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Searched defs:angle (Results 1 – 25 of 30) sorted by relevance

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/frameworks/base/core/java/android/util/
DFloatMath.java56 public static native float sin(float angle); in sin()
64 public static native float cos(float angle); in cos()
DMathUtils.java143 public static float tan(float angle) { in tan()
/frameworks/base/tools/layoutlib/bridge/src/android/util/
DFloatMath_Delegate.java68 /*package*/ static float sin(float angle) { in sin()
79 /*package*/ static float cos(float angle) { in cos()
/frameworks/native/opengl/libagl/
Dfp.cpp79 void sincosf(GLfloat angle, GLfloat* s, GLfloat* c) { in sincosf()
/frameworks/base/core/java/android/gesture/
DOrientedBoundingBox.java36 OrientedBoundingBox(float angle, float cx, float cy, float w, float h) { in OrientedBoundingBox()
DGestureUtils.java451 final double angle = Math.atan(tan); in minimumCosineDistance() local
505 float angle; in computeOrientedBoundingBox() local
563 static float[] rotate(float[] points, float angle) { in rotate()
DGestureOverlayView.java643 float angle = Math.abs(box.orientation); in touchMove() local
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
DCompoundTransform.java91 public RotateComponent(String name, Float3 axis, float angle) { in RotateComponent()
143 public RotateComponent addRotate(String name, Float3 axis, float angle) { in addRotate()
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
DTriangleRenderer.java84 float angle = 0.090f * ((int) time); in onDrawFrame() local
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DTransform3dActivity.java87 Matrix matrix, float angle) { in rotate()
/frameworks/base/libs/androidfw/tests/
DInputEvent_test.cpp538 float angle = float(i * ARC * PI_180); in TEST_F() local
570 float angle = float((i * ARC + ROTATION) * PI_180); in TEST_F() local
/frameworks/base/core/java/android/view/
DOrientationEventListener.java128 float angle = (float)Math.atan2(-Y, X) * OneEightyOverPi; in onSensorChanged() local
/frameworks/base/libs/hwui/
DMatrix.h109 void rotate(float angle, float x, float y, float z) { in rotate()
DMatrix.cpp218 void Matrix4::loadRotate(float angle, float x, float y, float z) { in loadRotate()
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DSweepGradient_Delegate.java194 float angle; in getRaster() local
/frameworks/ex/carousel/java/com/android/ex/carousel/
DCarouselController.java597 public void setStartAngle(float angle) in setStartAngle()
615 public void setCarouselRotationAngle(float angle) { in setCarouselRotationAngle()
DCarouselView.java493 public void setStartAngle(float angle) in setStartAngle()
/frameworks/base/media/jni/
Dandroid_media_MediaMetadataRetriever.cpp200 static void rotate(T *dst, const T *src, size_t width, size_t height, int angle) in rotate()
/frameworks/base/core/java/com/android/internal/widget/
DPointerLocationView.java189 float angle, Paint paint) { in drawOval()
/frameworks/base/core/java/com/android/internal/widget/multiwaveview/
DMultiWaveView.java423 double angle = 2.0 * Math.PI * direction / directionCount; in startChevronAnimation() local
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java803 float angle, in glRotatef()
810 int angle, in glRotatex()
/frameworks/base/opengl/java/android/opengl/
DGLES10.java1070 float angle, in glRotatef()
1079 int angle, in glRotatex()
DGLErrorWrapper.java670 public void glRotatef(float angle, float x, float y, float z) { in glRotatef()
676 public void glRotatex(int angle, int x, int y, int z) { in glRotatex()
/frameworks/base/core/jni/
Dandroid_opengl_GLES10.cpp2896 (JNIEnv *_env, jobject _this, jfloat angle, jfloat x, jfloat y, jfloat z) { in android_glRotatef__FFFF()
2908 (JNIEnv *_env, jobject _this, jint angle, jint x, jint y, jint z) { in android_glRotatex__IIII()
/frameworks/base/opengl/java/com/google/android/gles_jni/
DGLImpl.java879 float angle, in glRotatef()
888 int angle, in glRotatex()

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