1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Library General Public License for more details.
17 *
18 * You should have received a copy of the GNU Library General Public License
19 * along with this library; see the file COPYING.LIB. If not, write to
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 *
23 */
24
25 #include "config.h"
26 #include "RenderBox.h"
27
28 #include "CachedImage.h"
29 #include "Chrome.h"
30 #include "ChromeClient.h"
31 #include "Document.h"
32 #include "FrameView.h"
33 #include "GraphicsContext.h"
34 #include "HitTestResult.h"
35 #include "htmlediting.h"
36 #include "HTMLElement.h"
37 #include "HTMLNames.h"
38 #include "ImageBuffer.h"
39 #include "FloatQuad.h"
40 #include "Frame.h"
41 #include "Page.h"
42 #include "PaintInfo.h"
43 #include "RenderArena.h"
44 #include "RenderFlexibleBox.h"
45 #include "RenderInline.h"
46 #include "RenderLayer.h"
47 #include "RenderTableCell.h"
48 #include "RenderTheme.h"
49 #ifdef ANDROID_LAYOUT
50 #include "Settings.h"
51 #endif
52 #include "RenderView.h"
53 #include "ScrollbarTheme.h"
54 #include "TransformState.h"
55 #include <algorithm>
56 #include <math.h>
57
58 #if ENABLE(WML)
59 #include "WMLNames.h"
60 #endif
61
62 #if PLATFORM(ANDROID)
63 #include "PlatformBridge.h"
64 #endif
65
66 using namespace std;
67
68 namespace WebCore {
69
70 using namespace HTMLNames;
71
72 // Used by flexible boxes when flexing this element.
73 typedef WTF::HashMap<const RenderBox*, int> OverrideSizeMap;
74 static OverrideSizeMap* gOverrideSizeMap = 0;
75
76 bool RenderBox::s_hadOverflowClip = false;
77
RenderBox(Node * node)78 RenderBox::RenderBox(Node* node)
79 : RenderBoxModelObject(node)
80 , m_marginLeft(0)
81 , m_marginRight(0)
82 , m_marginTop(0)
83 , m_marginBottom(0)
84 , m_minPreferredLogicalWidth(-1)
85 , m_maxPreferredLogicalWidth(-1)
86 , m_inlineBoxWrapper(0)
87 #ifdef ANDROID_LAYOUT
88 , m_visibleWidth(0)
89 , m_isVisibleWidthChangedBeforeLayout(false)
90 #endif
91 {
92 setIsBox();
93 }
94
~RenderBox()95 RenderBox::~RenderBox()
96 {
97 }
98
marginBefore() const99 int RenderBox::marginBefore() const
100 {
101 switch (style()->writingMode()) {
102 case TopToBottomWritingMode:
103 return m_marginTop;
104 case BottomToTopWritingMode:
105 return m_marginBottom;
106 case LeftToRightWritingMode:
107 return m_marginLeft;
108 case RightToLeftWritingMode:
109 return m_marginRight;
110 }
111 ASSERT_NOT_REACHED();
112 return m_marginTop;
113 }
114
marginAfter() const115 int RenderBox::marginAfter() const
116 {
117 switch (style()->writingMode()) {
118 case TopToBottomWritingMode:
119 return m_marginBottom;
120 case BottomToTopWritingMode:
121 return m_marginTop;
122 case LeftToRightWritingMode:
123 return m_marginRight;
124 case RightToLeftWritingMode:
125 return m_marginLeft;
126 }
127 ASSERT_NOT_REACHED();
128 return m_marginBottom;
129 }
130
marginStart() const131 int RenderBox::marginStart() const
132 {
133 if (isHorizontalWritingMode())
134 return style()->isLeftToRightDirection() ? m_marginLeft : m_marginRight;
135 return style()->isLeftToRightDirection() ? m_marginTop : m_marginBottom;
136 }
137
marginEnd() const138 int RenderBox::marginEnd() const
139 {
140 if (isHorizontalWritingMode())
141 return style()->isLeftToRightDirection() ? m_marginRight : m_marginLeft;
142 return style()->isLeftToRightDirection() ? m_marginBottom : m_marginTop;
143 }
144
setMarginStart(int margin)145 void RenderBox::setMarginStart(int margin)
146 {
147 if (isHorizontalWritingMode()) {
148 if (style()->isLeftToRightDirection())
149 m_marginLeft = margin;
150 else
151 m_marginRight = margin;
152 } else {
153 if (style()->isLeftToRightDirection())
154 m_marginTop = margin;
155 else
156 m_marginBottom = margin;
157 }
158 }
159
setMarginEnd(int margin)160 void RenderBox::setMarginEnd(int margin)
161 {
162 if (isHorizontalWritingMode()) {
163 if (style()->isLeftToRightDirection())
164 m_marginRight = margin;
165 else
166 m_marginLeft = margin;
167 } else {
168 if (style()->isLeftToRightDirection())
169 m_marginBottom = margin;
170 else
171 m_marginTop = margin;
172 }
173 }
174
setMarginBefore(int margin)175 void RenderBox::setMarginBefore(int margin)
176 {
177 switch (style()->writingMode()) {
178 case TopToBottomWritingMode:
179 m_marginTop = margin;
180 break;
181 case BottomToTopWritingMode:
182 m_marginBottom = margin;
183 break;
184 case LeftToRightWritingMode:
185 m_marginLeft = margin;
186 break;
187 case RightToLeftWritingMode:
188 m_marginRight = margin;
189 break;
190 }
191 }
192
setMarginAfter(int margin)193 void RenderBox::setMarginAfter(int margin)
194 {
195 switch (style()->writingMode()) {
196 case TopToBottomWritingMode:
197 m_marginBottom = margin;
198 break;
199 case BottomToTopWritingMode:
200 m_marginTop = margin;
201 break;
202 case LeftToRightWritingMode:
203 m_marginRight = margin;
204 break;
205 case RightToLeftWritingMode:
206 m_marginLeft = margin;
207 break;
208 }
209 }
210
destroy()211 void RenderBox::destroy()
212 {
213 // A lot of the code in this function is just pasted into
214 // RenderWidget::destroy. If anything in this function changes,
215 // be sure to fix RenderWidget::destroy() as well.
216 if (hasOverrideSize())
217 gOverrideSizeMap->remove(this);
218
219 if (style() && (style()->logicalHeight().isPercent() || style()->logicalMinHeight().isPercent() || style()->logicalMaxHeight().isPercent()))
220 RenderBlock::removePercentHeightDescendant(this);
221
222 RenderBoxModelObject::destroy();
223 }
224
removeFloatingOrPositionedChildFromBlockLists()225 void RenderBox::removeFloatingOrPositionedChildFromBlockLists()
226 {
227 ASSERT(isFloatingOrPositioned());
228
229 if (documentBeingDestroyed())
230 return;
231
232 if (isFloating()) {
233 RenderBlock* parentBlock = 0;
234 for (RenderObject* curr = parent(); curr && !curr->isRenderView(); curr = curr->parent()) {
235 if (curr->isRenderBlock()) {
236 RenderBlock* currBlock = toRenderBlock(curr);
237 if (!parentBlock || currBlock->containsFloat(this))
238 parentBlock = currBlock;
239 }
240 }
241
242 if (parentBlock) {
243 RenderObject* parent = parentBlock->parent();
244 if (parent && parent->isFlexibleBox())
245 parentBlock = toRenderBlock(parent);
246
247 parentBlock->markAllDescendantsWithFloatsForLayout(this, false);
248 }
249 }
250
251 if (isPositioned()) {
252 for (RenderObject* curr = parent(); curr; curr = curr->parent()) {
253 if (curr->isRenderBlock())
254 toRenderBlock(curr)->removePositionedObject(this);
255 }
256 }
257 }
258
styleWillChange(StyleDifference diff,const RenderStyle * newStyle)259 void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle* newStyle)
260 {
261 s_hadOverflowClip = hasOverflowClip();
262
263 if (style()) {
264 // The background of the root element or the body element could propagate up to
265 // the canvas. Just dirty the entire canvas when our style changes substantially.
266 if (diff >= StyleDifferenceRepaint && node() &&
267 (node()->hasTagName(htmlTag) || node()->hasTagName(bodyTag)))
268 view()->repaint();
269
270 // When a layout hint happens and an object's position style changes, we have to do a layout
271 // to dirty the render tree using the old position value now.
272 if (diff == StyleDifferenceLayout && parent() && style()->position() != newStyle->position()) {
273 markContainingBlocksForLayout();
274 if (style()->position() == StaticPosition)
275 repaint();
276 else if (newStyle->position() == AbsolutePosition || newStyle->position() == FixedPosition)
277 parent()->setChildNeedsLayout(true);
278 if (isFloating() && !isPositioned() && (newStyle->position() == AbsolutePosition || newStyle->position() == FixedPosition))
279 removeFloatingOrPositionedChildFromBlockLists();
280 }
281 } else if (newStyle && isBody())
282 view()->repaint();
283
284 if (FrameView *frameView = view()->frameView()) {
285 bool newStyleIsFixed = newStyle && newStyle->position() == FixedPosition;
286 bool oldStyleIsFixed = style() && style()->position() == FixedPosition;
287 if (newStyleIsFixed != oldStyleIsFixed) {
288 if (newStyleIsFixed)
289 frameView->addFixedObject();
290 else
291 frameView->removeFixedObject();
292 }
293 }
294
295 RenderBoxModelObject::styleWillChange(diff, newStyle);
296 }
297
styleDidChange(StyleDifference diff,const RenderStyle * oldStyle)298 void RenderBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
299 {
300 RenderBoxModelObject::styleDidChange(diff, oldStyle);
301
302 if (needsLayout() && oldStyle) {
303 if (oldStyle && (oldStyle->logicalHeight().isPercent() || oldStyle->logicalMinHeight().isPercent() || oldStyle->logicalMaxHeight().isPercent()))
304 RenderBlock::removePercentHeightDescendant(this);
305
306 // Normally we can do optimized positioning layout for absolute/fixed positioned objects. There is one special case, however, which is
307 // when the positioned object's margin-before is changed. In this case the parent has to get a layout in order to run margin collapsing
308 // to determine the new static position.
309 if (isPositioned() && style()->hasStaticBlockPosition(isHorizontalWritingMode()) && oldStyle->marginBefore() != style()->marginBefore()
310 && parent() && !parent()->normalChildNeedsLayout())
311 parent()->setChildNeedsLayout(true);
312 }
313
314 // If our zoom factor changes and we have a defined scrollLeft/Top, we need to adjust that value into the
315 // new zoomed coordinate space.
316 if (hasOverflowClip() && oldStyle && style() && oldStyle->effectiveZoom() != style()->effectiveZoom()) {
317 if (int left = layer()->scrollXOffset()) {
318 left = (left / oldStyle->effectiveZoom()) * style()->effectiveZoom();
319 layer()->scrollToXOffset(left);
320 }
321 if (int top = layer()->scrollYOffset()) {
322 top = (top / oldStyle->effectiveZoom()) * style()->effectiveZoom();
323 layer()->scrollToYOffset(top);
324 }
325 }
326
327 bool isBodyRenderer = isBody();
328 bool isRootRenderer = isRoot();
329
330 // Set the text color if we're the body.
331 if (isBodyRenderer)
332 document()->setTextColor(style()->visitedDependentColor(CSSPropertyColor));
333
334 if (isRootRenderer || isBodyRenderer) {
335 // Propagate the new writing mode and direction up to the RenderView.
336 RenderView* viewRenderer = view();
337 RenderStyle* viewStyle = viewRenderer->style();
338 if (viewStyle->direction() != style()->direction() && (isRootRenderer || !document()->directionSetOnDocumentElement())) {
339 viewStyle->setDirection(style()->direction());
340 if (isBodyRenderer)
341 document()->documentElement()->renderer()->style()->setDirection(style()->direction());
342 setNeedsLayoutAndPrefWidthsRecalc();
343 }
344
345 if (viewStyle->writingMode() != style()->writingMode() && (isRootRenderer || !document()->writingModeSetOnDocumentElement())) {
346 viewStyle->setWritingMode(style()->writingMode());
347 viewRenderer->setHorizontalWritingMode(style()->isHorizontalWritingMode());
348 if (isBodyRenderer) {
349 document()->documentElement()->renderer()->style()->setWritingMode(style()->writingMode());
350 document()->documentElement()->renderer()->setHorizontalWritingMode(style()->isHorizontalWritingMode());
351 }
352 setNeedsLayoutAndPrefWidthsRecalc();
353 }
354 }
355 }
356
updateBoxModelInfoFromStyle()357 void RenderBox::updateBoxModelInfoFromStyle()
358 {
359 RenderBoxModelObject::updateBoxModelInfoFromStyle();
360
361 bool isRootObject = isRoot();
362 bool isViewObject = isRenderView();
363
364 // The root and the RenderView always paint their backgrounds/borders.
365 if (isRootObject || isViewObject)
366 setHasBoxDecorations(true);
367
368 setPositioned(style()->position() == AbsolutePosition || style()->position() == FixedPosition);
369 setFloating(!isPositioned() && style()->isFloating());
370
371 // We also handle <body> and <html>, whose overflow applies to the viewport.
372 if (style()->overflowX() != OVISIBLE && !isRootObject && (isRenderBlock() || isTableRow() || isTableSection())) {
373 bool boxHasOverflowClip = true;
374 if (isBody()) {
375 // Overflow on the body can propagate to the viewport under the following conditions.
376 // (1) The root element is <html>.
377 // (2) We are the primary <body> (can be checked by looking at document.body).
378 // (3) The root element has visible overflow.
379 if (document()->documentElement()->hasTagName(htmlTag) &&
380 document()->body() == node() &&
381 document()->documentElement()->renderer()->style()->overflowX() == OVISIBLE)
382 boxHasOverflowClip = false;
383 }
384
385 // Check for overflow clip.
386 // It's sufficient to just check one direction, since it's illegal to have visible on only one overflow value.
387 if (boxHasOverflowClip) {
388 if (!s_hadOverflowClip)
389 // Erase the overflow
390 repaint();
391 setHasOverflowClip();
392 }
393 }
394
395 setHasTransform(style()->hasTransformRelatedProperty());
396 setHasReflection(style()->boxReflect());
397 }
398
layout()399 void RenderBox::layout()
400 {
401 ASSERT(needsLayout());
402
403 RenderObject* child = firstChild();
404 if (!child) {
405 setNeedsLayout(false);
406 return;
407 }
408
409 LayoutStateMaintainer statePusher(view(), this, IntSize(x(), y()), style()->isFlippedBlocksWritingMode());
410 while (child) {
411 child->layoutIfNeeded();
412 ASSERT(!child->needsLayout());
413 child = child->nextSibling();
414 }
415 statePusher.pop();
416 setNeedsLayout(false);
417 }
418
419 // More IE extensions. clientWidth and clientHeight represent the interior of an object
420 // excluding border and scrollbar.
clientWidth() const421 int RenderBox::clientWidth() const
422 {
423 return width() - borderLeft() - borderRight() - verticalScrollbarWidth();
424 }
425
clientHeight() const426 int RenderBox::clientHeight() const
427 {
428 return height() - borderTop() - borderBottom() - horizontalScrollbarHeight();
429 }
430
scrollWidth() const431 int RenderBox::scrollWidth() const
432 {
433 if (hasOverflowClip())
434 return layer()->scrollWidth();
435 // For objects with visible overflow, this matches IE.
436 // FIXME: Need to work right with writing modes.
437 if (style()->isLeftToRightDirection())
438 return max(clientWidth(), maxXLayoutOverflow() - borderLeft());
439 return clientWidth() - min(0, minXLayoutOverflow() - borderLeft());
440 }
441
scrollHeight() const442 int RenderBox::scrollHeight() const
443 {
444 if (hasOverflowClip())
445 return layer()->scrollHeight();
446 // For objects with visible overflow, this matches IE.
447 // FIXME: Need to work right with writing modes.
448 return max(clientHeight(), maxYLayoutOverflow() - borderTop());
449 }
450
scrollLeft() const451 int RenderBox::scrollLeft() const
452 {
453 return hasOverflowClip() ? layer()->scrollXOffset() : 0;
454 }
455
scrollTop() const456 int RenderBox::scrollTop() const
457 {
458 return hasOverflowClip() ? layer()->scrollYOffset() : 0;
459 }
460
setScrollLeft(int newLeft)461 void RenderBox::setScrollLeft(int newLeft)
462 {
463 if (hasOverflowClip())
464 layer()->scrollToXOffset(newLeft);
465 }
466
setScrollTop(int newTop)467 void RenderBox::setScrollTop(int newTop)
468 {
469 if (hasOverflowClip())
470 layer()->scrollToYOffset(newTop);
471 }
472
absoluteRects(Vector<IntRect> & rects,int tx,int ty)473 void RenderBox::absoluteRects(Vector<IntRect>& rects, int tx, int ty)
474 {
475 rects.append(IntRect(tx, ty, width(), height()));
476 }
477
absoluteQuads(Vector<FloatQuad> & quads)478 void RenderBox::absoluteQuads(Vector<FloatQuad>& quads)
479 {
480 quads.append(localToAbsoluteQuad(FloatRect(0, 0, width(), height())));
481 }
482
updateLayerTransform()483 void RenderBox::updateLayerTransform()
484 {
485 // Transform-origin depends on box size, so we need to update the layer transform after layout.
486 if (hasLayer())
487 layer()->updateTransform();
488 }
489
absoluteContentBox() const490 IntRect RenderBox::absoluteContentBox() const
491 {
492 IntRect rect = contentBoxRect();
493 FloatPoint absPos = localToAbsolute(FloatPoint());
494 rect.move(absPos.x(), absPos.y());
495 return rect;
496 }
497
absoluteContentQuad() const498 FloatQuad RenderBox::absoluteContentQuad() const
499 {
500 IntRect rect = contentBoxRect();
501 return localToAbsoluteQuad(FloatRect(rect));
502 }
503
outlineBoundsForRepaint(RenderBoxModelObject * repaintContainer,IntPoint * cachedOffsetToRepaintContainer) const504 IntRect RenderBox::outlineBoundsForRepaint(RenderBoxModelObject* repaintContainer, IntPoint* cachedOffsetToRepaintContainer) const
505 {
506 IntRect box = borderBoundingBox();
507 adjustRectForOutlineAndShadow(box);
508
509 FloatQuad containerRelativeQuad = FloatRect(box);
510 if (cachedOffsetToRepaintContainer)
511 containerRelativeQuad.move(cachedOffsetToRepaintContainer->x(), cachedOffsetToRepaintContainer->y());
512 else
513 containerRelativeQuad = localToContainerQuad(containerRelativeQuad, repaintContainer);
514
515 box = containerRelativeQuad.enclosingBoundingBox();
516
517 // FIXME: layoutDelta needs to be applied in parts before/after transforms and
518 // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308
519 box.move(view()->layoutDelta());
520
521 return box;
522 }
523
addFocusRingRects(Vector<IntRect> & rects,int tx,int ty)524 void RenderBox::addFocusRingRects(Vector<IntRect>& rects, int tx, int ty)
525 {
526 if (width() && height())
527 rects.append(IntRect(tx, ty, width(), height()));
528 }
529
reflectionBox() const530 IntRect RenderBox::reflectionBox() const
531 {
532 IntRect result;
533 if (!style()->boxReflect())
534 return result;
535 IntRect box = borderBoxRect();
536 result = box;
537 switch (style()->boxReflect()->direction()) {
538 case ReflectionBelow:
539 result.move(0, box.height() + reflectionOffset());
540 break;
541 case ReflectionAbove:
542 result.move(0, -box.height() - reflectionOffset());
543 break;
544 case ReflectionLeft:
545 result.move(-box.width() - reflectionOffset(), 0);
546 break;
547 case ReflectionRight:
548 result.move(box.width() + reflectionOffset(), 0);
549 break;
550 }
551 return result;
552 }
553
reflectionOffset() const554 int RenderBox::reflectionOffset() const
555 {
556 if (!style()->boxReflect())
557 return 0;
558 if (style()->boxReflect()->direction() == ReflectionLeft || style()->boxReflect()->direction() == ReflectionRight)
559 return style()->boxReflect()->offset().calcValue(borderBoxRect().width());
560 return style()->boxReflect()->offset().calcValue(borderBoxRect().height());
561 }
562
reflectedRect(const IntRect & r) const563 IntRect RenderBox::reflectedRect(const IntRect& r) const
564 {
565 if (!style()->boxReflect())
566 return IntRect();
567
568 IntRect box = borderBoxRect();
569 IntRect result = r;
570 switch (style()->boxReflect()->direction()) {
571 case ReflectionBelow:
572 result.setY(box.maxY() + reflectionOffset() + (box.maxY() - r.maxY()));
573 break;
574 case ReflectionAbove:
575 result.setY(box.y() - reflectionOffset() - box.height() + (box.maxY() - r.maxY()));
576 break;
577 case ReflectionLeft:
578 result.setX(box.x() - reflectionOffset() - box.width() + (box.maxX() - r.maxX()));
579 break;
580 case ReflectionRight:
581 result.setX(box.maxX() + reflectionOffset() + (box.maxX() - r.maxX()));
582 break;
583 }
584 return result;
585 }
586
includeVerticalScrollbarSize() const587 bool RenderBox::includeVerticalScrollbarSize() const
588 {
589 return hasOverflowClip() && !layer()->hasOverlayScrollbars()
590 && (style()->overflowY() == OSCROLL || style()->overflowY() == OAUTO);
591 }
592
includeHorizontalScrollbarSize() const593 bool RenderBox::includeHorizontalScrollbarSize() const
594 {
595 return hasOverflowClip() && !layer()->hasOverlayScrollbars()
596 && (style()->overflowX() == OSCROLL || style()->overflowX() == OAUTO);
597 }
598
verticalScrollbarWidth() const599 int RenderBox::verticalScrollbarWidth() const
600 {
601 return includeVerticalScrollbarSize() ? layer()->verticalScrollbarWidth() : 0;
602 }
603
horizontalScrollbarHeight() const604 int RenderBox::horizontalScrollbarHeight() const
605 {
606 return includeHorizontalScrollbarSize() ? layer()->horizontalScrollbarHeight() : 0;
607 }
608
scroll(ScrollDirection direction,ScrollGranularity granularity,float multiplier,Node ** stopNode)609 bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode)
610 {
611 RenderLayer* l = layer();
612 if (l && l->scroll(direction, granularity, multiplier)) {
613 if (stopNode)
614 *stopNode = node();
615 return true;
616 }
617
618 if (stopNode && *stopNode && *stopNode == node())
619 return true;
620
621 RenderBlock* b = containingBlock();
622 if (b && !b->isRenderView())
623 return b->scroll(direction, granularity, multiplier, stopNode);
624 return false;
625 }
626
logicalScroll(ScrollLogicalDirection direction,ScrollGranularity granularity,float multiplier,Node ** stopNode)627 bool RenderBox::logicalScroll(ScrollLogicalDirection direction, ScrollGranularity granularity, float multiplier, Node** stopNode)
628 {
629 bool scrolled = false;
630
631 RenderLayer* l = layer();
632 if (l) {
633 #if PLATFORM(MAC)
634 // On Mac only we reset the inline direction position when doing a document scroll (e.g., hitting Home/End).
