/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/ |
D | CameraControl.java | 66 private Camera camera; field in CameraControl 78 public CameraControl(Camera camera) { in CameraControl() 85 public CameraControl(Camera camera, ControlDirection controlDir) { in CameraControl() 94 public void setCamera(Camera camera) { in setCamera()
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D | BillboardControl.java | 148 private void rotateCameraAligned(Camera camera) { in rotateCameraAligned() 189 private void rotateScreenAligned(Camera camera) { in rotateScreenAligned() 211 private void rotateAxial(Camera camera, Vector3f axis) { in rotateAxial()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
D | CameraNode.java | 54 public CameraNode(String name, Camera camera) { in CameraNode() 76 public void setCamera(Camera camera) { in setCamera()
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/external/zxing/qr_scanner/src/com/google/zxing/client/android/camera/ |
D | CameraConfigurationManager.java | 51 void initFromCameraParameters(Camera camera) { in initFromCameraParameters() 71 void setDesiredCameraParameters(Camera camera) { in setDesiredCameraParameters() 101 void setTorch(Camera camera, boolean newSetting) { in setTorch()
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D | AutoFocusCallback.java | 38 public void onAutoFocus(boolean success, Camera camera) { in onAutoFocus()
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D | PreviewCallback.java | 42 public void onPreviewFrame(byte[] data, Camera camera) { in onPreviewFrame()
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D | CameraManager.java | 51 private Camera camera; field in CameraManager
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/external/replicaisland/src/com/replica/replicaisland/ |
D | CameraBiasComponent.java | 32 CameraSystem camera = sSystemRegistry.cameraSystem; in update() local
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D | GhostComponent.java | 62 final CameraSystem camera = sSystemRegistry.cameraSystem; in update() local 161 final CameraSystem camera = sSystemRegistry.cameraSystem; in releaseControl() local
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D | RenderComponent.java | 59 CameraSystem camera = sSystemRegistry.cameraSystem; in update() local
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D | SleeperComponent.java | 66 CameraSystem camera = sSystemRegistry.cameraSystem; in update() local
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D | GameThread.java | 68 CameraSystem camera = mGameRoot.sSystemRegistry.cameraSystem; in run() local
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D | DebugSystem.java | 58 CameraSystem camera = sSystemRegistry.cameraSystem; in drawShape() local
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D | TheSourceComponent.java | 63 CameraSystem camera = sSystemRegistry.cameraSystem; in update() local
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D | PlayerComponent.java | 362 CameraSystem camera = sSystemRegistry.cameraSystem; in stateMove() local 397 CameraSystem camera = sSystemRegistry.cameraSystem; in stateStomp() local 521 CameraSystem camera = sSystemRegistry.cameraSystem; in statePostGhostDelay() local
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D | ScrollerComponent.java | 105 CameraSystem camera = sSystemRegistry.cameraSystem; in update() local
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D | GameObjectManager.java | 78 CameraSystem camera = sSystemRegistry.cameraSystem; in update() local
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D | LifetimeComponent.java | 89 CameraSystem camera = sSystemRegistry.cameraSystem; in update() local
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D | PatrolComponent.java | 206 CameraSystem camera = sSystemRegistry.cameraSystem; in updateAttack() local
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D | NPCComponent.java | 214 final CameraSystem camera = sSystemRegistry.cameraSystem; in executeCommand() local
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/ |
D | TerrainLodControl.java | 79 public TerrainLodControl(Terrain terrain, Camera camera) { in TerrainLodControl() 148 public void setCamera(Camera camera) { in setCamera()
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/external/jmonkeyengine/engine/src/desktop/com/jme3/app/state/ |
D | VideoRecorderAppState.java | 109 private Camera camera; field in VideoRecorderAppState.VideoProcessor
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/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/ |
D | 3d-raytrace.js | 292 function renderRows(camera, scene, pixels, width, height, starty, stopy) { argument
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/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/ |
D | 3d-raytrace.js | 292 function renderRows(camera, scene, pixels, width, height, starty, stopy) { argument
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/ |
D | ObjectHelper.java | 237 Camera camera = cameraHelper.toCamera(camerasArray.get(0)); in toObject() local
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