeDyld.h"
18 #include "llvm/Object/ObjectFile.h"
19 #include "llvm/ADT/DenseMap.h"
20 #include "llvm/ADT/StringMap.h"
21 #include "llvm/ADT/Twine.h"
22 #include "llvm/ADT/SmallVector.h"
23 #include "llvm/Support/Memory.h"
24 #include "llvm/Support/MemoryBuffer.h"
25 #include "llvm/Support/system_error.h"
26 #include "llvm/Support/raw_ostream.h"
27 #include "llvm/Support/Debug.h"
28 #include "llvm/Support/ErrorHandling.h"
29 #include "llvm/ADT/Triple.h"
30 #include <map>
31 #include "llvm/Support/Format.h"
32 #include "ObjectImage.h"
33 
34 using namespace llvm;
35 using namespace llvm::object;
36 
37 namespace llvm {
38 
39 class SectionEntry {
40 public:
41   uint8_t* Address;
42   size_t Size;
43   uint64_t LoadAddress;   // For each section, the address it will be
44                           // considered to live at for relocations. The same
45                           // as the pointer to the above memory block for
46                           // hosted JITs.
47   uintptr_t StubOffset;   // It's used for architecturies with stub
48                           // functions for far relocations like ARM.
49   uintptr_t ObjAddress;   // Section address in object file. It's use for
50                           // calculate MachO relocation addend
SectionEntry(uint8_t * address,size_t size,uintptr_t stubOffset,uintptr_t objAddress)51   SectionEntry(uint8_t* address, size_t size, uintptr_t stubOffset,
52                uintptr_t objAddress)
53     : Address(address), Size(size), LoadAddress((uintptr_t)address),
54       StubOffset(stubOffset), ObjAddress(objAddress) {}
55 };
56 
57 class RelocationEntry {
58 public:
59   unsigned    SectionID;  // Section the relocation is contained in.
60   uintptr_t   Offset;     // Offset into the section for the relocation.
61   uint32_t    Data;       // Relocatino data. Including type of relocation
62                           // and another flags and parameners from
63   intptr_t    Addend;     // Addend encoded in the instruction itself, if any,
64                           // plus the offset into the source section for
65                           // the symbol once the relocation is resolvable.
RelocationEntry(unsigned id,uint64_t offset,uint32_t data,int64_t addend)66   RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
67     : SectionID(id), Offset(offset), Data(data), Addend(addend) {}
68 };
69 
70 // Raw relocation data from object file
71 class ObjRelocationInfo {
72 public:
73   unsigned  SectionID;
74   uint64_t  Offset;
75   SymbolRef Symbol;
76   uint64_t  Type;
77   int64_t   AdditionalInfo;
78 };
79 
80 class RelocationValueRef {
81 public:
82   unsigned  SectionID;
83   intptr_t  Addend;
84   const char *SymbolName;
RelocationValueRef()85   RelocationValueRef(): SectionID(0), Addend(0), SymbolName(0) {}
86 
87   inline bool operator==(const RelocationValueRef &Other) const {
88     return std::memcmp(this, &Other, sizeof(RelocationValueRef)) == 0;
89   }
90   inline bool operator <(const RelocationValueRef &Other) const {
91     return std::memcmp(this, &Other, sizeof(RelocationValueRef)) < 0;
92   }
93 };
94 
95 class RuntimeDyldImpl {
96 protected:
97   // The MemoryManager to load objects into.
98   RTDyldMemoryManager *MemMgr;
99 
100   // A list of emmitted sections.
101   typedef SmallVector<SectionEntry, 64> SectionList;
102   SectionList Sections;
103 
104   // Keep a map of sections from object file to the SectionID which
105   // references it.
106   typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
107 
108   // Master symbol table. As modules are loaded and external symbols are
109   // resolved, their addresses are stored here as a SectionID/Offset pair.
110   typedef std::pair<unsigned, uintptr_t> SymbolLoc;
111   StringMap<SymbolLoc> SymbolTable;
112   typedef DenseMap<const char*, SymbolLoc> LocalSymbolMap;
113 
114   // Keep a map of common symbols to their sizes
115   typedef std::map<SymbolRef, unsigned> CommonSymbolMap;
116 
117   // For each symbol, keep a list of relocations based on it. Anytime
118   // its address is reassigned (the JIT re-compiled the function, e.g.),
119   // the relocations get re-resolved.
120   // The symbol (or section) the relocation is sourced from is the Key
121   // in the relocation list where it's stored.
122   typedef SmallVector<RelocationEntry, 64> RelocationList;
123   // Relocations to sections already loaded. Indexed by SectionID which is the
124   // source of the address. The target where the address will be writen is
125   // SectionID/Offset in the relocation itself.
126   DenseMap<unsigned, RelocationList> Relocations;
127   // Relocations to external symbols that are not yet resolved.
128   // Indexed by symbol name.