635 if (granularity == ScrollByDocument)
636 scrolled = l->scroll(logicalToPhysical(ScrollInlineDirectionBackward, isHorizontalWritingMode(), style()->isFlippedBlocksWritingMode()), ScrollByDocument, multiplier);
637 #endif
638 if (l->scroll(logicalToPhysical(direction, isHorizontalWritingMode(), style()->isFlippedBlocksWritingMode()), granularity, multiplier))
639 scrolled = true;
640
641 if (scrolled) {
642 if (stopNode)
643 *stopNode = node();
644 return true;
645 }
646 }
647
648 if (stopNode && *stopNode && *stopNode == node())
649 return true;
650
651 RenderBlock* b = containingBlock();
652 if (b && !b->isRenderView())
653 return b->logicalScroll(direction, granularity, multiplier, stopNode);
654 return false;
655 }
656
canBeScrolledAndHasScrollableArea() const657 bool RenderBox::canBeScrolledAndHasScrollableArea() const
658 {
659 return canBeProgramaticallyScrolled(false) && (scrollHeight() != clientHeight() || scrollWidth() != clientWidth());
660 }
661
canBeProgramaticallyScrolled(bool) const662 bool RenderBox::canBeProgramaticallyScrolled(bool) const
663 {
664 return (hasOverflowClip() && (scrollsOverflow() || (node() && node()->rendererIsEditable()))) || (node() && node()->isDocumentNode());
665 }
666
autoscroll()667 void RenderBox::autoscroll()
668 {
669 if (layer())
670 layer()->autoscroll();
671 }
672
panScroll(const IntPoint & source)673 void RenderBox::panScroll(const IntPoint& source)
674 {
675 if (layer())
676 layer()->panScrollFromPoint(source);
677 }
678
minPreferredLogicalWidth() const679 int RenderBox::minPreferredLogicalWidth() const
680 {
681 if (preferredLogicalWidthsDirty())
682 const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
683
684 return m_minPreferredLogicalWidth;
685 }
686
maxPreferredLogicalWidth() const687 int RenderBox::maxPreferredLogicalWidth() const
688 {
689 if (preferredLogicalWidthsDirty())
690 const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
691
692 return m_maxPreferredLogicalWidth;
693 }
694
overrideSize() const695 int RenderBox::overrideSize() const
696 {
697 if (!hasOverrideSize())
698 return -1;
699 return gOverrideSizeMap->get(this);
700 }
701
setOverrideSize(int s)702 void RenderBox::setOverrideSize(int s)
703 {
704 if (s == -1) {
705 if (hasOverrideSize()) {
706 setHasOverrideSize(false);
707 gOverrideSizeMap->remove(this);
708 }
709 } else {
710 if (!gOverrideSizeMap)
711 gOverrideSizeMap = new OverrideSizeMap();
712 setHasOverrideSize(true);
713 gOverrideSizeMap->set(this, s);
714 }
715 }
716
overrideWidth() const717 int RenderBox::overrideWidth() const
718 {
719 return hasOverrideSize() ? overrideSize() : width();
720 }
721
overrideHeight() const722 int RenderBox::overrideHeight() const
723 {
724 return hasOverrideSize() ? overrideSize() : height();
725 }
726
computeBorderBoxLogicalWidth(int width) const727 int RenderBox::computeBorderBoxLogicalWidth(int width) const
728 {
729 int bordersPlusPadding = borderAndPaddingLogicalWidth();
730 if (style()->boxSizing() == CONTENT_BOX)
731 return width + bordersPlusPadding;
732 return max(width, bordersPlusPadding);
733 }
734
computeBorderBoxLogicalHeight(int height) const735 int RenderBox::computeBorderBoxLogicalHeight(int height) const
736 {
737 int bordersPlusPadding = borderAndPaddingLogicalHeight();
738 if (style()->boxSizing() == CONTENT_BOX)
739 return height + bordersPlusPadding;
740 return max(height, bordersPlusPadding);
741 }
742
computeContentBoxLogicalWidth(int width) const743 int RenderBox::computeContentBoxLogicalWidth(int width) const
744 {
745 if (style()->boxSizing() == BORDER_BOX)
746 width -= borderAndPaddingLogicalWidth();
747 return max(0, width);
748 }
749
computeContentBoxLogicalHeight(int height) const750 int RenderBox::computeContentBoxLogicalHeight(int height) const
751 {
752 if (style()->boxSizing() == BORDER_BOX)
753 height -= borderAndPaddingLogicalHeight();
754 return max(0, height);
755 }
756
757 // Hit Testing
nodeAtPoint(const HitTestRequest & request,HitTestResult & result,int xPos,int yPos,int tx,int ty,HitTestAction action)758 bool RenderBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int xPos, int yPos, int tx, int ty, HitTestAction action)
759 {
760 tx += x();
761 ty += y();
762
763 // Check kids first.
764 for (RenderObject* child = lastChild(); child; child = child->previousSibling()) {
765 if (!child->hasLayer() && child->nodeAtPoint(request, result, xPos, yPos, tx, ty, action)) {
766 updateHitTestResult(result, IntPoint(xPos - tx, yPos - ty));
767 return true;
768 }
769 }
770
771 // Check our bounds next. For this purpose always assume that we can only be hit in the
772 // foreground phase (which is true for replaced elements like images).
773 IntRect boundsRect = IntRect(tx, ty, width(), height());
774 if (visibleToHitTesting() && action == HitTestForeground && boundsRect.intersects(result.rectForPoint(xPos, yPos))) {
775 updateHitTestResult(result, IntPoint(xPos - tx, yPos - ty));
776 if (!result.addNodeToRectBasedTestResult(node(), xPos, yPos, boundsRect))
777 return true;
778 }
779
780 return false;
781 }
782
783 // --------------------- painting stuff -------------------------------
784
paint(PaintInfo & paintInfo,int tx,int ty)785 void RenderBox::paint(PaintInfo& paintInfo, int tx, int ty)
786 {
787 tx += x();
788 ty += y();
789
790 // default implementation. Just pass paint through to the children
791 PaintInfo childInfo(paintInfo);
792 childInfo.updatePaintingRootForChildren(this);
793 for (RenderObject* child = firstChild(); child; child = child->nextSibling())
794 child->paint(childInfo, tx, ty);
795 }
796
paintRootBoxFillLayers(const PaintInfo & paintInfo)797 void RenderBox::paintRootBoxFillLayers(const PaintInfo& paintInfo)
798 {
799 const FillLayer* bgLayer = style()->backgroundLayers();
800 Color bgColor = style()->visitedDependentColor(CSSPropertyBackgroundColor);
801 RenderObject* bodyObject = 0;
802 if (!hasBackground() && node() && node()->hasTagName(HTMLNames::htmlTag)) {
803 // Locate the <body> element using the DOM. This is easier than trying
804 // to crawl around a render tree with potential :before/:after content and
805 // anonymous blocks created by inline <body> tags etc. We can locate the <body>
806 // render object very easily via the DOM.
807 HTMLElement* body = document()->body();
808 bodyObject = (body && body->hasLocalName(bodyTag)) ? body->renderer() : 0;
809 if (bodyObject) {
810 bgLayer = bodyObject->style()->backgroundLayers();
811 bgColor = bodyObject->style()->visitedDependentColor(CSSPropertyBackgroundColor);
812 }
813 }
814
815 // The background of the box generated by the root element covers the entire canvas, so just use
816 // the RenderView's docTop/Left/Width/Height accessors.
817 paintFillLayers(paintInfo, bgColor, bgLayer, view()->docLeft(), view()->docTop(), view()->docWidth(), view()->docHeight(), CompositeSourceOver, bodyObject);
818 }
819
paintBoxDecorations(PaintInfo & paintInfo,int tx,int ty)820 void RenderBox::paintBoxDecorations(PaintInfo& paintInfo, int tx, int ty)
821 {
822 if (!paintInfo.shouldPaintWithinRoot(this))
823 return;
824 return paintBoxDecorationsWithSize(paintInfo, tx, ty, width(), height());
825 }
826
paintBoxDecorationsWithSize(PaintInfo & paintInfo,int tx,int ty,int width,int height)827 void RenderBox::paintBoxDecorationsWithSize(PaintInfo& paintInfo, int tx, int ty, int width, int height)
828 {
829 // border-fit can adjust where we paint our border and background. If set, we snugly fit our line box descendants. (The iChat
830 // balloon layout is an example of this).
831 borderFitAdjust(tx, width);
832
833 // FIXME: Should eventually give the theme control over whether the box shadow should paint, since controls could have
834 // custom shadows of their own.
835 paintBoxShadow(paintInfo.context, tx, ty, width, height, style(), Normal);
836
837 // If we have a native theme appearance, paint that before painting our background.
838 // The theme will tell us whether or not we should also paint the CSS background.
839 bool themePainted = style()->hasAppearance() && !theme()->paint(this, paintInfo, IntRect(tx, ty, width, height));
840 if (!themePainted) {
841 if (isRoot())
842 paintRootBoxFillLayers(paintInfo);
843 else if (!isBody() || document()->documentElement()->renderer()->hasBackground()) {
844 // The <body> only paints its background if the root element has defined a background
845 // independent of the body.
846 #if PLATFORM(ANDROID)
847 // If we only want to draw the decorations, don't draw
848 // the background
849 if (paintInfo.phase != PaintPhaseBlockBackgroundDecorations)
850 #endif
851 paintFillLayers(paintInfo, style()->visitedDependentColor(CSSPropertyBackgroundColor), style()->backgroundLayers(), tx, ty, width, height);
852 }
853 if (style()->hasAppearance())
854 theme()->paintDecorations(this, paintInfo, IntRect(tx, ty, width, height));
855 }
856 paintBoxShadow(paintInfo.context, tx, ty, width, height, style(), Inset);
857
858 // The theme will tell us whether or not we should also paint the CSS border.
859 if ((!style()->hasAppearance() || (!themePainted && theme()->paintBorderOnly(this, paintInfo, IntRect(tx, ty, width, height)))) && style()->hasBorder())
860 paintBorder(paintInfo.context, tx, ty, width, height, style());
861 }
862
paintMask(PaintInfo & paintInfo,int tx,int ty)863 void RenderBox::paintMask(PaintInfo& paintInfo, int tx, int ty)
864 {
865 if (!paintInfo.shouldPaintWithinRoot(this) || style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask || paintInfo.context->paintingDisabled())
866 return;
867
868 int w = width();
869 int h = height();
870
871 // border-fit can adjust where we paint our border and background. If set, we snugly fit our line box descendants. (The iChat
872 // balloon layout is an example of this).
873 borderFitAdjust(tx, w);
874
875 paintMaskImages(paintInfo, tx, ty, w, h);
876 }
877
paintMaskImages(const PaintInfo & paintInfo,int tx,int ty,int w,int h)878 void RenderBox::paintMaskImages(const PaintInfo& paintInfo, int tx, int ty, int w, int h)
879 {
880 // Figure out if we need to push a transparency layer to render our mask.
881 bool pushTransparencyLayer = false;
882 bool compositedMask = hasLayer() && layer()->hasCompositedMask();
883 CompositeOperator compositeOp = CompositeSourceOver;
884
885 bool allMaskImagesLoaded = true;
886
887 if (!compositedMask) {
888 // If the context has a rotation, scale or skew, then use a transparency layer to avoid
889 // pixel cruft around the edge of the mask.
890 const AffineTransform& currentCTM = paintInfo.context->getCTM();
891 pushTransparencyLayer = !currentCTM.isIdentityOrTranslationOrFlipped();
892
893 StyleImage* maskBoxImage = style()->maskBoxImage().image();
894 const FillLayer* maskLayers = style()->maskLayers();
895
896 // Don't render a masked element until all the mask images have loaded, to prevent a flash of unmasked content.
897 if (maskBoxImage)
898 allMaskImagesLoaded &= maskBoxImage->isLoaded();
899
900 if (maskLayers)
901 allMaskImagesLoaded &= maskLayers->imagesAreLoaded();
902
903 // Before all images have loaded, just use an empty transparency layer as the mask.
904 if (!allMaskImagesLoaded)
905 pushTransparencyLayer = true;
906
907 if (maskBoxImage && maskLayers->hasImage()) {
908 // We have a mask-box-image and mask-image, so need to composite them together before using the result as a mask.
909 pushTransparencyLayer = true;
910 } else {
911 // We have to use an extra image buffer to hold the mask. Multiple mask images need
912 // to composite together using source-over so that they can then combine into a single unified mask that
913 // can be composited with the content using destination-in. SVG images need to be able to set compositing modes
914 // as they draw images contained inside their sub-document, so we paint all our images into a separate buffer
915 // and composite that buffer as the mask.
916 // We have to check that the mask images to be rendered contain at least one image that can be actually used in rendering
917 // before pushing the transparency layer.
918 for (const FillLayer* fillLayer = maskLayers->next(); fillLayer; fillLayer = fillLayer->next()) {
919 if (fillLayer->hasImage() && fillLayer->image()->canRender(style()->effectiveZoom())) {
920 pushTransparencyLayer = true;
921 // We found one image that can be used in rendering, exit the loop
922 break;
923 }
924 }
925 }
926
927 compositeOp = CompositeDestinationIn;
928 if (pushTransparencyLayer) {
929 paintInfo.context->setCompositeOperation(CompositeDestinationIn);
930 paintInfo.context->beginTransparencyLayer(1.0f);
931 compositeOp = CompositeSourceOver;
932 }
933 }
934
935 if (allMaskImagesLoaded) {
936 paintFillLayers(paintInfo, Color(), style()->maskLayers(), tx, ty, w, h, compositeOp);
937 paintNinePieceImage(paintInfo.context, tx, ty, w, h, style(), style()->maskBoxImage(), compositeOp);
938 }
939
940 if (pushTransparencyLayer)
941 paintInfo.context->endTransparencyLayer();
942 }
943
maskClipRect()944 IntRect RenderBox::maskClipRect()
945 {
946 IntRect bbox = borderBoxRect();
947 if (style()->maskBoxImage().image())
948 return bbox;
949
950 IntRect result;
951 for (const FillLayer* maskLayer = style()->maskLayers(); maskLayer; maskLayer = maskLayer->next()) {
952 if (maskLayer->image()) {
953 IntRect maskRect;
954 IntPoint phase;
955 IntSize tileSize;
956 calculateBackgroundImageGeometry(maskLayer, bbox.x(), bbox.y(), bbox.width(), bbox.height(), maskRect, phase, tileSize);
957 result.unite(maskRect);
958 }
959 }
960 return result;
961 }
962
paintFillLayers(const PaintInfo & paintInfo,const Color & c,const FillLayer * fillLayer,int tx,int ty,int width,int height,CompositeOperator op,RenderObject * backgroundObject)963 void RenderBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, int tx, int ty, int width, int height, CompositeOperator op, RenderObject* backgroundObject)
964 {
965 if (!fillLayer)
966 return;
967
968 paintFillLayers(paintInfo, c, fillLayer->next(), tx, ty, width, height, op, backgroundObject);
969 paintFillLayer(paintInfo, c, fillLayer, tx, ty, width, height, op, backgroundObject);
970 }
971
paintFillLayer(const PaintInfo & paintInfo,const Color & c,const FillLayer * fillLayer,int tx,int ty,int width,int height,CompositeOperator op,RenderObject * backgroundObject)972 void RenderBox::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, int tx, int ty, int width, int height, CompositeOperator op, RenderObject* backgroundObject)
973 {
974 paintFillLayerExtended(paintInfo, c, fillLayer, tx, ty, width, height, 0, 0, 0, op, backgroundObject);
975 }
976
977 #if USE(ACCELERATED_COMPOSITING)
layersUseImage(WrappedImagePtr image,const FillLayer * layers)978 static bool layersUseImage(WrappedImagePtr image, const FillLayer* layers)
979 {
980 for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) {
981 if (curLayer->image() && image == curLayer->image()->data())
982 return true;
983 }
984
985 return false;
986 }
987 #endif
988
imageChanged(WrappedImagePtr image,const IntRect *)989 void RenderBox::imageChanged(WrappedImagePtr image, const IntRect*)
990 {
991 if (!parent())
992 return;
993
994 if ((style()->borderImage().image() && style()->borderImage().image()->data() == image) ||
995 (style()->maskBoxImage().image() && style()->maskBoxImage().image()->data() == image)) {
996 repaint();
997 return;
998 }
999
1000 bool didFullRepaint = repaintLayerRectsForImage(image, style()->backgroundLayers(), true);
1001 if (!didFullRepaint)
1002 repaintLayerRectsForImage(image, style()->maskLayers(), false);
1003
1004
1005 #if USE(ACCELERATED_COMPOSITING)
1006 if (hasLayer() && layer()->hasCompositedMask() && layersUseImage(image, style()->maskLayers()))
1007 layer()->contentChanged(RenderLayer::MaskImageChanged);
1008 #endif
1009 }
1010
repaintLayerRectsForImage(WrappedImagePtr image,const FillLayer * layers,bool drawingBackground)1011 bool RenderBox::repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground)
1012 {
1013 IntRect rendererRect;
1014 RenderBox* layerRenderer = 0;
1015
1016 for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) {
1017 if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(style()->effectiveZoom())) {
1018 // Now that we know this image is being used, compute the renderer and the rect
1019 // if we haven't already
1020 if (!layerRenderer) {
1021 bool drawingRootBackground = drawingBackground && (isRoot() || (isBody() && !document()->documentElement()->renderer()->hasBackground()));
1022 if (drawingRootBackground) {
1023 layerRenderer = view();
1024
1025 int rw;
1026 int rh;
1027
1028 if (FrameView* frameView = toRenderView(layerRenderer)->frameView()) {
1029 rw = frameView->contentsWidth();
1030 rh = frameView->contentsHeight();
1031 } else {
1032 rw = layerRenderer->width();
1033 rh = layerRenderer->height();
1034 }
1035 rendererRect = IntRect(-layerRenderer->marginLeft(),
1036 -layerRenderer->marginTop(),
1037 max(layerRenderer->width() + layerRenderer->marginLeft() + layerRenderer->marginRight() + layerRenderer->borderLeft() + layerRenderer->borderRight(), rw),
1038 max(layerRenderer->height() + layerRenderer->marginTop() + layerRenderer->marginBottom() + layerRenderer->borderTop() + layerRenderer->borderBottom(), rh));
1039 } else {
1040 layerRenderer = this;
1041 rendererRect = borderBoxRect();
1042 }
1043 }
1044
1045 IntRect repaintRect;
1046 IntPoint phase;
1047 IntSize tileSize;
1048 layerRenderer->calculateBackgroundImageGeometry(curLayer, rendererRect.x(), rendererRect.y(), rendererRect.width(), rendererRect.height(), repaintRect, phase, tileSize);
1049 layerRenderer->repaintRectangle(repaintRect);
1050 if (repaintRect == rendererRect)
1051 return true;
1052 }
1053 }
1054 return false;
1055 }
1056
1057 #if PLATFORM(MAC)
1058
paintCustomHighlight(int tx,int ty,const AtomicString & type,bool behindText)1059 void RenderBox::paintCustomHighlight(int tx, int ty, const AtomicString& type, bool behindText)
1060 {
1061 Frame* frame = this->frame();
1062 if (!frame)
1063 return;
1064 Page* page = frame->page();
1065 if (!page)
1066 return;
1067
1068 InlineBox* boxWrap = inlineBoxWrapper();
1069 RootInlineBox* r = boxWrap ? boxWrap->root() : 0;
1070 if (r) {
1071 FloatRect rootRect(tx + r->x(), ty + r->selectionTop(), r->logicalWidth(), r->selectionHeight());
1072 FloatRect imageRect(tx + x(), rootRect.y(), width(), rootRect.height());
1073 page->chrome()->client()->paintCustomHighlight(node(), type, imageRect, rootRect, behindText, false);
1074 } else {
1075 FloatRect imageRect(tx + x(), ty + y(), width(), height());
1076 page->chrome()->client()->paintCustomHighlight(node(), type, imageRect, imageRect, behindText, false);
1077 }
1078 }
1079
1080 #endif
1081
pushContentsClip(PaintInfo & paintInfo,int tx,int ty)1082 bool RenderBox::pushContentsClip(PaintInfo& paintInfo, int tx, int ty)
1083 {
1084 if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseSelfOutline || paintInfo.phase == PaintPhaseMask)
1085 return false;
1086
1087 bool isControlClip = hasControlClip();
1088 bool isOverflowClip = hasOverflowClip() && !layer()->isSelfPaintingLayer();
1089
1090 if (!isControlClip && !isOverflowClip)
1091 return false;
1092
1093 if (paintInfo.phase == PaintPhaseOutline)
1094 paintInfo.phase = PaintPhaseChildOutlines;
1095 else if (paintInfo.phase == PaintPhaseChildBlockBackground) {
1096 paintInfo.phase = PaintPhaseBlockBackground;
1097 paintObject(paintInfo, tx, ty);
1098 paintInfo.phase = PaintPhaseChildBlockBackgrounds;
1099 }
1100 IntRect clipRect(isControlClip ? controlClipRect(tx, ty) : overflowClipRect(tx, ty));
1101 paintInfo.context->save();
1102 if (style()->hasBorderRadius())
1103 paintInfo.context->addRoundedRectClip(style()->getRoundedBorderFor(IntRect(tx, ty, width(), height())));
1104 paintInfo.context->clip(clipRect);
1105 return true;
1106 }
1107
popContentsClip(PaintInfo & paintInfo,PaintPhase originalPhase,int tx,int ty)1108 void RenderBox::popContentsClip(PaintInfo& paintInfo, PaintPhase originalPhase, int tx, int ty)
1109 {
1110 ASSERT(hasControlClip() || (hasOverflowClip() && !layer()->isSelfPaintingLayer()));
1111
1112 paintInfo.context->restore();
1113 if (originalPhase == PaintPhaseOutline) {
1114 paintInfo.phase = PaintPhaseSelfOutline;
1115 paintObject(paintInfo, tx, ty);
1116 paintInfo.phase = originalPhase;
1117 } else if (originalPhase == PaintPhaseChildBlockBackground)
1118 paintInfo.phase = originalPhase;
1119 }
1120
overflowClipRect(int tx,int ty,OverlayScrollbarSizeRelevancy relevancy)1121 IntRect RenderBox::overflowClipRect(int tx, int ty, OverlayScrollbarSizeRelevancy relevancy)
1122 {
1123 // FIXME: When overflow-clip (CSS3) is implemented, we'll obtain the property
1124 // here.
