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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  * Copyright (C) 2003, 2006, 2007, 2009 Apple Inc. All rights reserved.
5  * Copyright (C) 2010 Google Inc. All rights reserved.
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Library General Public
9  * License as published by the Free Software Foundation; either
10  * version 2 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Library General Public License for more details.
16  *
17  * You should have received a copy of the GNU Library General Public License
18  * along with this library; see the file COPYING.LIB.  If not, write to
19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  * Boston, MA 02110-1301, USA.
21  *
22  */
23 
24 #ifndef RenderBoxModelObject_h
25 #define RenderBoxModelObject_h
26 
27 #include "RenderObject.h"
28 #include "ShadowData.h"
29 
30 namespace WebCore {
31 
32 // Modes for some of the line-related functions.
33 enum LinePositionMode { PositionOnContainingLine, PositionOfInteriorLineBoxes };
34 enum LineDirectionMode { HorizontalLine, VerticalLine };
35 typedef unsigned BorderEdgeFlags;
36 
37 // This class is the base for all objects that adhere to the CSS box model as described
38 // at http://www.w3.org/TR/CSS21/box.html
39 
40 class RenderBoxModelObject : public RenderObject {
41 public:
42     RenderBoxModelObject(Node*);
43     virtual ~RenderBoxModelObject();
44 
45     virtual void destroy();
46 
47     int relativePositionOffsetX() const;
48     int relativePositionOffsetY() const;
relativePositionOffset()49     IntSize relativePositionOffset() const { return IntSize(relativePositionOffsetX(), relativePositionOffsetY()); }
relativePositionLogicalOffset()50     IntSize relativePositionLogicalOffset() const { return style()->isHorizontalWritingMode() ? relativePositionOffset() : relativePositionOffset().transposedSize(); }
51 
52     // IE extensions. Used to calculate offsetWidth/Height.  Overridden by inlines (RenderFlow)
53     // to return the remaining width on a given line (and the height of a single line).
54     virtual int offsetLeft() const;
55     virtual int offsetTop() const;
56     virtual int offsetWidth() const = 0;
57     virtual int offsetHeight() const = 0;
58 
59     virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
60     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
61     virtual void updateBoxModelInfoFromStyle();
62 
63     bool hasSelfPaintingLayer() const;
layer()64     RenderLayer* layer() const { return m_layer; }
65 #if PLATFORM(ANDROID)
requiresLayer()66     virtual bool requiresLayer() const { return isRoot() || isPositioned() || isRelPositioned() || isTransparent() || hasOverflowClip() || hasTransform() || hasMask() || hasReflection() || style()->specifiesColumns() || style()->hasFixedBackgroundImage(); }
67 #else
requiresLayer()68     virtual bool requiresLayer() const { return isRoot() || isPositioned() || isRelPositioned() || isTransparent() || hasOverflowClip() || hasTransform() || hasMask() || hasReflection() || style()->specifiesColumns(); }
69 #endif
70 
71     // This will work on inlines to return the bounding box of all of the lines' border boxes.
72     virtual IntRect borderBoundingBox() const = 0;
73 
74     // Virtual since table cells override
75     virtual int paddingTop(bool includeIntrinsicPadding = true) const;
76     virtual int paddingBottom(bool includeIntrinsicPadding = true) const;
77     virtual int paddingLeft(bool includeIntrinsicPadding = true) const;
78     virtual int paddingRight(bool includeIntrinsicPadding = true) const;
79     virtual int paddingBefore(bool includeIntrinsicPadding = true) const;
80     virtual int paddingAfter(bool includeIntrinsicPadding = true) const;
81     virtual int paddingStart(bool includeIntrinsicPadding = true) const;
82     virtual int paddingEnd(bool includeIntrinsicPadding = true) const;
83 
borderTop()84     virtual int borderTop() const { return style()->borderTopWidth(); }
borderBottom()85     virtual int borderBottom() const { return style()->borderBottomWidth(); }
borderLeft()86     virtual int borderLeft() const { return style()->borderLeftWidth(); }
borderRight()87     virtual int borderRight() const { return style()->borderRightWidth(); }
borderBefore()88     virtual int borderBefore() const { return style()->borderBeforeWidth(); }
borderAfter()89     virtual int borderAfter() const { return style()->borderAfterWidth(); }
borderStart()90     virtual int borderStart() const { return style()->borderStartWidth(); }
borderEnd()91     virtual int borderEnd() const { return style()->borderEndWidth(); }
92 
borderAndPaddingHeight()93     int borderAndPaddingHeight() const { return borderTop() + borderBottom() + paddingTop() + paddingBottom(); }
borderAndPaddingWidth()94     int borderAndPaddingWidth() const { return borderLeft() + borderRight() + paddingLeft() + paddingRight(); }
borderAndPaddingLogicalHeight()95     int borderAndPaddingLogicalHeight() const { return borderBefore() + borderAfter() + paddingBefore() + paddingAfter(); }
borderAndPaddingLogicalWidth()96     int borderAndPaddingLogicalWidth() const { return borderStart() + borderEnd() + paddingStart() + paddingEnd(); }
borderAndPaddingLogicalLeft()97     int borderAndPaddingLogicalLeft() const { return style()->isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); }
98 
borderAndPaddingStart()99     int borderAndPaddingStart() const { return borderStart() + paddingStart(); }