129   StringMap<RelocationList> SymbolRelocations;
130 
131   typedef std::map<RelocationValueRef, uintptr_t> StubMap;
132 
133   Triple::ArchType Arch;
134 
getMaxStubSize()135   inline unsigned getMaxStubSize() {
136     if (Arch == Triple::arm || Arch == Triple::thumb)
137       return 8; // 32-bit instruction and 32-bit address
138     else
139       return 0;
140   }
141 
142   bool HasError;
143   std::string ErrorStr;
144 
145   // Set the error state and record an error string.
Error(const Twine & Msg)146   bool Error(const Twine &Msg) {
147     ErrorStr = Msg.str();
148     HasError = true;
149     return true;
150   }
151 
getSectionAddress(unsigned SectionID)152   uint8_t *getSectionAddress(unsigned SectionID) {
153     return (uint8_t*)Sections[SectionID].Address;
154   }
155 
156   /// \brief Emits a section containing common symbols.
157   /// \return SectionID.
158   unsigned emitCommonSymbols(ObjectImage &Obj,
159                              const CommonSymbolMap &Map,
160                              uint64_t TotalSize,
161                              LocalSymbolMap &Symbols);
162 
163   /// \brief Emits section data from the object file to the MemoryManager.
164   /// \param IsCode if it's true then allocateCodeSection() will be
165   ///        used for emmits, else allocateDataSection() will be used.
166   /// \return SectionID.
167   unsigned emitSection(ObjectImage &Obj,
168                        const SectionRef &Section,
169                        bool IsCode);
170 
171   /// \brief Find Section in LocalSections. If the secton is not found - emit
172   ///        it and store in LocalSections.
173   /// \param IsCode if it's true then allocateCodeSection() will be
174   ///        used for emmits, else allocateDataSection() will be used.
175   /// \return SectionID.
176   unsigned findOrEmitSection(ObjectImage &Obj,
177                              const SectionRef &Section,
178                              bool IsCode,
179                              ObjSectionToIDMap &LocalSections);
180 
181   /// \brief If Value.SymbolName is NULL then store relocation to the
182   ///        Relocations, else store it in the SymbolRelocations.
183   void AddRelocation(const RelocationValueRef &Value, unsigned SectionID,
184                      uintptr_t Offset, uint32_t RelType);
185 
186   /// \brief Emits long jump instruction to Addr.
187   /// \return Pointer to the memory area for emitting target address.
188   uint8_t* createStubFunction(uint8_t *Addr);
189 
190   /// \brief Resolves relocations from Relocs list with address from Value.
191   void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
192   void resolveRelocationEntry(const RelocationEntry &RE, uint64_t Value);
193 
194   /// \brief A object file specific relocation resolver
195   /// \param Address Address to apply the relocation action
196   /// \param Value Target symbol address to apply the relocation action
197   /// \param Type object file specific relocation type
198   /// \param Addend A constant addend used to compute the value to be stored
199   ///        into the relocatable field
200   virtual void resolveRelocation(uint8_t *LocalAddress,
201                                  uint64_t FinalAddress,
202                                  uint64_t Value,
203                                  uint32_t Type,
204                                  int64_t Addend) = 0;
205 
206   /// \brief Parses the object file relocation and store it to Relocations
207   ///        or SymbolRelocations. Its depend from object file type.
208   virtual void processRelocationRef(const ObjRelocationInfo &Rel,
209                                     ObjectImage &Obj,
210                                     ObjSectionToIDMap &ObjSectionToID,
211                                     LocalSymbolMap &Symbols, StubMap &Stubs) = 0;
212 
213   void resolveSymbols();
214   virtual ObjectImage *createObjectImage(const MemoryBuffer *InputBuffer);
handleObjectLoaded(ObjectImage * Obj)215   virtual void handleObjectLoaded(ObjectImage *Obj)
216   {
217     // Subclasses may choose to retain this image if they have a use for it
218     delete Obj;
219   }
220 
221 public:
RuntimeDyldImpl(RTDyldMemoryManager * mm)222   RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
223 
224   virtual ~RuntimeDyldImpl();
225 
226   bool loadObject(const MemoryBuffer *InputBuffer);
227 
getSymbolAddress(StringRef Name)228   void *getSymbolAddress(StringRef Name) {
229     // FIXME: Just look up as a function for now. Overly simple of course.
230     // Work in progress.
231     if (SymbolTable.find(Name) == SymbolTable.end())
232       return 0;
233     SymbolLoc Loc = SymbolTable.lookup(Name);
234     return getSectionAddress(Loc.first) + Loc.second;
235   }
236 
237   void resolveRelocations();
238 
239   void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
240 
241   void mapSectionAddress(void *LocalAddress, uint64_t TargetAddress);
242 
243   // Is the linker in an error state?
hasError()244   bool hasError() { return HasError; }
245 
246   // Mark the error condition as handled and continue.
clearError()247   void clearError() { HasError = false; }
248 
249   // Get the error message.
getErrorString()250   StringRef getErrorString() { return ErrorStr; }
251 
252   virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0;
253 
254 };
255 
256 } // end namespace llvm
257 
258 
259 #endif
260