1125
1126 int bLeft = borderLeft();
1127 int bTop = borderTop();
1128
1129 int clipX = tx + bLeft;
1130 int clipY = ty + bTop;
1131 int clipWidth = width() - bLeft - borderRight();
1132 int clipHeight = height() - bTop - borderBottom();
1133
1134 // Subtract out scrollbars if we have them.
1135 if (layer()) {
1136 clipWidth -= layer()->verticalScrollbarWidth(relevancy);
1137 clipHeight -= layer()->horizontalScrollbarHeight(relevancy);
1138 }
1139
1140 return IntRect(clipX, clipY, clipWidth, clipHeight);
1141 }
1142
clipRect(int tx,int ty)1143 IntRect RenderBox::clipRect(int tx, int ty)
1144 {
1145 int clipX = tx;
1146 int clipY = ty;
1147 int clipWidth = width();
1148 int clipHeight = height();
1149
1150 if (!style()->clipLeft().isAuto()) {
1151 int c = style()->clipLeft().calcValue(width());
1152 clipX += c;
1153 clipWidth -= c;
1154 }
1155
1156 if (!style()->clipRight().isAuto())
1157 clipWidth -= width() - style()->clipRight().calcValue(width());
1158
1159 if (!style()->clipTop().isAuto()) {
1160 int c = style()->clipTop().calcValue(height());
1161 clipY += c;
1162 clipHeight -= c;
1163 }
1164
1165 if (!style()->clipBottom().isAuto())
1166 clipHeight -= height() - style()->clipBottom().calcValue(height());
1167
1168 return IntRect(clipX, clipY, clipWidth, clipHeight);
1169 }
1170
containingBlockLogicalWidthForContent() const1171 int RenderBox::containingBlockLogicalWidthForContent() const
1172 {
1173 RenderBlock* cb = containingBlock();
1174 if (shrinkToAvoidFloats())
1175 return cb->availableLogicalWidthForLine(y(), false);
1176 return cb->availableLogicalWidth();
1177 }
1178
perpendicularContainingBlockLogicalHeight() const1179 int RenderBox::perpendicularContainingBlockLogicalHeight() const
1180 {
1181 RenderBlock* cb = containingBlock();
1182 RenderStyle* containingBlockStyle = cb->style();
1183 Length logicalHeightLength = containingBlockStyle->logicalHeight();
1184
1185 // FIXME: For now just support fixed heights. Eventually should support percentage heights as well.
1186 if (!logicalHeightLength.isFixed()) {
1187 // Rather than making the child be completely unconstrained, WinIE uses the viewport width and height
1188 // as a constraint. We do that for now as well even though it's likely being unconstrained is what the spec
1189 // will decide.
1190 return containingBlockStyle->isHorizontalWritingMode() ? view()->frameView()->visibleHeight() : view()->frameView()->visibleWidth();
1191 }
1192
1193 // Use the content box logical height as specified by the style.
1194 return cb->computeContentBoxLogicalHeight(logicalHeightLength.value());
1195 }
1196
mapLocalToContainer(RenderBoxModelObject * repaintContainer,bool fixed,bool useTransforms,TransformState & transformState) const1197 void RenderBox::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const
1198 {
1199 if (repaintContainer == this)
1200 return;
1201
1202 if (RenderView* v = view()) {
1203 if (v->layoutStateEnabled() && !repaintContainer) {
1204 LayoutState* layoutState = v->layoutState();
1205 IntSize offset = layoutState->m_paintOffset;
1206 offset.expand(x(), y());
1207 if (style()->position() == RelativePosition && layer())
1208 offset += layer()->relativePositionOffset();
1209 transformState.move(offset);
1210 return;
1211 }
1212 }
1213
1214 bool containerSkipped;
1215 RenderObject* o = container(repaintContainer, &containerSkipped);
1216 if (!o)
1217 return;
1218
1219 bool isFixedPos = style()->position() == FixedPosition;
1220 bool hasTransform = hasLayer() && layer()->transform();
1221 if (hasTransform) {
1222 // If this box has a transform, it acts as a fixed position container for fixed descendants,
1223 // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
1224 fixed &= isFixedPos;
1225 } else
1226 fixed |= isFixedPos;
1227
1228 IntSize containerOffset = offsetFromContainer(o, roundedIntPoint(transformState.mappedPoint()));
1229
1230 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
1231 if (useTransforms && shouldUseTransformFromContainer(o)) {
1232 TransformationMatrix t;
1233 getTransformFromContainer(o, containerOffset, t);
1234 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1235 } else
1236 transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1237
1238 if (containerSkipped) {
1239 // There can't be a transform between repaintContainer and o, because transforms create containers, so it should be safe
1240 // to just subtract the delta between the repaintContainer and o.
1241 IntSize containerOffset = repaintContainer->offsetFromAncestorContainer(o);
1242 transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1243 return;
1244 }
1245
1246 o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
1247 }
1248
mapAbsoluteToLocalPoint(bool fixed,bool useTransforms,TransformState & transformState) const1249 void RenderBox::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const
1250 {
1251 // We don't expect absoluteToLocal() to be called during layout (yet)
1252 ASSERT(!view() || !view()->layoutStateEnabled());
1253
1254 bool isFixedPos = style()->position() == FixedPosition;
1255 bool hasTransform = hasLayer() && layer()->transform();
1256 if (hasTransform) {
1257 // If this box has a transform, it acts as a fixed position container for fixed descendants,
1258 // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
1259 fixed &= isFixedPos;
1260 } else
1261 fixed |= isFixedPos;
1262
1263 RenderObject* o = container();
1264 if (!o)
1265 return;
1266
1267 o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformState);
1268
1269 IntSize containerOffset = offsetFromContainer(o, IntPoint());
1270
1271 bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
1272 if (useTransforms && shouldUseTransformFromContainer(o)) {
1273 TransformationMatrix t;
1274 getTransformFromContainer(o, containerOffset, t);
1275 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1276 } else
1277 transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1278 }
1279
offsetFromContainer(RenderObject * o,const IntPoint & point) const1280 IntSize RenderBox::offsetFromContainer(RenderObject* o, const IntPoint& point) const
1281 {
1282 ASSERT(o == container());
1283
1284 IntSize offset;
1285 if (isRelPositioned())
1286 offset += relativePositionOffset();
1287
1288 if (!isInline() || isReplaced()) {
1289 if (style()->position() != AbsolutePosition && style()->position() != FixedPosition) {
1290 if (o->hasColumns()) {
1291 IntRect columnRect(frameRect());
1292 toRenderBlock(o)->flipForWritingModeIncludingColumns(columnRect);
1293 offset += IntSize(columnRect.location().x(), columnRect.location().y());
1294 columnRect.move(point.x(), point.y());
1295 o->adjustForColumns(offset, columnRect.location());
1296 } else
1297 offset += locationOffsetIncludingFlipping();
1298 } else
1299 offset += locationOffsetIncludingFlipping();
1300 }
1301
1302 if (o->hasOverflowClip())
1303 offset -= toRenderBox(o)->layer()->scrolledContentOffset();
1304
1305 if (style()->position() == AbsolutePosition && o->isRelPositioned() && o->isRenderInline())
1306 offset += toRenderInline(o)->relativePositionedInlineOffset(this);
1307
1308 return offset;
1309 }
1310
createInlineBox()1311 InlineBox* RenderBox::createInlineBox()
1312 {
1313 return new (renderArena()) InlineBox(this);
1314 }
1315
dirtyLineBoxes(bool fullLayout)1316 void RenderBox::dirtyLineBoxes(bool fullLayout)
1317 {
1318 if (m_inlineBoxWrapper) {
1319 if (fullLayout) {
1320 m_inlineBoxWrapper->destroy(renderArena());
1321 m_inlineBoxWrapper = 0;
1322 } else
1323 m_inlineBoxWrapper->dirtyLineBoxes();
1324 }
1325 }
1326
positionLineBox(InlineBox * box)1327 void RenderBox::positionLineBox(InlineBox* box)
1328 {
1329 if (isPositioned()) {
1330 // Cache the x position only if we were an INLINE type originally.
1331 bool wasInline = style()->isOriginalDisplayInlineType();
1332 if (wasInline) {
1333 // The value is cached in the xPos of the box. We only need this value if
1334 // our object was inline originally, since otherwise it would have ended up underneath
1335 // the inlines.
1336 layer()->setStaticInlinePosition(lroundf(box->logicalLeft()));
1337 if (style()->hasStaticInlinePosition(box->isHorizontal()))
1338 setChildNeedsLayout(true, false); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
1339 } else {
1340 // Our object was a block originally, so we make our normal flow position be
1341 // just below the line box (as though all the inlines that came before us got
1342 // wrapped in an anonymous block, which is what would have happened had we been
1343 // in flow). This value was cached in the y() of the box.
1344 layer()->setStaticBlockPosition(box->logicalTop());
1345 if (style()->hasStaticBlockPosition(box->isHorizontal()))
1346 setChildNeedsLayout(true, false); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
1347 }
1348
1349 // Nuke the box.
1350 box->remove();
1351 box->destroy(renderArena());
1352 } else if (isReplaced()) {
1353 setLocation(lroundf(box->x()), lroundf(box->y()));
1354 m_inlineBoxWrapper = box;
1355 }
1356 }
1357
deleteLineBoxWrapper()1358 void RenderBox::deleteLineBoxWrapper()
1359 {
1360 if (m_inlineBoxWrapper) {
1361 if (!documentBeingDestroyed())
1362 m_inlineBoxWrapper->remove();
1363 m_inlineBoxWrapper->destroy(renderArena());
1364 m_inlineBoxWrapper = 0;
1365 }
1366 }
1367
clippedOverflowRectForRepaint(RenderBoxModelObject * repaintContainer)1368 IntRect RenderBox::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
1369 {
1370 if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent())
1371 return IntRect();
1372
1373 IntRect r = visualOverflowRect();
1374
1375 RenderView* v = view();
1376 if (v) {
1377 // FIXME: layoutDelta needs to be applied in parts before/after transforms and
1378 // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308
1379 r.move(v->layoutDelta());
1380 }
1381
1382 if (style()) {
1383 if (style()->hasAppearance())
1384 // The theme may wish to inflate the rect used when repainting.
1385 theme()->adjustRepaintRect(this, r);
1386
1387 // We have to use maximalOutlineSize() because a child might have an outline
1388 // that projects outside of our overflowRect.
1389 if (v) {
1390 ASSERT(style()->outlineSize() <= v->maximalOutlineSize());
1391 r.inflate(v->maximalOutlineSize());
1392 }
1393 }
1394
1395 computeRectForRepaint(repaintContainer, r);
1396 return r;
1397 }
1398
computeRectForRepaint(RenderBoxModelObject * repaintContainer,IntRect & rect,bool fixed)1399 void RenderBox::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& rect, bool fixed)
1400 {
1401 // The rect we compute at each step is shifted by our x/y offset in the parent container's coordinate space.
1402 // Only when we cross a writing mode boundary will we have to possibly flipForWritingMode (to convert into a more appropriate
1403 // offset corner for the enclosing container). This allows for a fully RL or BT document to repaint
1404 // properly even during layout, since the rect remains flipped all the way until the end.
1405 //
1406 // RenderView::computeRectForRepaint then converts the rect to physical coordinates. We also convert to
1407 // physical when we hit a repaintContainer boundary. Therefore the final rect returned is always in the
1408 // physical coordinate space of the repaintContainer.
1409 if (RenderView* v = view()) {
1410 // LayoutState is only valid for root-relative repainting
1411 if (v->layoutStateEnabled() && !repaintContainer) {
1412 LayoutState* layoutState = v->layoutState();
1413
1414 if (layer() && layer()->transform())
1415 rect = layer()->transform()->mapRect(rect);
1416
1417 if (style()->position() == RelativePosition && layer())
1418 rect.move(layer()->relativePositionOffset());
1419
1420 rect.move(x(), y());
1421 rect.move(layoutState->m_paintOffset);
1422 if (layoutState->m_clipped)
1423 rect.intersect(layoutState->m_clipRect);
1424 return;
1425 }
1426 }
1427
1428 if (hasReflection())
1429 rect.unite(reflectedRect(rect));
1430
1431 if (repaintContainer == this) {
1432 if (repaintContainer->style()->isFlippedBlocksWritingMode())
1433 flipForWritingMode(rect);
1434 return;
1435 }
1436
1437 bool containerSkipped;
1438 RenderObject* o = container(repaintContainer, &containerSkipped);
1439 if (!o)
1440 return;
1441
1442 if (isWritingModeRoot() && !isPositioned())
1443 flipForWritingMode(rect);
1444 IntPoint topLeft = rect.location();
1445 topLeft.move(x(), y());
1446
1447 EPosition position = style()->position();
1448
1449 // We are now in our parent container's coordinate space. Apply our transform to obtain a bounding box
1450 // in the parent's coordinate space that encloses us.
1451 if (layer() && layer()->transform()) {
1452 fixed = position == FixedPosition;
1453 rect = layer()->transform()->mapRect(rect);
1454 topLeft = rect.location();
1455 topLeft.move(x(), y());
1456 } else if (position == FixedPosition)
1457 fixed = true;
1458
1459 if (position == AbsolutePosition && o->isRelPositioned() && o->isRenderInline())
1460 topLeft += toRenderInline(o)->relativePositionedInlineOffset(this);
1461 else if (position == RelativePosition && layer()) {
1462 // Apply the relative position offset when invalidating a rectangle. The layer
1463 // is translated, but the render box isn't, so we need to do this to get the
1464 // right dirty rect. Since this is called from RenderObject::setStyle, the relative position
1465 // flag on the RenderObject has been cleared, so use the one on the style().
1466 topLeft += layer()->relativePositionOffset();
1467 }
1468
1469 if (o->isBlockFlow() && position != AbsolutePosition && position != FixedPosition) {
1470 RenderBlock* cb = toRenderBlock(o);
1471 if (cb->hasColumns()) {
1472 IntRect repaintRect(topLeft, rect.size());
1473 cb->adjustRectForColumns(repaintRect);
1474 topLeft = repaintRect.location();
1475 rect = repaintRect;
1476 }
1477 }
1478
1479 // FIXME: We ignore the lightweight clipping rect that controls use, since if |o| is in mid-layout,
1480 // its controlClipRect will be wrong. For overflow clip we use the values cached by the layer.
1481 if (o->hasOverflowClip()) {
1482 RenderBox* containerBox = toRenderBox(o);
1483
1484 // o->height() is inaccurate if we're in the middle of a layout of |o|, so use the
1485 // layer's size instead. Even if the layer's size is wrong, the layer itself will repaint
1486 // anyway if its size does change.
1487 topLeft -= containerBox->layer()->scrolledContentOffset(); // For overflow:auto/scroll/hidden.
1488
1489 IntRect repaintRect(topLeft, rect.size());
1490 IntRect boxRect(0, 0, containerBox->layer()->width(), containerBox->layer()->height());
1491 rect = intersection(repaintRect, boxRect);
1492 if (rect.isEmpty())
1493 return;
1494 } else
1495 rect.setLocation(topLeft);
1496
1497 if (containerSkipped) {
1498 // If the repaintContainer is below o, then we need to map the rect into repaintContainer's coordinates.
1499 IntSize containerOffset = repaintContainer->offsetFromAncestorContainer(o);
1500 rect.move(-containerOffset);
1501 return;
1502 }
1503
1504 o->computeRectForRepaint(repaintContainer, rect, fixed);
1505 }
1506
repaintDuringLayoutIfMoved(const IntRect & rect)1507 void RenderBox::repaintDuringLayoutIfMoved(const IntRect& rect)
1508 {
1509 int newX = x();
1510 int newY = y();
1511 int newWidth = width();
1512 int newHeight = height();
1513 if (rect.x() != newX || rect.y() != newY) {
1514 // The child moved. Invalidate the object's old and new positions. We have to do this
1515 // since the object may not have gotten a layout.
