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1 /*
2  * Copyright (C) 2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 
33 #if ENABLE(WORKERS)
34 
35 #include "WorkerScriptController.h"
36 
37 #include "DOMTimer.h"
38 #include "ScriptCallStack.h"
39 #include "ScriptSourceCode.h"
40 #include "ScriptValue.h"
41 #include "V8DOMMap.h"
42 #include "V8Proxy.h"
43 #include "V8WorkerContext.h"
44 #include "WorkerContext.h"
45 #include "WorkerContextExecutionProxy.h"
46 #include "WorkerObjectProxy.h"
47 #include "WorkerThread.h"
48 #include <v8.h>
49 
50 namespace WebCore {
51 
WorkerScriptController(WorkerContext * workerContext)52 WorkerScriptController::WorkerScriptController(WorkerContext* workerContext)
53     : m_workerContext(workerContext)
54     , m_proxy(new WorkerContextExecutionProxy(workerContext))
55     , m_executionForbidden(false)
56 {
57 }
58 
~WorkerScriptController()59 WorkerScriptController::~WorkerScriptController()
60 {
61     removeAllDOMObjectsInCurrentThread();
62 }
63 
evaluate(const ScriptSourceCode & sourceCode)64 ScriptValue WorkerScriptController::evaluate(const ScriptSourceCode& sourceCode)
65 {
66     return evaluate(sourceCode, 0);
67 }
68 
evaluate(const ScriptSourceCode & sourceCode,ScriptValue * exception)69 ScriptValue WorkerScriptController::evaluate(const ScriptSourceCode& sourceCode, ScriptValue* exception)
70 {
71     if (isExecutionForbidden())
72         return ScriptValue();
73 
74     WorkerContextExecutionState state;
75     ScriptValue result = m_proxy->evaluate(sourceCode.source(), sourceCode.url().string(), WTF::toZeroBasedTextPosition(sourceCode.startPosition()), &state);
76     if (state.hadException) {
77         if (exception)
78             *exception = state.exception;
79         else
80             m_workerContext->reportException(state.errorMessage, state.lineNumber, state.sourceURL, 0);
81     }
82 
83     return result;
84 }
85 
scheduleExecutionTermination()86 void WorkerScriptController::scheduleExecutionTermination()
87 {
88     v8::V8::TerminateExecution();
89 }
90 
forbidExecution()91 void WorkerScriptController::forbidExecution()
92 {
93     ASSERT(m_workerContext->isContextThread());
94     m_executionForbidden = true;
95 }
96 
isExecutionForbidden() const97 bool WorkerScriptController::isExecutionForbidden() const
98 {
99     ASSERT(m_workerContext->isContextThread());
100     return m_executionForbidden;
101 }
102 
setException(ScriptValue exception)103 void WorkerScriptController::setException(ScriptValue exception)
104 {
105     throwError(*exception.v8Value());
106 }
107 
controllerForContext()108 WorkerScriptController* WorkerScriptController::controllerForContext()
109 {
110     // Happens on frame destruction, check otherwise GetCurrent() will crash.
111     if (!v8::Context::InContext())
112         return 0;
113     v8::Handle<v8::Context> context = v8::Context::GetCurrent();
114     v8::Handle<v8::Object> global = context->Global();
115     global = V8DOMWrapper::lookupDOMWrapper(V8WorkerContext::GetTemplate(), global);
116     // Return 0 if the current executing context is not the worker context.
117     if (global.IsEmpty())
118         return 0;
119     WorkerContext* workerContext = V8WorkerContext::toNative(global);
120     return workerContext->script();
121 }
122 
123 } // namespace WebCore
124 
125 #endif // ENABLE(WORKERS)
126