Searched defs:connection (Results 1 – 7 of 7) sorted by relevance
300 DeviceConnection connection = null; in loadViewServerInfo() local358 DeviceConnection connection = null; in loadWindows() local414 DeviceConnection connection = null; in getFocusedWindow() local434 DeviceConnection connection = null; in loadWindowData() local480 DeviceConnection connection = null; in loadProfileData() local536 DeviceConnection connection = null; in loadCapture() local554 DeviceConnection connection = null; in captureLayers() local628 DeviceConnection connection = null; in invalidateView() local641 DeviceConnection connection = null; in requestLayout() local654 DeviceConnection connection = null; in outputDisplayList() local
134 DeviceConnection connection = null; in run() local
58 public void onStart(EmulatorConnection connection, Context context) { in onStart()
160 public void onStart(EmulatorConnection connection, Context context) { in onStart()
104 public void onStart(EmulatorConnection connection, Context context) { in onStart()
128 final ConnectionWidget connection = (ConnectionWidget) findWidget(edge); in attachEdgeSourceAnchor() local137 final ConnectionWidget connection = (ConnectionWidget) findWidget(edge); in attachEdgeTargetAnchor() local
214 ServerConnection * connection = ServerConnection::s_getServerConnection(); in initDispatchTables() local