1 /*
2 **********************************************************************
3 * Copyright (C) 1999-2011, International Business Machines
4 * Corporation and others. All Rights Reserved.
5 **********************************************************************
6 * Date Name Description
7 * 10/22/99 alan Creation. This is an internal header.
8 * It should not be exported.
9 **********************************************************************
10 */
11
12 #ifndef UVECTOR_H
13 #define UVECTOR_H
14
15 #include "unicode/utypes.h"
16 #include "unicode/uobject.h"
17 #include "uarrsort.h"
18 #include "uhash.h"
19
20 U_NAMESPACE_BEGIN
21
22 /**
23 * A token comparison function.
24 * @param tok1 A token (object or integer)
25 * @param tok2 A token (object or integer)
26 * @return 0 if the two tokens are equal, -1 if tok1 is < tok2, or
27 * +1 if tok1 is > tok2.
28 */
29 typedef int8_t U_CALLCONV USortComparator(UHashTok tok1,
30 UHashTok tok2);
31
32 /**
33 * A token assignment function. It may copy an integer, copy
34 * a pointer, or clone a pointer, as appropriate.
35 * @param dst The token to be assigned to
36 * @param src The token to assign from
37 */
38 typedef void U_CALLCONV UTokenAssigner(UHashTok *dst,
39 UHashTok *src);
40
41 /**
42 * <p>Ultralightweight C++ implementation of a <tt>void*</tt> vector
43 * that is (mostly) compatible with java.util.Vector.
44 *
45 * <p>This is a very simple implementation, written to satisfy an
46 * immediate porting need. As such, it is not completely fleshed out,
47 * and it aims for simplicity and conformity. Nonetheless, it serves
48 * its purpose (porting code from java that uses java.util.Vector)
49 * well, and it could be easily made into a more robust vector class.
50 *
51 * <p><b>Design notes</b>
52 *
53 * <p>There is index bounds checking, but little is done about it. If
54 * indices are out of bounds, either nothing happens, or zero is
55 * returned. We <em>do</em> avoid indexing off into the weeds.
56 *
57 * <p>There is detection of out of memory, but the handling is very
58 * coarse-grained -- similar to UnicodeString's protocol, but even
59 * coarser. The class contains <em>one static flag</em> that is set
60 * when any call to <tt>new</tt> returns zero. This allows the caller
61 * to use several vectors and make just one check at the end to see if
62 * a memory failure occurred. This is more efficient than making a
63 * check after each call on each vector when doing many operations on
64 * multiple vectors. The single static flag works best when memory
65 * failures are infrequent, and when recovery options are limited or
66 * nonexistent.
67 *
68 * <p>Since we don't have garbage collection, UVector was given the
69 * option to <em>own</em>its contents. To employ this, set a deleter
70 * function. The deleter is called on a void* pointer when that
71 * pointer is released by the vector, either when the vector itself is
72 * destructed, or when a call to setElementAt() overwrites an element,
73 * or when a call to remove() or one of its variants explicitly
74 * removes an element. If no deleter is set, or the deleter is set to
75 * zero, then it is assumed that the caller will delete elements as
76 * needed.
77 *
78 * <p>In order to implement methods such as contains() and indexOf(),
79 * UVector needs a way to compare objects for equality. To do so, it
80 * uses a comparison frunction, or "comparer." If the comparer is not
81 * set, or is set to zero, then all such methods will act as if the
82 * vector contains no element. That is, indexOf() will always return
83 * -1, contains() will always return FALSE, etc.
84 *
85 * <p><b>To do</b>
86 *
87 * <p>Improve the handling of index out of bounds errors.
88 *
89 * @author Alan Liu
90 */
91 class U_COMMON_API UVector : public UObject {
92 // NOTE: UVector uses the UHashKey (union of void* and int32_t) as
93 // its basic storage type. It uses UKeyComparator as its
94 // comparison function. It uses UObjectDeleter as its deleter
95 // function. These are named for hashtables, but used here as-is
96 // rather than duplicating the type. This allows sharing of
97 // support functions.
98
99 private:
100 int32_t count;
101
102 int32_t capacity;
103
104 UHashTok* elements;
105
106 UObjectDeleter *deleter;
107
108 UKeyComparator *comparer;
109
110 public:
111 UVector(UErrorCode &status);
112
113 UVector(int32_t initialCapacity, UErrorCode &status);
114
115 UVector(UObjectDeleter *d, UKeyComparator *c, UErrorCode &status);
116
117 UVector(UObjectDeleter *d, UKeyComparator *c, int32_t initialCapacity, UErrorCode &status);
118
119 virtual ~UVector();
120
121 /**
122 * Assign this object to another (make this a copy of 'other').
