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Searched defs:currentLayers (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp330 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; in authenticateSurfaceTexture() local
508 const LayerVector& currentLayers(mCurrentState.layersSortedByZ); in handleTransactionLocked() local
581 const LayerVector& currentLayers, Region& dirtyRegion, Region& opaqueRegion) in computeVisibleRegions()
729 const LayerVector& currentLayers(mDrawingState.layersSortedByZ); in handlePageFlip() local
763 bool SurfaceFlinger::lockPageFlip(const LayerVector& currentLayers) in lockPageFlip()
775 void SurfaceFlinger::unlockPageFlip(const LayerVector& currentLayers) in unlockPageFlip()
790 const LayerVector& currentLayers(mDrawingState.layersSortedByZ); in handleRefresh() local
809 const Vector< sp<LayerBase> >& currentLayers(mVisibleLayersSortedByZ); in handleWorkList() local
1492 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; in listLayersLocked() local
1510 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; in dumpStatsLocked() local
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