1516 m_frameRect = rect;
1517 repaint();
1518 repaintOverhangingFloats(true);
1519 m_frameRect = IntRect(newX, newY, newWidth, newHeight);
1520 repaint();
1521 repaintOverhangingFloats(true);
1522 }
1523 }
1524
1525 #ifdef ANDROID_LAYOUT
setVisibleWidth(int newWidth)1526 void RenderBox::setVisibleWidth(int newWidth) {
1527 const Settings* settings = document()->settings();
1528 ASSERT(settings);
1529 if (settings->layoutAlgorithm() != Settings::kLayoutFitColumnToScreen
1530 || m_visibleWidth == newWidth)
1531 return;
1532 m_isVisibleWidthChangedBeforeLayout = true;
1533 m_visibleWidth = newWidth;
1534 }
1535
checkAndSetRelayoutChildren(bool * relayoutChildren)1536 bool RenderBox::checkAndSetRelayoutChildren(bool* relayoutChildren) {
1537 if (m_isVisibleWidthChangedBeforeLayout) {
1538 m_isVisibleWidthChangedBeforeLayout = false;
1539 *relayoutChildren = true;
1540 return true;
1541 }
1542 return false;
1543 }
1544 #endif
1545
computeLogicalWidth()1546 void RenderBox::computeLogicalWidth()
1547 {
1548 #ifdef ANDROID_LAYOUT
1549 if (view()->frameView())
1550 setVisibleWidth(view()->frameView()->textWrapWidth());
1551 #endif
1552
1553 if (isPositioned()) {
1554 // FIXME: This calculation is not patched for block-flow yet.
1555 // https://bugs.webkit.org/show_bug.cgi?id=46500
1556 computePositionedLogicalWidth();
1557 return;
1558 }
1559
1560 // If layout is limited to a subtree, the subtree root's logical width does not change.
1561 if (node() && view()->frameView() && view()->frameView()->layoutRoot(true) == this)
1562 return;
1563
1564 // The parent box is flexing us, so it has increased or decreased our
1565 // width. Use the width from the style context.
1566 // FIXME: Account for block-flow in flexible boxes.
1567 // https://bugs.webkit.org/show_bug.cgi?id=46418
1568 if (hasOverrideSize() && parent()->style()->boxOrient() == HORIZONTAL
1569 && parent()->isFlexibleBox() && parent()->isFlexingChildren()) {
1570 #if PLATFORM(ANDROID)
1571 // Strangely, the slider is get overrided as width 0 on youtube.com
1572 // The wrong width will cause the touch hit test for the slider failed.
1573 // This WAR should be safe since it is only targeted to slider.
1574 // TODO: root cause this and see if any webkit update fix this.
1575 if (!(isSlider() && overrideSize() == 0))
1576 #endif
1577 setLogicalWidth(overrideSize());
1578 return;
1579 }
1580
1581 // FIXME: Account for block-flow in flexible boxes.
1582 // https://bugs.webkit.org/show_bug.cgi?id=46418
1583 bool inVerticalBox = parent()->isFlexibleBox() && (parent()->style()->boxOrient() == VERTICAL);
1584 bool stretching = (parent()->style()->boxAlign() == BSTRETCH);
1585 bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inVerticalBox || !stretching);
1586
1587 Length logicalWidthLength = (treatAsReplaced) ? Length(computeReplacedLogicalWidth(), Fixed) : style()->logicalWidth();
1588
1589 RenderBlock* cb = containingBlock();
1590 int containerLogicalWidth = max(0, containingBlockLogicalWidthForContent());
1591 bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode();
1592 int containerWidthInInlineDirection = containerLogicalWidth;
1593 if (hasPerpendicularContainingBlock)
1594 containerWidthInInlineDirection = perpendicularContainingBlockLogicalHeight();
1595
1596 if (isInline() && !isInlineBlockOrInlineTable()) {
1597 // just calculate margins
1598 setMarginStart(style()->marginStart().calcMinValue(containerLogicalWidth));
1599 setMarginEnd(style()->marginEnd().calcMinValue(containerLogicalWidth));
1600 #ifdef ANDROID_LAYOUT
1601 if (treatAsReplaced) {
1602 #else
1603 if (treatAsReplaced)
1604 #endif
1605 setLogicalWidth(max(logicalWidthLength.value() + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth()));
1606
1607 #ifdef ANDROID_LAYOUT
1608 // in SSR mode with replaced box, if the box width is wider than the container width,
1609 // it will be shrinked to fit to the container.
1610 if (containerLogicalWidth && (width() + m_marginLeft + m_marginRight) > containerLogicalWidth &&
1611 document()->frame()->settings()->layoutAlgorithm() == Settings::kLayoutSSR) {
1612 m_marginLeft = m_marginRight = 0;
1613 setWidth(containerLogicalWidth);
1614 m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = containerLogicalWidth;
1615 }
1616 }
1617 #endif
1618 return;
1619 }
1620
1621 // Width calculations
1622 if (treatAsReplaced)
1623 setLogicalWidth(logicalWidthLength.value() + borderAndPaddingLogicalWidth());
1624 else {
1625 // Calculate LogicalWidth
1626 setLogicalWidth(computeLogicalWidthUsing(LogicalWidth, containerWidthInInlineDirection));
1627
1628 // Calculate MaxLogicalWidth
1629 if (!style()->logicalMaxWidth().isUndefined()) {
1630 int maxLogicalWidth = computeLogicalWidthUsing(MaxLogicalWidth, containerWidthInInlineDirection);
1631 if (logicalWidth() > maxLogicalWidth) {
1632 setLogicalWidth(maxLogicalWidth);
1633 logicalWidthLength = style()->logicalMaxWidth();
1634 }
1635 }
1636
1637 // Calculate MinLogicalWidth
1638 int minLogicalWidth = computeLogicalWidthUsing(MinLogicalWidth, containerWidthInInlineDirection);
1639 if (logicalWidth() < minLogicalWidth) {
1640 setLogicalWidth(minLogicalWidth);
1641 logicalWidthLength = style()->logicalMinWidth();
1642 }
1643 }
1644
1645 // Fieldsets are currently the only objects that stretch to their minimum width.
1646 if (stretchesToMinIntrinsicLogicalWidth()) {
1647 setLogicalWidth(max(logicalWidth(), minPreferredLogicalWidth()));
1648 logicalWidthLength = Length(logicalWidth(), Fixed);
1649 }
1650
1651 // Margin calculations.
1652 if (logicalWidthLength.isAuto() || hasPerpendicularContainingBlock || isFloating() || isInline()) {
1653 setMarginStart(style()->marginStart().calcMinValue(containerLogicalWidth));
1654 setMarginEnd(style()->marginEnd().calcMinValue(containerLogicalWidth));
1655 } else
1656 computeInlineDirectionMargins(cb, containerLogicalWidth, logicalWidth());
1657
1658 #ifdef ANDROID_LAYOUT
1659 // in SSR mode with non-replaced box, we use ANDROID_SSR_MARGIN_PADDING for left/right margin.
1660 // If the box width is wider than the container width, it will be shrinked to fit to the container.
1661 if (containerLogicalWidth && !treatAsReplaced &&
1662 document()->settings()->layoutAlgorithm() == Settings::kLayoutSSR) {
1663 setWidth(width() + m_marginLeft + m_marginRight);
1664 m_marginLeft = m_marginLeft > ANDROID_SSR_MARGIN_PADDING ? ANDROID_SSR_MARGIN_PADDING : m_marginLeft;
1665 m_marginRight = m_marginRight > ANDROID_SSR_MARGIN_PADDING ? ANDROID_SSR_MARGIN_PADDING : m_marginRight;
1666 if (width() > containerLogicalWidth) {
1667 m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = containerLogicalWidth-(m_marginLeft + m_marginRight);
1668 setWidth(m_minPreferredLogicalWidth);
1669 } else
1670 setWidth(width() -(m_marginLeft + m_marginRight));
1671 }
1672 #endif
1673
1674 if (!hasPerpendicularContainingBlock && containerLogicalWidth && containerLogicalWidth != (logicalWidth() + marginStart() + marginEnd())
1675 && !isFloating() && !isInline() && !cb->isFlexibleBox())
1676 cb->setMarginEndForChild(this, containerLogicalWidth - logicalWidth() - cb->marginStartForChild(this));
1677 }
1678
computeLogicalWidthUsing(LogicalWidthType widthType,int availableLogicalWidth)1679 int RenderBox::computeLogicalWidthUsing(LogicalWidthType widthType, int availableLogicalWidth)
1680 {
1681 int logicalWidthResult = logicalWidth();
1682 Length logicalWidth;
1683 if (widthType == LogicalWidth)
1684 logicalWidth = style()->logicalWidth();
1685 else if (widthType == MinLogicalWidth)
1686 logicalWidth = style()->logicalMinWidth();
1687 else
1688 logicalWidth = style()->logicalMaxWidth();
1689
1690 if (logicalWidth.isIntrinsicOrAuto()) {
1691 int marginStart = style()->marginStart().calcMinValue(availableLogicalWidth);
1692 int marginEnd = style()->marginEnd().calcMinValue(availableLogicalWidth);
1693 if (availableLogicalWidth)
1694 logicalWidthResult = availableLogicalWidth - marginStart - marginEnd;
1695
1696 if (sizesToIntrinsicLogicalWidth(widthType)) {
1697 logicalWidthResult = max(logicalWidthResult, minPreferredLogicalWidth());
1698 logicalWidthResult = min(logicalWidthResult, maxPreferredLogicalWidth());
1699 }
1700 } else // FIXME: If the containing block flow is perpendicular to our direction we need to use the available logical height instead.
1701 logicalWidthResult = computeBorderBoxLogicalWidth(logicalWidth.calcValue(availableLogicalWidth));
1702
1703 return logicalWidthResult;
1704 }
1705
sizesToIntrinsicLogicalWidth(LogicalWidthType widthType) const1706 bool RenderBox::sizesToIntrinsicLogicalWidth(LogicalWidthType widthType) const
1707 {
1708 // Marquees in WinIE are like a mixture of blocks and inline-blocks. They size as though they're blocks,
1709 // but they allow text to sit on the same line as the marquee.
1710 if (isFloating() || (isInlineBlockOrInlineTable() && !isHTMLMarquee()))
1711 return true;
1712
1713 // This code may look a bit strange. Basically width:intrinsic should clamp the size when testing both
1714 // min-width and width. max-width is only clamped if it is also intrinsic.
1715 Length logicalWidth = (widthType == MaxLogicalWidth) ? style()->logicalMaxWidth() : style()->logicalWidth();
1716 if (logicalWidth.type() == Intrinsic)
1717 return true;
1718
1719 // Children of a horizontal marquee do not fill the container by default.
1720 // FIXME: Need to deal with MAUTO value properly. It could be vertical.
1721 // FIXME: Think about block-flow here. Need to find out how marquee direction relates to
1722 // block-flow (as well as how marquee overflow should relate to block flow).
1723 // https://bugs.webkit.org/show_bug.cgi?id=46472
1724 if (parent()->style()->overflowX() == OMARQUEE) {
1725 EMarqueeDirection dir = parent()->style()->marqueeDirection();
1726 if (dir == MAUTO || dir == MFORWARD || dir == MBACKWARD || dir == MLEFT || dir == MRIGHT)
1727 return true;
1728 }
1729
1730 // Flexible horizontal boxes lay out children at their intrinsic widths. Also vertical boxes
1731 // that don't stretch their kids lay out their children at their intrinsic widths.
1732 // FIXME: Think about block-flow here.
1733 // https://bugs.webkit.org/show_bug.cgi?id=46473
1734 if (parent()->isFlexibleBox()
1735 && (parent()->style()->boxOrient() == HORIZONTAL || parent()->style()->boxAlign() != BSTRETCH))
1736 return true;
1737
1738 // Button, input, select, textarea, legend and datagrid treat
1739 // width value of 'auto' as 'intrinsic' unless it's in a
1740 // stretching vertical flexbox.
1741 // FIXME: Think about block-flow here.
1742 // https://bugs.webkit.org/show_bug.cgi?id=46473
1743 if (logicalWidth.type() == Auto && !(parent()->isFlexibleBox() && parent()->style()->boxOrient() == VERTICAL && parent()->style()->boxAlign() == BSTRETCH) && node() && (node()->hasTagName(inputTag) || node()->hasTagName(selectTag) || node()->hasTagName(buttonTag) || node()->hasTagName(textareaTag) || node()->hasTagName(legendTag) || node()->hasTagName(datagridTag)))
1744 return true;
1745
1746 return false;
1747 }
1748
computeInlineDirectionMargins(RenderBlock * containingBlock,int containerWidth,int childWidth)1749 void RenderBox::computeInlineDirectionMargins(RenderBlock* containingBlock, int containerWidth, int childWidth)
1750 {
1751 const RenderStyle* containingBlockStyle = containingBlock->style();
1752 Length marginStartLength = style()->marginStartUsing(containingBlockStyle);
1753 Length marginEndLength = style()->marginEndUsing(containingBlockStyle);
1754
1755 // Case One: The object is being centered in the containing block's available logical width.
1756 if ((marginStartLength.isAuto() && marginEndLength.isAuto() && childWidth < containerWidth)
1757 || (!marginStartLength.isAuto() && !marginEndLength.isAuto() && containingBlock->style()->textAlign() == WEBKIT_CENTER)) {
1758 containingBlock->setMarginStartForChild(this, max(0, (containerWidth - childWidth) / 2));
1759 containingBlock->setMarginEndForChild(this, containerWidth - childWidth - containingBlock->marginStartForChild(this));
1760 return;
1761 }
1762
1763 // Case Two: The object is being pushed to the start of the containing block's available logical width.
1764 if (marginEndLength.isAuto() && childWidth < containerWidth) {
1765 containingBlock->setMarginStartForChild(this, marginStartLength.calcValue(containerWidth));
1766 containingBlock->setMarginEndForChild(this, containerWidth - childWidth - containingBlock->marginStartForChild(this));
1767 return;
1768 }
1769
1770 // Case Three: The object is being pushed to the end of the containing block's available logical width.
1771 bool pushToEndFromTextAlign = !marginEndLength.isAuto() && ((!containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_LEFT)
1772 || (containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_RIGHT));
1773 if ((marginStartLength.isAuto() && childWidth < containerWidth) || pushToEndFromTextAlign) {
1774 containingBlock->setMarginEndForChild(this, marginEndLength.calcValue(containerWidth));
1775 containingBlock->setMarginStartForChild(this, containerWidth - childWidth - containingBlock->marginEndForChild(this));
1776 return;
1777 }
1778
1779 // Case Four: Either no auto margins, or our width is >= the container width (css2.1, 10.3.3). In that case
1780 // auto margins will just turn into 0.
1781 containingBlock->setMarginStartForChild(this, marginStartLength.calcMinValue(containerWidth));
1782 containingBlock->setMarginEndForChild(this, marginEndLength.calcMinValue(containerWidth));
1783 }
1784
computeLogicalHeight()1785 void RenderBox::computeLogicalHeight()
1786 {
1787 // Cell height is managed by the table and inline non-replaced elements do not support a height property.
1788 if (isTableCell() || (isInline() && !isReplaced()))
1789 return;
1790
1791 Length h;
1792 if (isPositioned()) {
1793 // FIXME: This calculation is not patched for block-flow yet.
1794 // https://bugs.webkit.org/show_bug.cgi?id=46500
1795 computePositionedLogicalHeight();
1796 } else {
1797 RenderBlock* cb = containingBlock();
1798 bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode();
1799
1800 if (!hasPerpendicularContainingBlock)
1801 computeBlockDirectionMargins(cb);
1802
1803 // For tables, calculate margins only.
1804 if (isTable()) {
1805 if (hasPerpendicularContainingBlock)
1806 computeInlineDirectionMargins(cb, containingBlockLogicalWidthForContent(), logicalHeight());
1807 return;
1808 }
1809
1810 // FIXME: Account for block-flow in flexible boxes.
1811 // https://bugs.webkit.org/show_bug.cgi?id=46418
1812 bool inHorizontalBox = parent()->isFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL;
1813 bool stretching = parent()->style()->boxAlign() == BSTRETCH;
1814 bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inHorizontalBox || !stretching);
1815 bool checkMinMaxHeight = false;
1816
1817 // The parent box is flexing us, so it has increased or decreased our height. We have to
1818 // grab our cached flexible height.
1819 // FIXME: Account for block-flow in flexible boxes.
1820 // https://bugs.webkit.org/show_bug.cgi?id=46418
1821 if (hasOverrideSize() && parent()->isFlexibleBox() && parent()->style()->boxOrient() == VERTICAL
1822 && parent()->isFlexingChildren())
1823 h = Length(overrideSize() - borderAndPaddingLogicalHeight(), Fixed);
1824 else if (treatAsReplaced)
1825 h = Length(computeReplacedLogicalHeight(), Fixed);
1826 else {
1827 h = style()->logicalHeight();
1828 checkMinMaxHeight = true;
1829 }
1830
1831 // Block children of horizontal flexible boxes fill the height of the box.
1832 // FIXME: Account for block-flow in flexible boxes.
1833 // https://bugs.webkit.org/show_bug.cgi?id=46418
1834 if (h.isAuto() && parent()->isFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL
1835 && parent()->isStretchingChildren()) {
1836 h = Length(parentBox()->contentLogicalHeight() - marginBefore() - marginAfter() - borderAndPaddingLogicalHeight(), Fixed);
1837 checkMinMaxHeight = false;
1838 }
1839
1840 int heightResult;
1841 if (checkMinMaxHeight) {
1842 #ifdef ANDROID_LAYOUT
1843 // in SSR mode, ignore CSS height as layout is so different
1844 if (document()->settings()->layoutAlgorithm() == Settings::kLayoutSSR)
1845 heightResult = -1;
1846 else
1847 #endif
1848 heightResult = computeLogicalHeightUsing(style()->logicalHeight());
1849 if (heightResult == -1)
1850 heightResult = logicalHeight();
1851 int minH = computeLogicalHeightUsing(style()->logicalMinHeight()); // Leave as -1 if unset.
1852 int maxH = style()->logicalMaxHeight().isUndefined() ? heightResult : computeLogicalHeightUsing(style()->logicalMaxHeight());
1853 if (maxH == -1)
1854 maxH = heightResult;
1855 heightResult = min(maxH, heightResult);
1856 heightResult = max(minH, heightResult);
1857 } else {
1858 // The only times we don't check min/max height are when a fixed length has
1859 // been given as an override. Just use that. The value has already been adjusted
1860 // for box-sizing.
1861 heightResult = h.value() + borderAndPaddingLogicalHeight();
1862 }
1863
1864 setLogicalHeight(heightResult);
1865
1866 if (hasPerpendicularContainingBlock)
1867 computeInlineDirectionMargins(cb, containingBlockLogicalWidthForContent(), heightResult);
1868 }
1869
1870 // WinIE quirk: The <html> block always fills the entire canvas in quirks mode. The <body> always fills the
1871 // <html> block in quirks mode. Only apply this quirk if the block is normal flow and no height
1872 // is specified. When we're printing, we also need this quirk if the body or root has a percentage
1873 // height since we don't set a height in RenderView when we're printing. So without this quirk, the
1874 // height has nothing to be a percentage of, and it ends up being 0. That is bad.
1875 bool paginatedContentNeedsBaseHeight = document()->printing() && h.isPercent()
1876 && (isRoot() || (isBody() && document()->documentElement()->renderer()->style()->logicalHeight().isPercent()));
1877 if (stretchesToViewport() || paginatedContentNeedsBaseHeight) {
1878 // FIXME: Finish accounting for block flow here.