123 * Use the 'assign' function to assign each element.
124 */
125 void assign(const UVector& other, UTokenAssigner *assign, UErrorCode &ec);
126
127 /**
128 * Compare this vector with another. They will be considered
129 * equal if they are of the same size and all elements are equal,
130 * as compared using this object's comparer.
131 */
132 UBool operator==(const UVector& other);
133
134 /**
135 * Equivalent to !operator==()
136 */
137 inline UBool operator!=(const UVector& other);
138
139 //------------------------------------------------------------
140 // java.util.Vector API
141 //------------------------------------------------------------
142
143 void addElement(void* obj, UErrorCode &status);
144
145 void addElement(int32_t elem, UErrorCode &status);
146
147 void setElementAt(void* obj, int32_t index);
148
149 void setElementAt(int32_t elem, int32_t index);
150
151 void insertElementAt(void* obj, int32_t index, UErrorCode &status);
152
153 void insertElementAt(int32_t elem, int32_t index, UErrorCode &status);
154
155 void* elementAt(int32_t index) const;
156
157 int32_t elementAti(int32_t index) const;
158
159 UBool equals(const UVector &other) const;
160
161 void* firstElement(void) const;
162
163 void* lastElement(void) const;
164
165 int32_t lastElementi(void) const;
166
167 int32_t indexOf(void* obj, int32_t startIndex = 0) const;
168
169 int32_t indexOf(int32_t obj, int32_t startIndex = 0) const;
170
171 UBool contains(void* obj) const;
172
173 UBool contains(int32_t obj) const;
174
175 UBool containsAll(const UVector& other) const;
176
177 UBool removeAll(const UVector& other);
178
179 UBool retainAll(const UVector& other);
180
181 void removeElementAt(int32_t index);
182
183 UBool removeElement(void* obj);
184
185 void removeAllElements();
186
187 int32_t size(void) const;
188
189 UBool isEmpty(void) const;
190
191 UBool ensureCapacity(int32_t minimumCapacity, UErrorCode &status);
192
193 /**
194 * Change the size of this vector as follows: If newSize is
195 * smaller, then truncate the array, possibly deleting held
196 * elements for i >= newSize. If newSize is larger, grow the
197 * array, filling in new slots with NULL.
198 */
199 void setSize(int32_t newSize, UErrorCode &status);
200
201 /**
202 * Fill in the given array with all elements of this vector.
203 */
204 void** toArray(void** result) const;
205
206 //------------------------------------------------------------
207 // New API
208 //------------------------------------------------------------
209
210 UObjectDeleter *setDeleter(UObjectDeleter *d);
211
212 UKeyComparator *setComparer(UKeyComparator *c);
213
214 void* operator[](int32_t index) const;
215
216 /**
217 * Removes the element at the given index from this vector and
218 * transfer ownership of it to the caller. After this call, the
219 * caller owns the result and must delete it and the vector entry
220 * at 'index' is removed, shifting all subsequent entries back by
221 * one index and shortening the size of the vector by one. If the
222 * index is out of range or if there is no item at the given index
223 * then 0 is returned and the vector is unchanged.
224 */
225 void* orphanElementAt(int32_t index);
226
227 /**
228 * Returns true if this vector contains none of the elements
229 * of the given vector.
230 * @param other vector to be checked for containment
231 * @return true if the test condition is met
232 */
233 UBool containsNone(const UVector& other) const;
234
235 /**
236 * Insert the given object into this vector at its sorted position
237 * as defined by 'compare'. The current elements are assumed to
238 * be sorted already.
239 */
240 void sortedInsert(void* obj, USortComparator *compare, UErrorCode& ec);
241
242 /**
243 * Insert the given integer into this vector at its sorted position
244 * as defined by 'compare'. The current elements are assumed to
245 * be sorted already.
246 */
247 void sortedInsert(int32_t obj, USortComparator *compare, UErrorCode& ec);
248
249 /**
250 * Sort the contents of the vector, assuming that the contents of the
251 * vector are of type int32_t.
252 */
253 void sorti(UErrorCode &ec);
254
255 /**
256 * Sort the contents of this vector, using a caller-supplied function
257 * to do the comparisons. (It's confusing that
258 * UVector's USortComparator function is different from the
259 * UComparator function type defined in uarrsort.h)
260 */
261 void sort(USortComparator *compare, UErrorCode &ec);
262
263 /**
264 * Sort the contents of this vector using a caller-supplied function
265 * of type UComparator to do the comparison. Provides more flexibility
266 * than uvector::sort() because an additional user-parameter can be passed to
267 * the comparison function.