borderLogicalLeft()100     int borderLogicalLeft() const { return style()->isHorizontalWritingMode() ? borderLeft() : borderTop(); }
borderLogicalRight()101     int borderLogicalRight() const { return style()->isHorizontalWritingMode() ? borderRight() : borderBottom(); }
102 
103     virtual int marginTop() const = 0;
104     virtual int marginBottom() const = 0;
105     virtual int marginLeft() const = 0;
106     virtual int marginRight() const = 0;
107     virtual int marginBefore() const = 0;
108     virtual int marginAfter() const = 0;
109     virtual int marginStart() const = 0;
110     virtual int marginEnd() const = 0;
111 
hasInlineDirectionBordersPaddingOrMargin()112     bool hasInlineDirectionBordersPaddingOrMargin() const { return hasInlineDirectionBordersOrPadding() || marginStart()|| marginEnd(); }
hasInlineDirectionBordersOrPadding()113     bool hasInlineDirectionBordersOrPadding() const { return borderStart() || borderEnd() || paddingStart()|| paddingEnd(); }
114 
115     virtual int containingBlockLogicalWidthForContent() const;
116 
childBecameNonInline(RenderObject *)117     virtual void childBecameNonInline(RenderObject* /*child*/) { }
118 
119     void paintBorder(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
120     bool paintNinePieceImage(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, const NinePieceImage&, CompositeOperator = CompositeSourceOver);
121     void paintBoxShadow(GraphicsContext*, int tx, int ty, int w, int h, const RenderStyle*, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
122     void paintFillLayerExtended(const PaintInfo&, const Color&, const FillLayer*, int tx, int ty, int width, int height, InlineFlowBox* = 0, int inlineBoxWidth = 0, int inlineBoxHeight = 0, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
123 
124     // Overridden by subclasses to determine line height and baseline position.
125     virtual int lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const = 0;
126     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const = 0;
127 
128     // Called by RenderObject::destroy() (and RenderWidget::destroy()) and is the only way layers should ever be destroyed
129     void destroyLayer();
130 
131     void highQualityRepaintTimerFired(Timer<RenderBoxModelObject>*);
132 
133     virtual void setSelectionState(SelectionState s);
134 protected:
135     void calculateBackgroundImageGeometry(const FillLayer*, int tx, int ty, int w, int h, IntRect& destRect, IntPoint& phase, IntSize& tileSize);
136 
137     bool shouldPaintAtLowQuality(GraphicsContext*, Image*, const void*, const IntSize&);
138 
139     RenderBoxModelObject* continuation() const;
140     void setContinuation(RenderBoxModelObject*);
141 
142 private:
isBoxModelObject()143     virtual bool isBoxModelObject() const { return true; }
144 
145     IntSize calculateFillTileSize(const FillLayer*, IntSize scaledSize) const;
146 
147     RoundedIntRect getBackgroundRoundedRect(const IntRect&, InlineFlowBox*, int inlineBoxWidth, int inlineBoxHeight,
148         bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
149 
150     void clipBorderSidePolygon(GraphicsContext*, const RoundedIntRect& outerBorder, const RoundedIntRect& innerBorder,
151                                BoxSide, bool firstEdgeMatches, bool secondEdgeMatches);
152     void paintOneBorderSide(GraphicsContext*, const RenderStyle*, const RoundedIntRect& outerBorder, const RoundedIntRect& innerBorder,
153                                 const IntRect& sideRect, BoxSide, BoxSide adjacentSide1, BoxSide adjacentSide2, const class BorderEdge[],
154                                 const Path*, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor = 0);
155     void paintTranslucentBorderSides(GraphicsContext*, const RenderStyle*, const RoundedIntRect& outerBorder, const RoundedIntRect& innerBorder,
156                           const class BorderEdge[], bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false);
157     void paintBorderSides(GraphicsContext*, const RenderStyle*, const RoundedIntRect& outerBorder, const RoundedIntRect& innerBorder,
158                           const class BorderEdge[], BorderEdgeFlags, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false, const Color* overrideColor = 0);
159     void drawBoxSideFromPath(GraphicsContext*, const IntRect&, const Path&, const class BorderEdge[],
160                             float thickness, float drawThickness, BoxSide, const RenderStyle*,
161                             Color, EBorderStyle, bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
162 
163     friend class RenderView;
164 
165     RenderLayer* m_layer;
166 
167     // Used to store state between styleWillChange and styleDidChange
168     static bool s_wasFloating;
169     static bool s_hadLayer;
170     static bool s_layerWasSelfPainting;
171 };
172 
toRenderBoxModelObject(RenderObject * object)173 inline RenderBoxModelObject* toRenderBoxModelObject(RenderObject* object)
174 {
175     ASSERT(!object || object->isBoxModelObject());
176     return static_cast<RenderBoxModelObject*>(object);
177 }
178 
toRenderBoxModelObject(const RenderObject * object)179 inline const RenderBoxModelObject* toRenderBoxModelObject(const RenderObject* object)
180 {
181     ASSERT(!object || object->isBoxModelObject());
182     return static_cast<const RenderBoxModelObject*>(object);
183 }
184 
185 // This will catch anyone doing an unnecessary cast.
186 void toRenderBoxModelObject(const RenderBoxModelObject*);
187 
188 } // namespace WebCore
189 
190 #endif // RenderBoxModelObject_h
191