1879 // https://bugs.webkit.org/show_bug.cgi?id=46603
1880 int margins = collapsedMarginBefore() + collapsedMarginAfter();
1881 int visHeight;
1882 if (document()->printing())
1883 visHeight = static_cast<int>(view()->pageLogicalHeight());
1884 else {
1885 if (isHorizontalWritingMode())
1886 visHeight = view()->viewHeight();
1887 else
1888 visHeight = view()->viewWidth();
1889 }
1890 if (isRoot())
1891 setLogicalHeight(max(logicalHeight(), visHeight - margins));
1892 else {
1893 int marginsBordersPadding = margins + parentBox()->marginBefore() + parentBox()->marginAfter() + parentBox()->borderAndPaddingLogicalHeight();
1894 setLogicalHeight(max(logicalHeight(), visHeight - marginsBordersPadding));
1895 }
1896 }
1897 }
1898
computeLogicalHeightUsing(const Length & h)1899 int RenderBox::computeLogicalHeightUsing(const Length& h)
1900 {
1901 int logicalHeight = -1;
1902 if (!h.isAuto()) {
1903 if (h.isFixed())
1904 logicalHeight = h.value();
1905 else if (h.isPercent())
1906 logicalHeight = computePercentageLogicalHeight(h);
1907 if (logicalHeight != -1) {
1908 logicalHeight = computeBorderBoxLogicalHeight(logicalHeight);
1909 return logicalHeight;
1910 }
1911 }
1912 return logicalHeight;
1913 }
1914
computePercentageLogicalHeight(const Length & height)1915 int RenderBox::computePercentageLogicalHeight(const Length& height)
1916 {
1917 int result = -1;
1918
1919 // In quirks mode, blocks with auto height are skipped, and we keep looking for an enclosing
1920 // block that may have a specified height and then use it. In strict mode, this violates the
1921 // specification, which states that percentage heights just revert to auto if the containing
1922 // block has an auto height. We still skip anonymous containing blocks in both modes, though, and look
1923 // only at explicit containers.
1924 bool skippedAutoHeightContainingBlock = false;
1925 RenderBlock* cb = containingBlock();
1926 while (!cb->isRenderView() && !cb->isBody() && !cb->isTableCell() && !cb->isPositioned() && cb->style()->logicalHeight().isAuto()) {
1927 if (!document()->inQuirksMode() && !cb->isAnonymousBlock())
1928 break;
1929 skippedAutoHeightContainingBlock = true;
1930 cb = cb->containingBlock();
1931 cb->addPercentHeightDescendant(this);
1932 }
1933
1934 // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
1935 // explicitly specified that can be used for any percentage computations.
1936 // FIXME: We can't just check top/bottom here.
1937 // https://bugs.webkit.org/show_bug.cgi?id=46500
1938 bool isPositionedWithSpecifiedHeight = cb->isPositioned() && (!cb->style()->logicalHeight().isAuto() || (!cb->style()->top().isAuto() && !cb->style()->bottom().isAuto()));
1939
1940 bool includeBorderPadding = isTable();
1941
1942 // Table cells violate what the CSS spec says to do with heights. Basically we
1943 // don't care if the cell specified a height or not. We just always make ourselves
1944 // be a percentage of the cell's current content height.
1945 if (cb->isTableCell()) {
1946 if (!skippedAutoHeightContainingBlock) {
1947 result = cb->overrideSize();
1948 if (result == -1) {
1949 // Normally we would let the cell size intrinsically, but scrolling overflow has to be
1950 // treated differently, since WinIE lets scrolled overflow regions shrink as needed.
1951 // While we can't get all cases right, we can at least detect when the cell has a specified
1952 // height or when the table has a specified height. In these cases we want to initially have
1953 // no size and allow the flexing of the table or the cell to its specified height to cause us
1954 // to grow to fill the space. This could end up being wrong in some cases, but it is
1955 // preferable to the alternative (sizing intrinsically and making the row end up too big).
1956 RenderTableCell* cell = toRenderTableCell(cb);
1957 if (scrollsOverflowY() && (!cell->style()->logicalHeight().isAuto() || !cell->table()->style()->logicalHeight().isAuto()))
1958 return 0;
1959 return -1;
1960 }
1961 includeBorderPadding = true;
1962 }
1963 }
1964 // Otherwise we only use our percentage height if our containing block had a specified
1965 // height.
1966 else if (cb->style()->logicalHeight().isFixed())
1967 result = cb->computeContentBoxLogicalHeight(cb->style()->logicalHeight().value());
1968 else if (cb->style()->logicalHeight().isPercent() && !isPositionedWithSpecifiedHeight) {
1969 // We need to recur and compute the percentage height for our containing block.
1970 result = cb->computePercentageLogicalHeight(cb->style()->logicalHeight());
1971 if (result != -1)
1972 result = cb->computeContentBoxLogicalHeight(result);
1973 } else if (cb->isRenderView() || (cb->isBody() && document()->inQuirksMode()) || isPositionedWithSpecifiedHeight) {
1974 // Don't allow this to affect the block' height() member variable, since this
1975 // can get called while the block is still laying out its kids.
1976 int oldHeight = cb->logicalHeight();
1977 cb->computeLogicalHeight();
1978 result = cb->contentLogicalHeight();
1979 cb->setLogicalHeight(oldHeight);
1980 } else if (cb->isRoot() && isPositioned())
1981 // Match the positioned objects behavior, which is that positioned objects will fill their viewport
1982 // always. Note we could only hit this case by recurring into computePercentageLogicalHeight on a positioned containing block.
1983 result = cb->computeContentBoxLogicalHeight(cb->availableLogicalHeight());
1984
1985 if (result != -1) {
1986 result = height.calcValue(result);
1987 if (includeBorderPadding) {
1988 // It is necessary to use the border-box to match WinIE's broken
1989 // box model. This is essential for sizing inside
1990 // table cells using percentage heights.
1991 result -= borderAndPaddingLogicalHeight();
1992 result = max(0, result);
1993 }
1994 }
1995 return result;
1996 }
1997
computeReplacedLogicalWidth(bool includeMaxWidth) const1998 int RenderBox::computeReplacedLogicalWidth(bool includeMaxWidth) const
1999 {
2000 int logicalWidth = computeReplacedLogicalWidthUsing(style()->logicalWidth());
2001 int minLogicalWidth = computeReplacedLogicalWidthUsing(style()->logicalMinWidth());
2002 int maxLogicalWidth = !includeMaxWidth || style()->logicalMaxWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth());
2003
2004 return max(minLogicalWidth, min(logicalWidth, maxLogicalWidth));
2005 }
2006
computeReplacedLogicalWidthUsing(Length logicalWidth) const2007 int RenderBox::computeReplacedLogicalWidthUsing(Length logicalWidth) const
2008 {
2009 switch (logicalWidth.type()) {
2010 case Fixed:
2011 return computeContentBoxLogicalWidth(logicalWidth.value());
2012 case Percent: {
2013 // FIXME: containingBlockLogicalWidthForContent() is wrong if the replaced element's block-flow is perpendicular to the
2014 // containing block's block-flow.
2015 // https://bugs.webkit.org/show_bug.cgi?id=46496
2016 const int cw = isPositioned() ? containingBlockLogicalWidthForPositioned(toRenderBoxModelObject(container())) : containingBlockLogicalWidthForContent();
2017 if (cw > 0)
2018 return computeContentBoxLogicalWidth(logicalWidth.calcMinValue(cw));
2019 }
2020 // fall through
2021 default:
2022 return intrinsicLogicalWidth();
2023 }
2024 }
2025
computeReplacedLogicalHeight() const2026 int RenderBox::computeReplacedLogicalHeight() const
2027 {
2028 int logicalHeight = computeReplacedLogicalHeightUsing(style()->logicalHeight());
2029 int minLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMinHeight());
2030 int maxLogicalHeight = style()->logicalMaxHeight().isUndefined() ? logicalHeight : computeReplacedLogicalHeightUsing(style()->logicalMaxHeight());
2031
2032 return max(minLogicalHeight, min(logicalHeight, maxLogicalHeight));
2033 }
2034
computeReplacedLogicalHeightUsing(Length logicalHeight) const2035 int RenderBox::computeReplacedLogicalHeightUsing(Length logicalHeight) const
2036 {
2037 switch (logicalHeight.type()) {
2038 case Fixed:
2039 return computeContentBoxLogicalHeight(logicalHeight.value());
2040 case Percent:
2041 {
2042 RenderObject* cb = isPositioned() ? container() : containingBlock();
2043 while (cb->isAnonymous()) {
2044 cb = cb->containingBlock();
2045 toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
2046 }
2047
2048 // FIXME: This calculation is not patched for block-flow yet.
2049 // https://bugs.webkit.org/show_bug.cgi?id=46500
2050 if (cb->isPositioned() && cb->style()->height().isAuto() && !(cb->style()->top().isAuto() || cb->style()->bottom().isAuto())) {
2051 ASSERT(cb->isRenderBlock());
2052 RenderBlock* block = toRenderBlock(cb);
2053 int oldHeight = block->height();
2054 block->computeLogicalHeight();
2055 int newHeight = block->computeContentBoxLogicalHeight(block->contentHeight());
2056 block->setHeight(oldHeight);
2057 return computeContentBoxLogicalHeight(logicalHeight.calcValue(newHeight));
2058 }
2059
2060 // FIXME: availableLogicalHeight() is wrong if the replaced element's block-flow is perpendicular to the
2061 // containing block's block-flow.
2062 // https://bugs.webkit.org/show_bug.cgi?id=46496
2063 int availableHeight = isPositioned() ? containingBlockLogicalHeightForPositioned(toRenderBoxModelObject(cb)) : toRenderBox(cb)->availableLogicalHeight();
2064
2065 // It is necessary to use the border-box to match WinIE's broken
2066 // box model. This is essential for sizing inside
2067 // table cells using percentage heights.
2068 // FIXME: This needs to be made block-flow-aware. If the cell and image are perpendicular block-flows, this isn't right.
2069 // https://bugs.webkit.org/show_bug.cgi?id=46997
2070 if (cb->isTableCell() && (cb->style()->logicalHeight().isAuto() || cb->style()->logicalHeight().isPercent())) {
2071 // Don't let table cells squeeze percent-height replaced elements
2072 // <http://bugs.webkit.org/show_bug.cgi?id=15359>
2073 availableHeight = max(availableHeight, intrinsicLogicalHeight());
2074 return logicalHeight.calcValue(availableHeight - borderAndPaddingLogicalHeight());
2075 }
2076
2077 return computeContentBoxLogicalHeight(logicalHeight.calcValue(availableHeight));
2078 }
2079 default:
2080 return intrinsicLogicalHeight();
2081 }
2082 }
2083
availableLogicalHeight() const2084 int RenderBox::availableLogicalHeight() const
2085 {
2086 return availableLogicalHeightUsing(style()->logicalHeight());
2087 }
2088
availableLogicalHeightUsing(const Length & h) const2089 int RenderBox::availableLogicalHeightUsing(const Length& h) const
2090 {
2091 if (h.isFixed())
2092 return computeContentBoxLogicalHeight(h.value());
2093
2094 if (isRenderView())
2095 return isHorizontalWritingMode() ? toRenderView(this)->frameView()->visibleHeight() : toRenderView(this)->frameView()->visibleWidth();
2096
2097 // We need to stop here, since we don't want to increase the height of the table
2098 // artificially. We're going to rely on this cell getting expanded to some new
2099 // height, and then when we lay out again we'll use the calculation below.
2100 if (isTableCell() && (h.isAuto() || h.isPercent()))
2101 return overrideSize() - borderAndPaddingLogicalWidth();
2102
2103 if (h.isPercent())
2104 return computeContentBoxLogicalHeight(h.calcValue(containingBlock()->availableLogicalHeight()));
2105
2106 // FIXME: We can't just check top/bottom here.
2107 // https://bugs.webkit.org/show_bug.cgi?id=46500
2108 if (isRenderBlock() && isPositioned() && style()->height().isAuto() && !(style()->top().isAuto() || style()->bottom().isAuto())) {
2109 RenderBlock* block = const_cast<RenderBlock*>(toRenderBlock(this));
2110 int oldHeight = block->logicalHeight();
2111 block->computeLogicalHeight();
2112 int newHeight = block->computeContentBoxLogicalHeight(block->contentLogicalHeight());
2113 block->setLogicalHeight(oldHeight);
2114 return computeContentBoxLogicalHeight(newHeight);
2115 }
2116
2117 return containingBlock()->availableLogicalHeight();
2118 }
2119
computeBlockDirectionMargins(RenderBlock * containingBlock)2120 void RenderBox::computeBlockDirectionMargins(RenderBlock* containingBlock)
2121 {
2122 if (isTableCell()) {
2123 // FIXME: Not right if we allow cells to have different directionality than the table. If we do allow this, though,
2124 // we may just do it with an extra anonymous block inside the cell.
2125 setMarginBefore(0);
2126 setMarginAfter(0);
2127 return;
2128 }
2129
2130 // Margins are calculated with respect to the logical width of
2131 // the containing block (8.3)
2132 int cw = containingBlockLogicalWidthForContent();
2133
2134 RenderStyle* containingBlockStyle = containingBlock->style();
2135 containingBlock->setMarginBeforeForChild(this, style()->marginBeforeUsing(containingBlockStyle).calcMinValue(cw));
2136 containingBlock->setMarginAfterForChild(this, style()->marginAfterUsing(containingBlockStyle).calcMinValue(cw));
2137 }
2138
containingBlockLogicalWidthForPositioned(const RenderBoxModelObject * containingBlock,bool checkForPerpendicularWritingMode) const2139 int RenderBox::containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
2140 {
2141 #if PLATFORM(ANDROID)
2142 // Fixed element's position should be decided by the visible screen size.
2143 // That is in the doc coordindate.
2144 if (style()->position() == FixedPosition && containingBlock->isRenderView()) {
2145 const RenderView* view = toRenderView(containingBlock);
2146 return PlatformBridge::screenWidthInDocCoord(view->frameView());
2147 }
2148 #endif
2149
2150 if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
2151 return containingBlockLogicalHeightForPositioned(containingBlock, false);
2152
2153 if (containingBlock->isBox())
2154 return toRenderBox(containingBlock)->clientLogicalWidth();
2155
2156 ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned());
2157
2158 const RenderInline* flow = toRenderInline(containingBlock);
2159 InlineFlowBox* first = flow->firstLineBox();
2160 InlineFlowBox* last = flow->lastLineBox();
2161
2162 // If the containing block is empty, return a width of 0.
2163 if (!first || !last)
2164 return 0;
2165
2166 int fromLeft;
2167 int fromRight;
2168 if (containingBlock->style()->isLeftToRightDirection()) {
2169 fromLeft = first->logicalLeft() + first->borderLogicalLeft();
2170 fromRight = last->logicalLeft() + last->logicalWidth() - last->borderLogicalRight();
2171 } else {
2172 fromRight = first->logicalLeft() + first->logicalWidth() - first->borderLogicalRight();
2173 fromLeft = last->logicalLeft() + last->borderLogicalLeft();
2174 }
2175
2176 return max(0, (fromRight - fromLeft));
2177 }
2178
containingBlockLogicalHeightForPositioned(const RenderBoxModelObject * containingBlock,bool checkForPerpendicularWritingMode) const2179 int RenderBox::containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
2180 {
2181 #if PLATFORM(ANDROID)
2182 // Fixed element's position should be decided by the visible screen size.
2183 // That is in the doc coordindate.
2184 if (style()->position() == FixedPosition && containingBlock->isRenderView()) {
2185 const RenderView* view = toRenderView(containingBlock);
2186 return PlatformBridge::screenHeightInDocCoord(view->frameView());
2187 }
2188 #endif
2189
2190 if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
2191 return containingBlockLogicalWidthForPositioned(containingBlock, false);
2192
2193 if (containingBlock->isBox())
2194 return toRenderBox(containingBlock)->clientLogicalHeight();
2195
2196 ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned());
2197
2198 const RenderInline* flow = toRenderInline(containingBlock);
2199 InlineFlowBox* first = flow->firstLineBox();
2200 InlineFlowBox* last = flow->lastLineBox();
2201
2202 // If the containing block is empty, return a height of 0.
2203 if (!first || !last)
2204 return 0;
2205
2206 int heightResult;
2207 IntRect boundingBox = flow->linesBoundingBox();
2208 if (containingBlock->isHorizontalWritingMode())
2209 heightResult = boundingBox.height();
2210 else
2211 heightResult = boundingBox.width();
2212 heightResult -= (containingBlock->borderBefore() + containingBlock->borderAfter());
2213 return heightResult;
2214 }
2215
computeInlineStaticDistance(Length & logicalLeft,Length & logicalRight,const RenderBox * child,const RenderBoxModelObject * containerBlock,int containerLogicalWidth,TextDirection containerDirection)2216 static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const RenderBoxModelObject* containerBlock, int containerLogicalWidth,
2217 TextDirection containerDirection)
2218 {
2219 if (!logicalLeft.isAuto() || !logicalRight.isAuto())
2220 return;
2221
2222 // FIXME: The static distance computation has not been patched for mixed writing modes yet.
2223 if (containerDirection == LTR) {
2224 int staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft();
2225 for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
2226 if (curr->isBox())
2227 staticPosition += toRenderBox(curr)->logicalLeft();
2228 }
2229 logicalLeft.setValue(Fixed, staticPosition);
2230 } else {
2231 RenderBox* enclosingBox = child->parent()->enclosingBox();
2232 int staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalRight();
2233 staticPosition -= enclosingBox->logicalWidth();
2234 for (RenderObject* curr = enclosingBox; curr && curr != containerBlock; curr = curr->container()) {
2235 if (curr->isBox())
2236 staticPosition -= toRenderBox(curr)->logicalLeft();
2237 }
2238 logicalRight.setValue(Fixed, staticPosition);
2239 }
2240 }
2241
computePositionedLogicalWidth()2242 void RenderBox::computePositionedLogicalWidth()
2243 {
2244 if (isReplaced()) {
2245 computePositionedLogicalWidthReplaced();
2246 return;
2247 }
2248
2249 // QUESTIONS
2250 // FIXME 1: Which RenderObject's 'direction' property should used: the
2251 // containing block (cb) as the spec seems to imply, the parent (parent()) as
2252 // was previously done in calculating the static distances, or ourself, which
2253 // was also previously done for deciding what to override when you had
2254 // over-constrained margins? Also note that the container block is used
2255 // in similar situations in other parts of the RenderBox class (see computeLogicalWidth()
2256 // and computeMarginsInContainingBlockInlineDirection()). For now we are using the parent for quirks
2257 // mode and the containing block for strict mode.
2258
2259 // FIXME 2: Should we still deal with these the cases of 'left' or 'right' having
2260 // the type 'static' in determining whether to calculate the static distance?
2261 // NOTE: 'static' is not a legal value for 'left' or 'right' as of CSS 2.1.
2262
2263 // FIXME 3: Can perhaps optimize out cases when max-width/min-width are greater
2264 // than or less than the computed width(). Be careful of box-sizing and
2265 // percentage issues.
2266
2267 // The following is based off of the W3C Working Draft from April 11, 2006 of
2268 // CSS 2.1: Section 10.3.7 "Absolutely positioned, non-replaced elements"
2269 // <http://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width>
2270 // (block-style-comments in this function and in computePositionedLogicalWidthUsing()
2271 // correspond to text from the spec)
2272
2273
2274 // We don't use containingBlock(), since we may be positioned by an enclosing
2275 // relative positioned inline.
2276 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
2277
2278 const int containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
2279
2280 // To match WinIE, in quirks mode use the parent's 'direction' property
2281 // instead of the the container block's.
2282 TextDirection containerDirection = (document()->inQuirksMode()) ? parent()->style()->direction() : containerBlock->style()->direction();
2283
2284 bool isHorizontal = isHorizontalWritingMode();
2285 const int bordersPlusPadding = borderAndPaddingLogicalWidth();
2286 const Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
2287 const Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
2288 int& marginLogicalLeftAlias = isHorizontal ? m_marginLeft : m_marginTop;
2289 int& marginLogicalRightAlias = isHorizontal ? m_marginRight : m_marginBottom;
2290
2291 Length logicalLeft = style()->logicalLeft();
2292 Length logicalRight = style()->logicalRight();
2293
2294 /*---------------------------------------------------------------------------*\
2295 * For the purposes of this section and the next, the term "static position"
2296 * (of an element) refers, roughly, to the position an element would have had
2297 * in the normal flow. More precisely:
2298 *
2299 * * The static position for 'left' is the distance from the left edge of the
2300 * containing block to the left margin edge of a hypothetical box that would
2301 * have been the first box of the element if its 'position' property had
2302 * been 'static' and 'float' had been 'none'. The value is negative if the
2303 * hypothetical box is to the left of the containing block.
2304 * * The static position for 'right' is the distance from the right edge of the
2305 * containing block to the right margin edge of the same hypothetical box as
2306 * above. The value is positive if the hypothetical box is to the left of the
2307 * containing block's edge.
2308 *
2309 * But rather than actually calculating the dimensions of that hypothetical box,
2310 * user agents are free to make a guess at its probable position.
2311 *
2312 * For the purposes of calculating the static position, the containing block of
2313 * fixed positioned elements is the initial containing block instead of the
2314 * viewport, and all scrollable boxes should be assumed to be scrolled to their
2315 * origin.