268 */
269 void sortWithUComparator(UComparator *compare, const void *context, UErrorCode &ec);
270
271 /**
272 * ICU "poor man's RTTI", returns a UClassID for this class.
273 */
274 static UClassID U_EXPORT2 getStaticClassID();
275
276 /**
277 * ICU "poor man's RTTI", returns a UClassID for the actual class.
278 */
279 virtual UClassID getDynamicClassID() const;
280
281 private:
282 void _init(int32_t initialCapacity, UErrorCode &status);
283
284 int32_t indexOf(UHashTok key, int32_t startIndex = 0, int8_t hint = 0) const;
285
286 void sortedInsert(UHashTok tok, USortComparator *compare, UErrorCode& ec);
287
288 // Disallow
289 UVector(const UVector&);
290
291 // Disallow
292 UVector& operator=(const UVector&);
293
294 };
295
296
297 /**
298 * <p>Ultralightweight C++ implementation of a <tt>void*</tt> stack
299 * that is (mostly) compatible with java.util.Stack. As in java, this
300 * is merely a paper thin layer around UVector. See the UVector
301 * documentation for further information.
302 *
303 * <p><b>Design notes</b>
304 *
305 * <p>The element at index <tt>n-1</tt> is (of course) the top of the
306 * stack.
307 *
308 * <p>The poorly named <tt>empty()</tt> method doesn't empty the
309 * stack; it determines if the stack is empty.
310 *
311 * @author Alan Liu
312 */
313 class U_COMMON_API UStack : public UVector {
314 public:
315 UStack(UErrorCode &status);
316
317 UStack(int32_t initialCapacity, UErrorCode &status);
318
319 UStack(UObjectDeleter *d, UKeyComparator *c, UErrorCode &status);
320
321 UStack(UObjectDeleter *d, UKeyComparator *c, int32_t initialCapacity, UErrorCode &status);
322
323 virtual ~UStack();
324
325 // It's okay not to have a virtual destructor (in UVector)
326 // because UStack has no special cleanup to do.
327
328 UBool empty(void) const;
329
330 void* peek(void) const;
331
332 int32_t peeki(void) const;
333
334 void* pop(void);
335
336 int32_t popi(void);
337
338 void* push(void* obj, UErrorCode &status);
339
340 int32_t push(int32_t i, UErrorCode &status);
341
342 /*
343 If the object o occurs as an item in this stack,
344 this method returns the 1-based distance from the top of the stack.
345 */
346 int32_t search(void* obj) const;
347
348 /**
349 * ICU "poor man's RTTI", returns a UClassID for this class.
350 */
351 static UClassID U_EXPORT2 getStaticClassID();
352
353 /**
354 * ICU "poor man's RTTI", returns a UClassID for the actual class.
355 */
356 virtual UClassID getDynamicClassID() const;
357
358 private:
359 // Disallow
360 UStack(const UStack&);
361
362 // Disallow
363 UStack& operator=(const UStack&);
364 };
365
366
367 // UVector inlines
368
size(void)369 inline int32_t UVector::size(void) const {
370 return count;
371 }
372
isEmpty(void)373 inline UBool UVector::isEmpty(void) const {
374 return count == 0;
375 }
376
contains(void * obj)377 inline UBool UVector::contains(void* obj) const {
378 return indexOf(obj) >= 0;
379 }
380
contains(int32_t obj)381 inline UBool UVector::contains(int32_t obj) const {
382 return indexOf(obj) >= 0;
383 }
384
firstElement(void)385 inline void* UVector::firstElement(void) const {
386 return elementAt(0);
387 }
388
lastElement(void)389 inline void* UVector::lastElement(void) const {
390 return elementAt(count-1);
391 }
392
lastElementi(void)393 inline int32_t UVector::lastElementi(void) const {
394 return elementAti(count-1);
395 }
396
397 inline void* UVector::operator[](int32_t index) const {
398 return elementAt(index);
399 }
400
401 inline UBool UVector::operator!=(const UVector& other) {
402 return !operator==(other);
403 }
404
405 // UStack inlines
406
empty(void)407 inline UBool UStack::empty(void) const {
408 return isEmpty();
409 }
410
peek(void)411 inline void* UStack::peek(void) const {
412 return lastElement();
413 }
414
peeki(void)415 inline int32_t UStack::peeki(void) const {
416 return lastElementi();
417 }
418
push(void * obj,UErrorCode & status)419 inline void* UStack::push(void* obj, UErrorCode &status) {
420 addElement(obj, status);
421 return obj;
422 }
423
push(int32_t i,UErrorCode & status)424 inline int32_t UStack::push(int32_t i, UErrorCode &status) {
425 addElement(i, status);
426 return i;
427 }
428
429 U_NAMESPACE_END
430
431 #endif
432