2316 \*---------------------------------------------------------------------------*/
2317
2318 // see FIXME 2
2319 // Calculate the static distance if needed.
2320 computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth, containerDirection);
2321
2322 // Calculate constraint equation values for 'width' case.
2323 int logicalWidthResult;
2324 int logicalLeftResult;
2325 computePositionedLogicalWidthUsing(style()->logicalWidth(), containerBlock, containerDirection,
2326 containerLogicalWidth, bordersPlusPadding,
2327 logicalLeft, logicalRight, marginLogicalLeft, marginLogicalRight,
2328 logicalWidthResult, marginLogicalLeftAlias, marginLogicalRightAlias, logicalLeftResult);
2329 setLogicalWidth(logicalWidthResult);
2330 setLogicalLeft(logicalLeftResult);
2331
2332 // Calculate constraint equation values for 'max-width' case.
2333 if (!style()->logicalMaxWidth().isUndefined()) {
2334 int maxLogicalWidth;
2335 int maxMarginLogicalLeft;
2336 int maxMarginLogicalRight;
2337 int maxLogicalLeftPos;
2338
2339 computePositionedLogicalWidthUsing(style()->logicalMaxWidth(), containerBlock, containerDirection,
2340 containerLogicalWidth, bordersPlusPadding,
2341 logicalLeft, logicalRight, marginLogicalLeft, marginLogicalRight,
2342 maxLogicalWidth, maxMarginLogicalLeft, maxMarginLogicalRight, maxLogicalLeftPos);
2343
2344 if (logicalWidth() > maxLogicalWidth) {
2345 setLogicalWidth(maxLogicalWidth);
2346 marginLogicalLeftAlias = maxMarginLogicalLeft;
2347 marginLogicalRightAlias = maxMarginLogicalRight;
2348 setLogicalLeft(maxLogicalLeftPos);
2349 }
2350 }
2351
2352 // Calculate constraint equation values for 'min-width' case.
2353 if (!style()->logicalMinWidth().isZero()) {
2354 int minLogicalWidth;
2355 int minMarginLogicalLeft;
2356 int minMarginLogicalRight;
2357 int minLogicalLeftPos;
2358
2359 computePositionedLogicalWidthUsing(style()->logicalMinWidth(), containerBlock, containerDirection,
2360 containerLogicalWidth, bordersPlusPadding,
2361 logicalLeft, logicalRight, marginLogicalLeft, marginLogicalRight,
2362 minLogicalWidth, minMarginLogicalLeft, minMarginLogicalRight, minLogicalLeftPos);
2363
2364 if (logicalWidth() < minLogicalWidth) {
2365 setLogicalWidth(minLogicalWidth);
2366 marginLogicalLeftAlias = minMarginLogicalLeft;
2367 marginLogicalRightAlias = minMarginLogicalRight;
2368 setLogicalLeft(minLogicalLeftPos);
2369 }
2370 }
2371
2372 if (stretchesToMinIntrinsicLogicalWidth() && logicalWidth() < minPreferredLogicalWidth() - bordersPlusPadding) {
2373 computePositionedLogicalWidthUsing(Length(minPreferredLogicalWidth() - bordersPlusPadding, Fixed), containerBlock, containerDirection,
2374 containerLogicalWidth, bordersPlusPadding,
2375 logicalLeft, logicalRight, marginLogicalLeft, marginLogicalRight,
2376 logicalWidthResult, marginLogicalLeftAlias, marginLogicalRightAlias, logicalLeftResult);
2377 setLogicalWidth(logicalWidthResult);
2378 setLogicalLeft(logicalLeftResult);
2379 }
2380
2381 // Put logicalWidth() into correct form.
2382 setLogicalWidth(logicalWidth() + bordersPlusPadding);
2383 }
2384
computeLogicalLeftPositionedOffset(int & logicalLeftPos,const RenderBox * child,int logicalWidthValue,const RenderBoxModelObject * containerBlock,int containerLogicalWidth)2385 static void computeLogicalLeftPositionedOffset(int& logicalLeftPos, const RenderBox* child, int logicalWidthValue, const RenderBoxModelObject* containerBlock, int containerLogicalWidth)
2386 {
2387 // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
2388 // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us.
2389 if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style()->isFlippedBlocksWritingMode()) {
2390 logicalLeftPos = containerLogicalWidth - logicalWidthValue - logicalLeftPos;
2391 logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderRight() : containerBlock->borderBottom());
2392 } else
2393 logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderLeft() : containerBlock->borderTop());
2394 }
2395
computePositionedLogicalWidthUsing(Length logicalWidth,const RenderBoxModelObject * containerBlock,TextDirection containerDirection,int containerLogicalWidth,int bordersPlusPadding,Length logicalLeft,Length logicalRight,Length marginLogicalLeft,Length marginLogicalRight,int & logicalWidthValue,int & marginLogicalLeftValue,int & marginLogicalRightValue,int & logicalLeftPos)2396 void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
2397 int containerLogicalWidth, int bordersPlusPadding,
2398 Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight,
2399 int& logicalWidthValue, int& marginLogicalLeftValue, int& marginLogicalRightValue, int& logicalLeftPos)
2400 {
2401 // 'left' and 'right' cannot both be 'auto' because one would of been
2402 // converted to the static position already
2403 ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
2404
2405 int logicalLeftValue = 0;
2406
2407 bool logicalWidthIsAuto = logicalWidth.isIntrinsicOrAuto();
2408 bool logicalLeftIsAuto = logicalLeft.isAuto();
2409 bool logicalRightIsAuto = logicalRight.isAuto();
2410
2411 if (!logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
2412 /*-----------------------------------------------------------------------*\
2413 * If none of the three is 'auto': If both 'margin-left' and 'margin-
2414 * right' are 'auto', solve the equation under the extra constraint that
2415 * the two margins get equal values, unless this would make them negative,
2416 * in which case when direction of the containing block is 'ltr' ('rtl'),
2417 * set 'margin-left' ('margin-right') to zero and solve for 'margin-right'
2418 * ('margin-left'). If one of 'margin-left' or 'margin-right' is 'auto',
2419 * solve the equation for that value. If the values are over-constrained,
2420 * ignore the value for 'left' (in case the 'direction' property of the
2421 * containing block is 'rtl') or 'right' (in case 'direction' is 'ltr')
2422 * and solve for that value.
2423 \*-----------------------------------------------------------------------*/
2424 // NOTE: It is not necessary to solve for 'right' in the over constrained
2425 // case because the value is not used for any further calculations.
2426
2427 logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth);
2428 logicalWidthValue = computeContentBoxLogicalWidth(logicalWidth.calcValue(containerLogicalWidth));
2429
2430 const int availableSpace = containerLogicalWidth - (logicalLeftValue + logicalWidthValue + logicalRight.calcValue(containerLogicalWidth) + bordersPlusPadding);
2431
2432 // Margins are now the only unknown
2433 if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
2434 // Both margins auto, solve for equality
2435 if (availableSpace >= 0) {
2436 marginLogicalLeftValue = availableSpace / 2; // split the difference
2437 marginLogicalRightValue = availableSpace - marginLogicalLeftValue; // account for odd valued differences
2438 } else {
2439 // see FIXME 1
2440 if (containerDirection == LTR) {
2441 marginLogicalLeftValue = 0;
2442 marginLogicalRightValue = availableSpace; // will be negative
2443 } else {
2444 marginLogicalLeftValue = availableSpace; // will be negative
2445 marginLogicalRightValue = 0;
2446 }
2447 }
2448 } else if (marginLogicalLeft.isAuto()) {
2449 // Solve for left margin
2450 marginLogicalRightValue = marginLogicalRight.calcValue(containerLogicalWidth);
2451 marginLogicalLeftValue = availableSpace - marginLogicalRightValue;
2452 } else if (marginLogicalRight.isAuto()) {
2453 // Solve for right margin
2454 marginLogicalLeftValue = marginLogicalLeft.calcValue(containerLogicalWidth);
2455 marginLogicalRightValue = availableSpace - marginLogicalLeftValue;
2456 } else {
2457 // Over-constrained, solve for left if direction is RTL
2458 marginLogicalLeftValue = marginLogicalLeft.calcValue(containerLogicalWidth);
2459 marginLogicalRightValue = marginLogicalRight.calcValue(containerLogicalWidth);
2460
2461 // see FIXME 1 -- used to be "this->style()->direction()"
2462 if (containerDirection == RTL)
2463 logicalLeftValue = (availableSpace + logicalLeftValue) - marginLogicalLeftValue - marginLogicalRightValue;
2464 }
2465 } else {
2466 /*--------------------------------------------------------------------*\
2467 * Otherwise, set 'auto' values for 'margin-left' and 'margin-right'
2468 * to 0, and pick the one of the following six rules that applies.
2469 *
2470 * 1. 'left' and 'width' are 'auto' and 'right' is not 'auto', then the
2471 * width is shrink-to-fit. Then solve for 'left'
2472 *
2473 * OMIT RULE 2 AS IT SHOULD NEVER BE HIT
2474 * ------------------------------------------------------------------
2475 * 2. 'left' and 'right' are 'auto' and 'width' is not 'auto', then if
2476 * the 'direction' property of the containing block is 'ltr' set
2477 * 'left' to the static position, otherwise set 'right' to the
2478 * static position. Then solve for 'left' (if 'direction is 'rtl')
2479 * or 'right' (if 'direction' is 'ltr').
2480 * ------------------------------------------------------------------
2481 *
2482 * 3. 'width' and 'right' are 'auto' and 'left' is not 'auto', then the
2483 * width is shrink-to-fit . Then solve for 'right'
2484 * 4. 'left' is 'auto', 'width' and 'right' are not 'auto', then solve
2485 * for 'left'
2486 * 5. 'width' is 'auto', 'left' and 'right' are not 'auto', then solve
2487 * for 'width'
2488 * 6. 'right' is 'auto', 'left' and 'width' are not 'auto', then solve
2489 * for 'right'
2490 *
2491 * Calculation of the shrink-to-fit width is similar to calculating the
2492 * width of a table cell using the automatic table layout algorithm.
2493 * Roughly: calculate the preferred width by formatting the content
2494 * without breaking lines other than where explicit line breaks occur,
2495 * and also calculate the preferred minimum width, e.g., by trying all
2496 * possible line breaks. CSS 2.1 does not define the exact algorithm.
2497 * Thirdly, calculate the available width: this is found by solving
2498 * for 'width' after setting 'left' (in case 1) or 'right' (in case 3)
2499 * to 0.
2500 *
2501 * Then the shrink-to-fit width is:
2502 * min(max(preferred minimum width, available width), preferred width).
2503 \*--------------------------------------------------------------------*/
2504 // NOTE: For rules 3 and 6 it is not necessary to solve for 'right'
2505 // because the value is not used for any further calculations.
2506
2507 // Calculate margins, 'auto' margins are ignored.
2508 marginLogicalLeftValue = marginLogicalLeft.calcMinValue(containerLogicalWidth);
2509 marginLogicalRightValue = marginLogicalRight.calcMinValue(containerLogicalWidth);
2510
2511 const int availableSpace = containerLogicalWidth - (marginLogicalLeftValue + marginLogicalRightValue + bordersPlusPadding);
2512
2513 // FIXME: Is there a faster way to find the correct case?
2514 // Use rule/case that applies.
2515 if (logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
2516 // RULE 1: (use shrink-to-fit for width, and solve of left)
2517 int logicalRightValue = logicalRight.calcValue(containerLogicalWidth);
2518
2519 // FIXME: would it be better to have shrink-to-fit in one step?
2520 int preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
2521 int preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
2522 int availableWidth = availableSpace - logicalRightValue;
2523 logicalWidthValue = min(max(preferredMinWidth, availableWidth), preferredWidth);
2524 logicalLeftValue = availableSpace - (logicalWidthValue + logicalRightValue);
2525 } else if (!logicalLeftIsAuto && logicalWidthIsAuto && logicalRightIsAuto) {
2526 // RULE 3: (use shrink-to-fit for width, and no need solve of right)
2527 logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth);
2528
2529 // FIXME: would it be better to have shrink-to-fit in one step?
2530 int preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
2531 int preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
2532 int availableWidth = availableSpace - logicalLeftValue;
2533 logicalWidthValue = min(max(preferredMinWidth, availableWidth), preferredWidth);
2534 } else if (logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
2535 // RULE 4: (solve for left)
2536 logicalWidthValue = computeContentBoxLogicalWidth(logicalWidth.calcValue(containerLogicalWidth));
2537 logicalLeftValue = availableSpace - (logicalWidthValue + logicalRight.calcValue(containerLogicalWidth));
2538 } else if (!logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
2539 // RULE 5: (solve for width)
2540 logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth);
2541 logicalWidthValue = availableSpace - (logicalLeftValue + logicalRight.calcValue(containerLogicalWidth));
2542 } else if (!logicalLeftIsAuto && !logicalWidthIsAuto && logicalRightIsAuto) {
2543 // RULE 6: (no need solve for right)
2544 logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth);
2545 logicalWidthValue = computeContentBoxLogicalWidth(logicalWidth.calcValue(containerLogicalWidth));
2546 }
2547 }
2548
2549 // Use computed values to calculate the horizontal position.
2550
2551 // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
2552 // positioned, inline because right now, it is using the logical left position
2553 // of the first line box when really it should use the last line box. When
2554 // this is fixed elsewhere, this block should be removed.
2555 if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
2556 const RenderInline* flow = toRenderInline(containerBlock);
2557 InlineFlowBox* firstLine = flow->firstLineBox();
2558 InlineFlowBox* lastLine = flow->lastLineBox();
2559 if (firstLine && lastLine && firstLine != lastLine) {
2560 logicalLeftPos = logicalLeftValue + marginLogicalLeftValue + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
2561 return;
2562 }
2563 }
2564
2565 logicalLeftPos = logicalLeftValue + marginLogicalLeftValue;
2566 computeLogicalLeftPositionedOffset(logicalLeftPos, this, logicalWidthValue, containerBlock, containerLogicalWidth);
2567 }
2568
computeBlockStaticDistance(Length & logicalTop,Length & logicalBottom,const RenderBox * child,const RenderBoxModelObject * containerBlock)2569 static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock)
2570 {
2571 if (!logicalTop.isAuto() || !logicalBottom.isAuto())
2572 return;
2573
2574 // FIXME: The static distance computation has not been patched for mixed writing modes.
2575 int staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore();
2576 for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
2577 if (curr->isBox() && !curr->isTableRow())
2578 staticLogicalTop += toRenderBox(curr)->logicalTop();
2579 }
2580 logicalTop.setValue(Fixed, staticLogicalTop);
2581 }
2582
computePositionedLogicalHeight()2583 void RenderBox::computePositionedLogicalHeight()
2584 {
2585 if (isReplaced()) {
2586 computePositionedLogicalHeightReplaced();
2587 return;
2588 }
2589
2590 // The following is based off of the W3C Working Draft from April 11, 2006 of
2591 // CSS 2.1: Section 10.6.4 "Absolutely positioned, non-replaced elements"
2592 // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-non-replaced-height>
2593 // (block-style-comments in this function and in computePositionedLogicalHeightUsing()
2594 // correspond to text from the spec)
2595
2596
2597 // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
2598 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
2599
2600 const int containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
2601
2602 bool isHorizontal = isHorizontalWritingMode();
2603 bool isFlipped = style()->isFlippedBlocksWritingMode();
2604 const int bordersPlusPadding = borderAndPaddingLogicalHeight();
2605 const Length marginBefore = style()->marginBefore();
2606 const Length marginAfter = style()->marginAfter();
2607 int& marginBeforeAlias = isHorizontal ? (isFlipped ? m_marginBottom : m_marginTop) : (isFlipped ? m_marginRight: m_marginLeft);
2608 int& marginAfterAlias = isHorizontal ? (isFlipped ? m_marginTop : m_marginBottom) : (isFlipped ? m_marginLeft: m_marginRight);
2609
2610 Length logicalTop = style()->logicalTop();
2611 Length logicalBottom = style()->logicalBottom();
2612
2613 /*---------------------------------------------------------------------------*\
2614 * For the purposes of this section and the next, the term "static position"
2615 * (of an element) refers, roughly, to the position an element would have had
2616 * in the normal flow. More precisely, the static position for 'top' is the
2617 * distance from the top edge of the containing block to the top margin edge
2618 * of a hypothetical box that would have been the first box of the element if
2619 * its 'position' property had been 'static' and 'float' had been 'none'. The
2620 * value is negative if the hypothetical box is above the containing block.
2621 *
2622 * But rather than actually calculating the dimensions of that hypothetical
2623 * box, user agents are free to make a guess at its probable position.
2624 *
2625 * For the purposes of calculating the static position, the containing block
2626 * of fixed positioned elements is the initial containing block instead of
2627 * the viewport.
2628 \*---------------------------------------------------------------------------*/
2629
2630 // see FIXME 2
2631 // Calculate the static distance if needed.
2632 computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock);
2633
2634 int logicalHeightResult; // Needed to compute overflow.
2635 int logicalTopPos;
2636
2637 // Calculate constraint equation values for 'height' case.
2638 computePositionedLogicalHeightUsing(style()->logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding,
2639 logicalTop, logicalBottom, marginBefore, marginAfter,
2640 logicalHeightResult, marginBeforeAlias, marginAfterAlias, logicalTopPos);
2641 setLogicalTop(logicalTopPos);
2642
2643 // Avoid doing any work in the common case (where the values of min-height and max-height are their defaults).
2644 // see FIXME 3
2645
2646 // Calculate constraint equation values for 'max-height' case.
2647 if (!style()->logicalMaxHeight().isUndefined()) {
2648 int maxLogicalHeight;
2649 int maxMarginBefore;
2650 int maxMarginAfter;
2651 int maxLogicalTopPos;
2652
2653 computePositionedLogicalHeightUsing(style()->logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding,
2654 logicalTop, logicalBottom, marginBefore, marginAfter,
2655 maxLogicalHeight, maxMarginBefore, maxMarginAfter, maxLogicalTopPos);
2656
2657 if (logicalHeightResult > maxLogicalHeight) {
2658 logicalHeightResult = maxLogicalHeight;
2659 marginBeforeAlias = maxMarginBefore;
2660 marginAfterAlias = maxMarginAfter;
2661 setLogicalTop(maxLogicalTopPos);
2662 }
2663 }
2664
2665 // Calculate constraint equation values for 'min-height' case.
2666 if (!style()->logicalMinHeight().isZero()) {
2667 int minLogicalHeight;
2668 int minMarginBefore;
2669 int minMarginAfter;
2670 int minLogicalTopPos;
2671
2672 computePositionedLogicalHeightUsing(style()->logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding,
2673 logicalTop, logicalBottom, marginBefore, marginAfter,
2674 minLogicalHeight, minMarginBefore, minMarginAfter, minLogicalTopPos);
2675
2676 if (logicalHeightResult < minLogicalHeight) {
2677 logicalHeightResult = minLogicalHeight;
2678 marginBeforeAlias = minMarginBefore;
2679 marginAfterAlias = minMarginAfter;
2680 setLogicalTop(minLogicalTopPos);
2681 }
2682 }
2683
2684 // Set final height value.
2685 setLogicalHeight(logicalHeightResult + bordersPlusPadding);
2686 }
2687
computeLogicalTopPositionedOffset(int & logicalTopPos,const RenderBox * child,int logicalHeightValue,const RenderBoxModelObject * containerBlock,int containerLogicalHeight)2688 static void computeLogicalTopPositionedOffset(int& logicalTopPos, const RenderBox* child, int logicalHeightValue, const RenderBoxModelObject* containerBlock, int containerLogicalHeight)
2689 {
2690 // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
2691 // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us.
2692 if ((child->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode())
2693 || (child->style()->isFlippedBlocksWritingMode() != containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()))
2694 logicalTopPos = containerLogicalHeight - logicalHeightValue - logicalTopPos;
2695
2696 // Our offset is from the logical bottom edge in a flipped environment, e.g., right for vertical-rl and bottom for horizontal-bt.
2697 if (containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) {
2698 if (child->isHorizontalWritingMode())
2699 logicalTopPos += containerBlock->borderBottom();
2700 else
2701 logicalTopPos += containerBlock->borderRight();
2702 } else {
2703 if (child->isHorizontalWritingMode())
2704 logicalTopPos += containerBlock->borderTop();
2705 else
2706 logicalTopPos += containerBlock->borderLeft();
2707 }
2708 }
2709
computePositionedLogicalHeightUsing(Length logicalHeightLength,const RenderBoxModelObject * containerBlock,int containerLogicalHeight,int bordersPlusPadding,Length logicalTop,Length logicalBottom,Length marginBefore,Length marginAfter,int & logicalHeightValue,int & marginBeforeValue,int & marginAfterValue,int & logicalTopPos)2710 void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
2711 int containerLogicalHeight, int bordersPlusPadding,
2712 Length logicalTop, Length logicalBottom, Length marginBefore, Length marginAfter,
2713 int& logicalHeightValue, int& marginBeforeValue, int& marginAfterValue, int& logicalTopPos)
2714 {
2715 // 'top' and 'bottom' cannot both be 'auto' because 'top would of been
2716 // converted to the static position in computePositionedLogicalHeight()
2717 ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto()));
2718
2719 int contentLogicalHeight = logicalHeight() - bordersPlusPadding;
2720
2721 int logicalTopValue = 0;
2722
2723 bool logicalHeightIsAuto = logicalHeightLength.isAuto();
2724 bool logicalTopIsAuto = logicalTop.isAuto();
2725 bool logicalBottomIsAuto = logicalBottom.isAuto();
2726
2727 // Height is never unsolved for tables.
2728 if (isTable()) {
2729 logicalHeightLength.setValue(Fixed, contentLogicalHeight);
2730 logicalHeightIsAuto = false;
2731 }
2732
2733 if (!logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
2734 /*-----------------------------------------------------------------------*\
2735 * If none of the three are 'auto': If both 'margin-top' and 'margin-
2736 * bottom' are 'auto', solve the equation under the extra constraint that
2737 * the two margins get equal values. If one of 'margin-top' or 'margin-
2738 * bottom' is 'auto', solve the equation for that value. If the values
2739 * are over-constrained, ignore the value for 'bottom' and solve for that
2740 * value.
2741 \*-----------------------------------------------------------------------*/
2742 // NOTE: It is not necessary to solve for 'bottom' in the over constrained
2743 // case because the value is not used for any further calculations.
2744
2745 logicalHeightValue = computeContentBoxLogicalHeight(logicalHeightLength.calcValue(containerLogicalHeight));
2746 logicalTopValue = logicalTop.calcValue(containerLogicalHeight);
2747
2748 const int availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + logicalBottom.calcValue(containerLogicalHeight) + bordersPlusPadding);
2749
2750 // Margins are now the only unknown
2751 if (marginBefore.isAuto() && marginAfter.isAuto()) {
2752 // Both margins auto, solve for equality
2753 // NOTE: This may result in negative values.
2754 marginBeforeValue = availableSpace / 2; // split the difference
2755 marginAfterValue = availableSpace - marginBeforeValue; // account for odd valued differences
2756 } else if (marginBefore.isAuto()) {
2757 // Solve for top margin
2758 marginAfterValue = marginAfter.calcValue(containerLogicalHeight);
2759 marginBeforeValue = availableSpace - marginAfterValue;
2760 } else if (marginAfter.isAuto()) {
2761 // Solve for bottom margin
2762 marginBeforeValue = marginBefore.calcValue(containerLogicalHeight);
2763 marginAfterValue = availableSpace - marginBeforeValue;
2764 } else {
2765 // Over-constrained, (no need solve for bottom)
2766 marginBeforeValue = marginBefore.calcValue(containerLogicalHeight);
2767 marginAfterValue = marginAfter.calcValue(containerLogicalHeight);
2768 }
2769 } else {
2770 /*--------------------------------------------------------------------*\
2771 * Otherwise, set 'auto' values for 'margin-top' and 'margin-bottom'
2772 * to 0, and pick the one of the following six rules that applies.
2773 *
2774 * 1. 'top' and 'height' are 'auto' and 'bottom' is not 'auto', then
2775 * the height is based on the content, and solve for 'top'.
2776 *
2777 * OMIT RULE 2 AS IT SHOULD NEVER BE HIT
2778 * ------------------------------------------------------------------
2779 * 2. 'top' and 'bottom' are 'auto' and 'height' is not 'auto', then
2780 * set 'top' to the static position, and solve for 'bottom'.
2781 * ------------------------------------------------------------------
2782 *
2783 * 3. 'height' and 'bottom' are 'auto' and 'top' is not 'auto', then
2784 * the height is based on the content, and solve for 'bottom'.
2785 * 4. 'top' is 'auto', 'height' and 'bottom' are not 'auto', and
2786 * solve for 'top'.
2787 * 5. 'height' is 'auto', 'top' and 'bottom' are not 'auto', and
2788 * solve for 'height'.
2789 * 6. 'bottom' is 'auto', 'top' and 'height' are not 'auto', and
2790 * solve for 'bottom'.
2791 \*--------------------------------------------------------------------*/
2792 // NOTE: For rules 3 and 6 it is not necessary to solve for 'bottom'
2793 // because the value is not used for any further calculations.
2794
2795 // Calculate margins, 'auto' margins are ignored.
2796 marginBeforeValue = marginBefore.calcMinValue(containerLogicalHeight);
2797 marginAfterValue = marginAfter.calcMinValue(containerLogicalHeight);
2798
2799 const int availableSpace = containerLogicalHeight - (marginBeforeValue + marginAfterValue + bordersPlusPadding);
2800
2801 // Use rule/case that applies.
2802 if (logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
2803 // RULE 1: (height is content based, solve of top)
2804 logicalHeightValue = contentLogicalHeight;
2805 logicalTopValue = availableSpace - (logicalHeightValue + logicalBottom.calcValue(containerLogicalHeight));
2806 } else if (!logicalTopIsAuto && logicalHeightIsAuto && logicalBottomIsAuto) {
2807 // RULE 3: (height is content based, no need solve of bottom)
2808 logicalTopValue = logicalTop.calcValue(containerLogicalHeight);
2809 logicalHeightValue = contentLogicalHeight;
2810 } else if (logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
2811 // RULE 4: (solve of top)
2812 logicalHeightValue = computeContentBoxLogicalHeight(logicalHeightLength.calcValue(containerLogicalHeight));
2813 logicalTopValue = availableSpace - (logicalHeightValue + logicalBottom.calcValue(containerLogicalHeight));
2814 } else if (!logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
2815 // RULE 5: (solve of height)
2816 logicalTopValue = logicalTop.calcValue(containerLogicalHeight);
2817 logicalHeightValue = max(0, availableSpace - (logicalTopValue + logicalBottom.calcValue(containerLogicalHeight)));
2818 } else if (!logicalTopIsAuto && !logicalHeightIsAuto && logicalBottomIsAuto) {
2819 // RULE 6: (no need solve of bottom)
2820 logicalHeightValue = computeContentBoxLogicalHeight(logicalHeightLength.calcValue(containerLogicalHeight));
2821 logicalTopValue = logicalTop.calcValue(containerLogicalHeight);
2822 }
2823 }
2824
2825 // Use computed values to calculate the vertical position.
2826 logicalTopPos = logicalTopValue + marginBeforeValue;
2827 computeLogicalTopPositionedOffset(logicalTopPos, this, logicalHeightValue, containerBlock, containerLogicalHeight);
2828 }
2829
computePositionedLogicalWidthReplaced()2830 void RenderBox::computePositionedLogicalWidthReplaced()
2831 {
2832 // The following is based off of the W3C Working Draft from April 11, 2006 of
2833 // CSS 2.1: Section 10.3.8 "Absolutely positioned, replaced elements"
2834 // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-width>
2835 // (block-style-comments in this function correspond to text from the spec and
2836 // the numbers correspond to numbers in spec)
2837
2838 // We don't use containingBlock(), since we may be positioned by an enclosing
2839 // relative positioned inline.
2840 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
2841
2842 const int containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
2843
2844 // To match WinIE, in quirks mode use the parent's 'direction' property
2845 // instead of the the container block's.
2846 TextDirection containerDirection = (document()->inQuirksMode()) ? parent()->style()->direction() : containerBlock->style()->direction();
2847
2848 // Variables to solve.
2849 bool isHorizontal = isHorizontalWritingMode();
2850 Length logicalLeft = style()->logicalLeft();
2851 Length logicalRight = style()->logicalRight();
2852 Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
2853 Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
2854 int& marginLogicalLeftAlias = isHorizontal ? m_marginLeft : m_marginTop;
2855 int& marginLogicalRightAlias = isHorizontal ? m_marginRight : m_marginBottom;
2856
2857 /*-----------------------------------------------------------------------*\
2858 * 1. The used value of 'width' is determined as for inline replaced
2859 * elements.
2860 \*-----------------------------------------------------------------------*/
2861 // NOTE: This value of width is FINAL in that the min/max width calculations
2862 // are dealt with in computeReplacedWidth(). This means that the steps to produce
2863 // correct max/min in the non-replaced version, are not necessary.
2864 setLogicalWidth(computeReplacedLogicalWidth() + borderAndPaddingLogicalWidth());
2865 const int availableSpace = containerLogicalWidth - logicalWidth();
2866
2867 /*-----------------------------------------------------------------------*\
2868 * 2. If both 'left' and 'right' have the value 'auto', then if 'direction'
2869 * of the containing block is 'ltr', set 'left' to the static position;
2870 * else if 'direction' is 'rtl', set 'right' to the static position.
2871 \*-----------------------------------------------------------------------*/
2872 // see FIXME 2
2873 computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth, containerDirection);
2874
2875 /*-----------------------------------------------------------------------*\
2876 * 3. If 'left' or 'right' are 'auto', replace any 'auto' on 'margin-left'
2877 * or 'margin-right' with '0'.
2878 \*-----------------------------------------------------------------------*/
2879 if (logicalLeft.isAuto() || logicalRight.isAuto()) {
2880 if (marginLogicalLeft.isAuto())
2881 marginLogicalLeft.setValue(Fixed, 0);
2882 if (marginLogicalRight.isAuto())
2883 marginLogicalRight.setValue(Fixed, 0);
2884 }
2885
2886 /*-----------------------------------------------------------------------*\
2887 * 4. If at this point both 'margin-left' and 'margin-right' are still
2888 * 'auto', solve the equation under the extra constraint that the two
2889 * margins must get equal values, unless this would make them negative,
2890 * in which case when the direction of the containing block is 'ltr'
2891 * ('rtl'), set 'margin-left' ('margin-right') to zero and solve for
2892 * 'margin-right' ('margin-left').
2893 \*-----------------------------------------------------------------------*/
2894 int logicalLeftValue = 0;
2895 int logicalRightValue = 0;
2896
2897 if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
2898 // 'left' and 'right' cannot be 'auto' due to step 3
2899 ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
2900
2901 logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth);
2902 logicalRightValue = logicalRight.calcValue(containerLogicalWidth);
2903
2904 int difference = availableSpace - (logicalLeftValue + logicalRightValue);
2905 if (difference > 0) {
2906 marginLogicalLeftAlias = difference / 2; // split the difference
2907 marginLogicalRightAlias = difference - marginLogicalLeftAlias; // account for odd valued differences
2908 } else {
2909 // see FIXME 1
2910 if (containerDirection == LTR) {
2911 marginLogicalLeftAlias = 0;
2912 marginLogicalRightAlias = difference; // will be negative
2913 } else {
2914 marginLogicalLeftAlias = difference; // will be negative
2915 marginLogicalRightAlias = 0;
2916 }
2917 }
2918
2919 /*-----------------------------------------------------------------------*\
2920 * 5. If at this point there is an 'auto' left, solve the equation for
2921 * that value.
2922 \*-----------------------------------------------------------------------*/
2923 } else if (logicalLeft.isAuto()) {
2924 marginLogicalLeftAlias = marginLogicalLeft.calcValue(containerLogicalWidth);
2925 marginLogicalRightAlias = marginLogicalRight.calcValue(containerLogicalWidth);
2926 logicalRightValue = logicalRight.calcValue(containerLogicalWidth);
2927
2928 // Solve for 'left'
2929 logicalLeftValue = availableSpace - (logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias);
2930 } else if (logicalRight.isAuto()) {
2931 marginLogicalLeftAlias = marginLogicalLeft.calcValue(containerLogicalWidth);
2932 marginLogicalRightAlias = marginLogicalRight.calcValue(containerLogicalWidth);
2933 logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth);
2934
2935 // Solve for 'right'
2936 logicalRightValue = availableSpace - (logicalLeftValue + marginLogicalLeftAlias + marginLogicalRightAlias);
2937 } else if (marginLogicalLeft.isAuto()) {
2938 marginLogicalRightAlias = marginLogicalRight.calcValue(containerLogicalWidth);
2939 logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth);
2940 logicalRightValue = logicalRight.calcValue(containerLogicalWidth);
2941
2942 // Solve for 'margin-left'
2943 marginLogicalLeftAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalRightAlias);
2944 } else if (marginLogicalRight.isAuto()) {
2945 marginLogicalLeftAlias = marginLogicalLeft.calcValue(containerLogicalWidth);
2946 logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth);
2947 logicalRightValue = logicalRight.calcValue(containerLogicalWidth);
2948
2949 // Solve for 'margin-right'
2950 marginLogicalRightAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalLeftAlias);
2951 } else {
2952 // Nothing is 'auto', just calculate the values.
2953 marginLogicalLeftAlias = marginLogicalLeft.calcValue(containerLogicalWidth);
2954 marginLogicalRightAlias = marginLogicalRight.calcValue(containerLogicalWidth);
2955 logicalRightValue = logicalRight.calcValue(containerLogicalWidth);
2956 logicalLeftValue = logicalLeft.calcValue(containerLogicalWidth);
2957 }
2958
2959 /*-----------------------------------------------------------------------*\
2960 * 6. If at this point the values are over-constrained, ignore the value
2961 * for either 'left' (in case the 'direction' property of the
2962 * containing block is 'rtl') or 'right' (in case 'direction' is
2963 * 'ltr') and solve for that value.
2964 \*-----------------------------------------------------------------------*/
2965 // NOTE: It is not necessary to solve for 'right' when the direction is
2966 // LTR because the value is not used.
2967 int totalLogicalWidth = logicalWidth() + logicalLeftValue + logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias;
2968 if (totalLogicalWidth > containerLogicalWidth && (containerDirection == RTL))
2969 logicalLeftValue = containerLogicalWidth - (totalLogicalWidth - logicalLeftValue);
2970
2971 // FIXME: Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space, so that
2972 // can make the result here rather complicated to compute.
2973
2974 // Use computed values to calculate the horizontal position.
2975
2976 // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
2977 // positioned, inline containing block because right now, it is using the logical left position
2978 // of the first line box when really it should use the last line box. When
2979 // this is fixed elsewhere, this block should be removed.
2980 if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
2981 const RenderInline* flow = toRenderInline(containerBlock);
2982 InlineFlowBox* firstLine = flow->firstLineBox();
2983 InlineFlowBox* lastLine = flow->lastLineBox();
2984 if (firstLine && lastLine && firstLine != lastLine) {
2985 setLogicalLeft(logicalLeftValue + marginLogicalLeftAlias + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft()));
2986 return;
2987 }
2988 }
2989
2990 int logicalLeftPos = logicalLeftValue + marginLogicalLeftAlias;
2991 computeLogicalLeftPositionedOffset(logicalLeftPos, this, logicalWidth(), containerBlock, containerLogicalWidth);
2992 setLogicalLeft(logicalLeftPos);
2993 }
2994
computePositionedLogicalHeightReplaced()2995 void RenderBox::computePositionedLogicalHeightReplaced()
2996 {
2997 // The following is based off of the W3C Working Draft from April 11, 2006 of
2998 // CSS 2.1: Section 10.6.5 "Absolutely positioned, replaced elements"
2999 // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-height>
3000 // (block-style-comments in this function correspond to text from the spec and
3001 // the numbers correspond to numbers in spec)
3002
3003 // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
3004 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3005
3006 const int containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
3007
3008 // Variables to solve.
3009 bool isHorizontal = isHorizontalWritingMode();
3010 bool isFlipped = style()->isFlippedBlocksWritingMode();
3011 Length marginBefore = style()->marginBefore();
3012 Length marginAfter = style()->marginAfter();
3013 int& marginBeforeAlias = isHorizontal ? (isFlipped ? m_marginBottom : m_marginTop) : (isFlipped ? m_marginRight: m_marginLeft);
3014 int& marginAfterAlias = isHorizontal ? (isFlipped ? m_marginTop : m_marginBottom) : (isFlipped ? m_marginLeft: m_marginRight);
3015
3016 Length logicalTop = style()->logicalTop();
3017 Length logicalBottom = style()->logicalBottom();
3018
3019 /*-----------------------------------------------------------------------*\
3020 * 1. The used value of 'height' is determined as for inline replaced
3021 * elements.
3022 \*-----------------------------------------------------------------------*/
3023 // NOTE: This value of height is FINAL in that the min/max height calculations
3024 // are dealt with in computeReplacedHeight(). This means that the steps to produce
3025 // correct max/min in the non-replaced version, are not necessary.
3026 setLogicalHeight(computeReplacedLogicalHeight() + borderAndPaddingLogicalHeight());
3027 const int availableSpace = containerLogicalHeight - logicalHeight();
3028
3029 /*-----------------------------------------------------------------------*\
3030 * 2. If both 'top' and 'bottom' have the value 'auto', replace 'top'
3031 * with the element's static position.
3032 \*-----------------------------------------------------------------------*/
3033 // see FIXME 2
3034 computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock);
3035
3036 /*-----------------------------------------------------------------------*\
3037 * 3. If 'bottom' is 'auto', replace any 'auto' on 'margin-top' or
3038 * 'margin-bottom' with '0'.
3039 \*-----------------------------------------------------------------------*/
3040 // FIXME: The spec. says that this step should only be taken when bottom is
3041 // auto, but if only top is auto, this makes step 4 impossible.
3042 if (logicalTop.isAuto() || logicalBottom.isAuto()) {
3043 if (marginBefore.isAuto())
3044 marginBefore.setValue(Fixed, 0);
3045 if (marginAfter.isAuto())
3046 marginAfter.setValue(Fixed, 0);
3047 }
3048
3049 /*-----------------------------------------------------------------------*\
3050 * 4. If at this point both 'margin-top' and 'margin-bottom' are still
3051 * 'auto', solve the equation under the extra constraint that the two
3052 * margins must get equal values.
3053 \*-----------------------------------------------------------------------*/
3054 int logicalTopValue = 0;
3055 int logicalBottomValue = 0;
3056
3057 if (marginBefore.isAuto() && marginAfter.isAuto()) {
3058 // 'top' and 'bottom' cannot be 'auto' due to step 2 and 3 combined.
3059 ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto()));
3060
3061 logicalTopValue = logicalTop.calcValue(containerLogicalHeight);
3062 logicalBottomValue = logicalBottom.calcValue(containerLogicalHeight);
3063
3064 int difference = availableSpace - (logicalTopValue + logicalBottomValue);
3065 // NOTE: This may result in negative values.
3066 marginBeforeAlias = difference / 2; // split the difference
3067 marginAfterAlias = difference - marginBeforeAlias; // account for odd valued differences
3068
3069 /*-----------------------------------------------------------------------*\
3070 * 5. If at this point there is only one 'auto' left, solve the equation
3071 * for that value.
3072 \*-----------------------------------------------------------------------*/
3073 } else if (logicalTop.isAuto()) {
3074 marginBeforeAlias = marginBefore.calcValue(containerLogicalHeight);
3075 marginAfterAlias = marginAfter.calcValue(containerLogicalHeight);
3076 logicalBottomValue = logicalBottom.calcValue(containerLogicalHeight);
3077
3078 // Solve for 'top'
3079 logicalTopValue = availableSpace - (logicalBottomValue + marginBeforeAlias + marginAfterAlias);
3080 } else if (logicalBottom.isAuto()) {
3081 marginBeforeAlias = marginBefore.calcValue(containerLogicalHeight);
3082 marginAfterAlias = marginAfter.calcValue(containerLogicalHeight);
3083 logicalTopValue = logicalTop.calcValue(containerLogicalHeight);
3084
3085 // Solve for 'bottom'
3086 // NOTE: It is not necessary to solve for 'bottom' because we don't ever
3087 // use the value.
3088 } else if (marginBefore.isAuto()) {
3089 marginAfterAlias = marginAfter.calcValue(containerLogicalHeight);
3090 logicalTopValue = logicalTop.calcValue(containerLogicalHeight);
3091 logicalBottomValue = logicalBottom.calcValue(containerLogicalHeight);
3092
3093 // Solve for 'margin-top'
3094 marginBeforeAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginAfterAlias);
3095 } else if (marginAfter.isAuto()) {
3096 marginBeforeAlias = marginBefore.calcValue(containerLogicalHeight);
3097 logicalTopValue = logicalTop.calcValue(containerLogicalHeight);
3098 logicalBottomValue = logicalBottom.calcValue(containerLogicalHeight);
3099
3100 // Solve for 'margin-bottom'
3101 marginAfterAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginBeforeAlias);
3102 } else {
3103 // Nothing is 'auto', just calculate the values.
3104 marginBeforeAlias = marginBefore.calcValue(containerLogicalHeight);
3105 marginAfterAlias = marginAfter.calcValue(containerLogicalHeight);
3106 logicalTopValue = logicalTop.calcValue(containerLogicalHeight);
3107 // NOTE: It is not necessary to solve for 'bottom' because we don't ever
3108 // use the value.
3109 }
3110
3111 /*-----------------------------------------------------------------------*\
3112 * 6. If at this point the values are over-constrained, ignore the value
3113 * for 'bottom' and solve for that value.
3114 \*-----------------------------------------------------------------------*/
3115 // NOTE: It is not necessary to do this step because we don't end up using
3116 // the value of 'bottom' regardless of whether the values are over-constrained
3117 // or not.
3118
3119 // Use computed values to calculate the vertical position.
3120 int logicalTopPos = logicalTopValue + marginBeforeAlias;
3121 computeLogicalTopPositionedOffset(logicalTopPos, this, logicalHeight(), containerBlock, containerLogicalHeight);
3122 setLogicalTop(logicalTopPos);
3123 }
3124
localCaretRect(InlineBox * box,int caretOffset,int * extraWidthToEndOfLine)3125 IntRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, int* extraWidthToEndOfLine)
3126 {
3127 // VisiblePositions at offsets inside containers either a) refer to the positions before/after
3128 // those containers (tables and select elements) or b) refer to the position inside an empty block.
3129 // They never refer to children.
3130 // FIXME: Paint the carets inside empty blocks differently than the carets before/after elements.
3131
3132 // FIXME: What about border and padding?
3133 IntRect rect(x(), y(), caretWidth, height());
3134 bool ltr = box ? box->isLeftToRightDirection() : style()->isLeftToRightDirection();
3135
3136 if ((!caretOffset) ^ ltr)
3137 rect.move(IntSize(width() - caretWidth, 0));
3138
3139 if (box) {
3140 RootInlineBox* rootBox = box->root();
3141 int top = rootBox->lineTop();
3142 rect.setY(top);
3143 rect.setHeight(rootBox->lineBottom() - top);
3144 }
3145
3146 // If height of box is smaller than font height, use the latter one,
3147 // otherwise the caret might become invisible.
3148 //
3149 // Also, if the box is not a replaced element, always use the font height.
3150 // This prevents the "big caret" bug described in:
3151 // <rdar://problem/3777804> Deleting all content in a document can result in giant tall-as-window insertion point
3152 //
3153 // FIXME: ignoring :first-line, missing good reason to take care of
3154 int fontHeight = style()->fontMetrics().height();
3155 if (fontHeight > rect.height() || (!isReplaced() && !isTable()))
3156 rect.setHeight(fontHeight);
3157
3158 if (extraWidthToEndOfLine)
3159 *extraWidthToEndOfLine = x() + width() - rect.maxX();
3160
3161 // Move to local coords
3162 rect.move(-x(), -y());
3163 return rect;
3164 }
3165
positionForPoint(const IntPoint & point)3166 VisiblePosition RenderBox::positionForPoint(const IntPoint& point)
3167 {
3168 // no children...return this render object's element, if there is one, and offset 0
3169 if (!firstChild())
3170 return createVisiblePosition(node() ? firstPositionInOrBeforeNode(node()) : Position(0, 0));
3171
3172 int xPos = point.x();
3173 int yPos = point.y();
3174
3175 if (isTable() && node()) {
3176 int right = contentWidth() + borderAndPaddingWidth();
3177 int bottom = contentHeight() + borderAndPaddingHeight();
3178
3179 if (xPos < 0 || xPos > right || yPos < 0 || yPos > bottom) {
3180 if (xPos <= right / 2)
3181 return createVisiblePosition(firstPositionInOrBeforeNode(node()));
3182 return createVisiblePosition(lastPositionInOrAfterNode(node()));
3183 }
3184 }
3185
3186 // Pass off to the closest child.
3187 int minDist = INT_MAX;
3188 RenderBox* closestRenderer = 0;
3189 int newX = xPos;
3190 int newY = yPos;
3191 if (isTableRow()) {
3192 newX += x();
3193 newY += y();
3194 }
3195 for (RenderObject* renderObject = firstChild(); renderObject; renderObject = renderObject->nextSibling()) {
3196 if ((!renderObject->firstChild() && !renderObject->isInline() && !renderObject->isBlockFlow() )
3197 || renderObject->style()->visibility() != VISIBLE)
3198 continue;
3199
3200 if (!renderObject->isBox())
3201 continue;
3202
3203 RenderBox* renderer = toRenderBox(renderObject);
3204
3205 int top = renderer->borderTop() + renderer->paddingTop() + (isTableRow() ? 0 : renderer->y());
3206 int bottom = top + renderer->contentHeight();
3207 int left = renderer->borderLeft() + renderer->paddingLeft() + (isTableRow() ? 0 : renderer->x());
3208 int right = left + renderer->contentWidth();
3209
3210 if (xPos <= right && xPos >= left && yPos <= top && yPos >= bottom) {
3211 if (renderer->isTableRow())
3212 return renderer->positionForCoordinates(xPos + newX - renderer->x(), yPos + newY - renderer->y());
3213 return renderer->positionForCoordinates(xPos - renderer->x(), yPos - renderer->y());
3214 }
3215
3216 // Find the distance from (x, y) to the box. Split the space around the box into 8 pieces
3217 // and use a different compare depending on which piece (x, y) is in.
3218 IntPoint cmp;
3219 if (xPos > right) {
3220 if (yPos < top)
3221 cmp = IntPoint(right, top);
3222 else if (yPos > bottom)
3223 cmp = IntPoint(right, bottom);
3224 else
3225 cmp = IntPoint(right, yPos);
3226 } else if (xPos < left) {
3227 if (yPos < top)
3228 cmp = IntPoint(left, top);
3229 else if (yPos > bottom)
3230 cmp = IntPoint(left, bottom);
3231 else
3232 cmp = IntPoint(left, yPos);
3233 } else {
3234 if (yPos < top)
3235 cmp = IntPoint(xPos, top);
3236 else
3237 cmp = IntPoint(xPos, bottom);
3238 }
3239
3240 int x1minusx2 = cmp.x() - xPos;
3241 int y1minusy2 = cmp.y() - yPos;
3242
3243 int dist = x1minusx2 * x1minusx2 + y1minusy2 * y1minusy2;
3244 if (dist < minDist) {
3245 closestRenderer = renderer;
3246 minDist = dist;
3247 }
3248 }
3249
3250 if (closestRenderer)
3251 return closestRenderer->positionForCoordinates(newX - closestRenderer->x(), newY - closestRenderer->y());
3252
3253 return createVisiblePosition(firstPositionInOrBeforeNode(node()));
3254 }
3255
shrinkToAvoidFloats() const3256 bool RenderBox::shrinkToAvoidFloats() const
3257 {
3258 // Floating objects don't shrink. Objects that don't avoid floats don't shrink. Marquees don't shrink.
3259 if ((isInline() && !isHTMLMarquee()) || !avoidsFloats() || isFloating())
3260 return false;
3261
3262 // All auto-width objects that avoid floats should always use lineWidth.
3263 return style()->width().isAuto();
3264 }
3265
avoidsFloats() const3266 bool RenderBox::avoidsFloats() const
3267 {
3268 return isReplaced() || hasOverflowClip() || isHR() || isLegend() || isWritingModeRoot() || isDeprecatedFlexItem();
3269 }
3270
addShadowOverflow()3271 void RenderBox::addShadowOverflow()
3272 {
3273 int shadowLeft;
3274 int shadowRight;
3275 int shadowTop;
3276 int shadowBottom;
3277 style()->getBoxShadowExtent(shadowTop, shadowRight, shadowBottom, shadowLeft);
3278 IntRect borderBox = borderBoxRect();
3279 int overflowLeft = borderBox.x() + shadowLeft;
3280 int overflowRight = borderBox.maxX() + shadowRight;
3281 int overflowTop = borderBox.y() + shadowTop;
3282 int overflowBottom = borderBox.maxY() + shadowBottom;
3283 addVisualOverflow(IntRect(overflowLeft, overflowTop, overflowRight - overflowLeft, overflowBottom - overflowTop));
3284 }
3285
addOverflowFromChild(RenderBox * child,const IntSize & delta)3286 void RenderBox::addOverflowFromChild(RenderBox* child, const IntSize& delta)
3287 {
3288 // Only propagate layout overflow from the child if the child isn't clipping its overflow. If it is, then
3289 // its overflow is internal to it, and we don't care about it. layoutOverflowRectForPropagation takes care of this
3290 // and just propagates the border box rect instead.
3291 IntRect childLayoutOverflowRect = child->layoutOverflowRectForPropagation(style());
3292 childLayoutOverflowRect.move(delta);
3293 addLayoutOverflow(childLayoutOverflowRect);
3294
3295 // Add in visual overflow from the child. Even if the child clips its overflow, it may still
3296 // have visual overflow of its own set from box shadows or reflections. It is unnecessary to propagate this
3297 // overflow if we are clipping our own overflow.
3298 if (child->hasSelfPaintingLayer() || hasOverflowClip())
3299 return;
3300 IntRect childVisualOverflowRect = child->visualOverflowRectForPropagation(style());
3301 childVisualOverflowRect.move(delta);
3302 addVisualOverflow(childVisualOverflowRect);
3303 }
3304
addLayoutOverflow(const IntRect & rect)3305 void RenderBox::addLayoutOverflow(const IntRect& rect)
3306 {
3307 IntRect clientBox = clientBoxRect();
3308 if (clientBox.contains(rect) || rect.isEmpty())
3309 return;
3310
3311 // For overflow clip objects, we don't want to propagate overflow into unreachable areas.
3312 IntRect overflowRect(rect);
3313 if (hasOverflowClip() || isRenderView()) {
3314 // Overflow is in the block's coordinate space and thus is flipped for horizontal-bt and vertical-rl
3315 // writing modes. At this stage that is actually a simplification, since we can treat horizontal-tb/bt as the same
3316 // and vertical-lr/rl as the same.
3317 bool hasTopOverflow = !style()->isLeftToRightDirection() && !isHorizontalWritingMode();
3318 bool hasLeftOverflow = !style()->isLeftToRightDirection() && isHorizontalWritingMode();
3319
3320 if (!hasTopOverflow)
3321 overflowRect.shiftYEdgeTo(max(overflowRect.y(), clientBox.y()));
3322 else
3323 overflowRect.shiftMaxYEdgeTo(min(overflowRect.maxY(), clientBox.maxY()));
3324 if (!hasLeftOverflow)
3325 overflowRect.shiftXEdgeTo(max(overflowRect.x(), clientBox.x()));
3326 else
3327 overflowRect.shiftMaxXEdgeTo(min(overflowRect.maxX(), clientBox.maxX()));
3328
3329 // Now re-test with the adjusted rectangle and see if it has become unreachable or fully
3330 // contained.
3331 if (clientBox.contains(overflowRect) || overflowRect.isEmpty())
3332 return;
3333 }
3334
3335 if (!m_overflow)
3336 m_overflow.set(new RenderOverflow(clientBox, borderBoxRect()));
3337
3338 m_overflow->addLayoutOverflow(overflowRect);
3339 }
3340
addVisualOverflow(const IntRect & rect)3341 void RenderBox::addVisualOverflow(const IntRect& rect)
3342 {
3343 IntRect borderBox = borderBoxRect();
3344 if (borderBox.contains(rect) || rect.isEmpty())
3345 return;
3346
3347 if (!m_overflow)
3348 m_overflow.set(new RenderOverflow(clientBoxRect(), borderBox));
3349
3350 m_overflow->addVisualOverflow(rect);
3351 }
3352
clearLayoutOverflow()3353 void RenderBox::clearLayoutOverflow()
3354 {
3355 if (!m_overflow)
3356 return;
3357
3358 if (visualOverflowRect() == borderBoxRect()) {
3359 m_overflow.clear();
3360 return;
3361 }
3362
3363 m_overflow->resetLayoutOverflow(borderBoxRect());
3364 }
3365
lineHeight(bool,LineDirectionMode direction,LinePositionMode) const3366 int RenderBox::lineHeight(bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const
3367 {
3368 if (isReplaced())
3369 return direction == HorizontalLine ? m_marginTop + height() + m_marginBottom : m_marginRight + width() + m_marginLeft;
3370 return 0;
3371 }
3372
baselinePosition(FontBaseline baselineType,bool,LineDirectionMode direction,LinePositionMode) const3373 int RenderBox::baselinePosition(FontBaseline baselineType, bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const
3374 {
3375 if (isReplaced()) {
3376 int result = direction == HorizontalLine ? m_marginTop + height() + m_marginBottom : m_marginRight + width() + m_marginLeft;
3377 if (baselineType == AlphabeticBaseline)
3378 return result;
3379 return result - result / 2;
3380 }
3381 return 0;
3382 }
3383
3384
enclosingFloatPaintingLayer() const3385 RenderLayer* RenderBox::enclosingFloatPaintingLayer() const
3386 {
3387 const RenderObject* curr = this;
3388 while (curr) {
3389 RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBoxModelObject(curr)->layer() : 0;
3390 if (layer && layer->isSelfPaintingLayer())
3391 return layer;
3392 curr = curr->parent();
3393 }
3394 return 0;
3395 }
3396
logicalVisualOverflowRectForPropagation(RenderStyle * parentStyle) const3397 IntRect RenderBox::logicalVisualOverflowRectForPropagation(RenderStyle* parentStyle) const
3398 {
3399 IntRect rect = visualOverflowRectForPropagation(parentStyle);
3400 if (!parentStyle->isHorizontalWritingMode())
3401 return rect.transposedRect();
3402 return rect;
3403 }
3404
visualOverflowRectForPropagation(RenderStyle * parentStyle) const3405 IntRect RenderBox::visualOverflowRectForPropagation(RenderStyle* parentStyle) const
3406 {
3407 // If the writing modes of the child and parent match, then we don't have to
3408 // do anything fancy. Just return the result.
3409 IntRect rect = visualOverflowRect();
3410 if (parentStyle->writingMode() == style()->writingMode())
3411 return rect;
3412
3413 // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch
3414 // in a particular axis, then we have to flip the rect along that axis.
3415 if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
3416 rect.setX(width() - rect.maxX());
3417 else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
3418 rect.setY(height() - rect.maxY());
3419
3420 return rect;
3421 }
3422
logicalLayoutOverflowRectForPropagation(RenderStyle * parentStyle) const3423 IntRect RenderBox::logicalLayoutOverflowRectForPropagation(RenderStyle* parentStyle) const
3424 {
3425 IntRect rect = layoutOverflowRectForPropagation(parentStyle);
3426 if (!parentStyle->isHorizontalWritingMode())
3427 return rect.transposedRect();
3428 return rect;
3429 }
3430
layoutOverflowRectForPropagation(RenderStyle * parentStyle) const3431 IntRect RenderBox::layoutOverflowRectForPropagation(RenderStyle* parentStyle) const
3432 {
3433 // Only propagate interior layout overflow if we don't clip it.
3434 IntRect rect = borderBoxRect();
3435 if (!hasOverflowClip())
3436 rect.unite(layoutOverflowRect());
3437
3438 bool hasTransform = hasLayer() && layer()->transform();
3439 if (isRelPositioned() || hasTransform) {
3440 // If we are relatively positioned or if we have a transform, then we have to convert
3441 // this rectangle into physical coordinates, apply relative positioning and transforms
3442 // to it, and then convert it back.
3443 flipForWritingMode(rect);
3444
3445 if (hasTransform)
3446 rect = layer()->currentTransform().mapRect(rect);
3447
3448 if (isRelPositioned())
3449 rect.move(relativePositionOffsetX(), relativePositionOffsetY());
3450
3451 // Now we need to flip back.
3452 flipForWritingMode(rect);
3453 }
3454
3455 // If the writing modes of the child and parent match, then we don't have to
3456 // do anything fancy. Just return the result.
3457 if (parentStyle->writingMode() == style()->writingMode())
3458 return rect;
3459
3460 // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch
3461 // in a particular axis, then we have to flip the rect along that axis.
3462 if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
3463 rect.setX(width() - rect.maxX());
3464 else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
3465 rect.setY(height() - rect.maxY());
3466
3467 return rect;
3468 }
3469
flipForWritingMode(const RenderBox * child,const IntPoint & point,FlippingAdjustment adjustment) const3470 IntPoint RenderBox::flipForWritingMode(const RenderBox* child, const IntPoint& point, FlippingAdjustment adjustment) const
3471 {
3472 if (!style()->isFlippedBlocksWritingMode())
3473 return point;
3474
3475 // The child is going to add in its x() and y(), so we have to make sure it ends up in
3476 // the right place.
3477 if (isHorizontalWritingMode())
3478 return IntPoint(point.x(), point.y() + height() - child->height() - child->y() - (adjustment == ParentToChildFlippingAdjustment ? child->y() : 0));
3479 return IntPoint(point.x() + width() - child->width() - child->x() - (adjustment == ParentToChildFlippingAdjustment ? child->x() : 0), point.y());
3480 }
3481
flipForWritingMode(IntRect & rect) const3482 void RenderBox::flipForWritingMode(IntRect& rect) const
3483 {
3484 if (!style()->isFlippedBlocksWritingMode())
3485 return;
3486
3487 if (isHorizontalWritingMode())
3488 rect.setY(height() - rect.maxY());
3489 else
3490 rect.setX(width() - rect.maxX());
3491 }
3492
flipForWritingMode(int position) const3493 int RenderBox::flipForWritingMode(int position) const
3494 {
3495 if (!style()->isFlippedBlocksWritingMode())
3496 return position;
3497 return logicalHeight() - position;
3498 }
3499
flipForWritingMode(const IntPoint & position) const3500 IntPoint RenderBox::flipForWritingMode(const IntPoint& position) const
3501 {
3502 if (!style()->isFlippedBlocksWritingMode())
3503 return position;
3504 return isHorizontalWritingMode() ? IntPoint(position.x(), height() - position.y()) : IntPoint(width() - position.x(), position.y());
3505 }
3506
flipForWritingModeIncludingColumns(const IntPoint & point) const3507 IntPoint RenderBox::flipForWritingModeIncludingColumns(const IntPoint& point) const
3508 {
3509 if (!hasColumns() || !style()->isFlippedBlocksWritingMode())
3510 return flipForWritingMode(point);
3511 return toRenderBlock(this)->flipForWritingModeIncludingColumns(point);
3512 }
3513
flipForWritingMode(const IntSize & offset) const3514 IntSize RenderBox::flipForWritingMode(const IntSize& offset) const
3515 {
3516 if (!style()->isFlippedBlocksWritingMode())
3517 return offset;
3518 return isHorizontalWritingMode() ? IntSize(offset.width(), height() - offset.height()) : IntSize(width() - offset.width(), offset.height());
3519 }
3520
flipForWritingMode(const FloatPoint & position) const3521 FloatPoint RenderBox::flipForWritingMode(const FloatPoint& position) const
3522 {
3523 if (!style()->isFlippedBlocksWritingMode())
3524 return position;
3525 return isHorizontalWritingMode() ? FloatPoint(position.x(), height() - position.y()) : FloatPoint(width() - position.x(), position.y());
3526 }
3527
flipForWritingMode(FloatRect & rect) const3528 void RenderBox::flipForWritingMode(FloatRect& rect) const
3529 {
3530 if (!style()->isFlippedBlocksWritingMode())
3531 return;
3532
3533 if (isHorizontalWritingMode())
3534 rect.setY(height() - rect.maxY());
3535 else
3536 rect.setX(width() - rect.maxX());
3537 }
3538
locationOffsetIncludingFlipping() const3539 IntSize RenderBox::locationOffsetIncludingFlipping() const
3540 {
3541 RenderBlock* containerBlock = containingBlock();
3542 if (!containerBlock || containerBlock == this)
3543 return locationOffset();
3544
3545 IntRect rect(frameRect());
3546 containerBlock->flipForWritingMode(rect); // FIXME: This is wrong if we are an absolutely positioned object enclosed by a relative-positioned inline.
3547 return IntSize(rect.x(), rect.y());
3548 }
3549
3550 } // namespace WebCore
3551